
Generation Zero is a stealth-action shooter where you wage guerilla warfare against lethal mechanical enemies. Explore a vast open world map inspired by the Swedish Cold War era, take part in the resistance alone or with up to three friends in seamless co-op.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Polish*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 619 reviews with recorded playtime.
Reviews
Themes across 616 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is just trash, better buy a different FPS
Мне игра безумно зашла! Не смотря на баги и размытый сюжет, куча бункеров, засад от роботов и прочие радости. Из минусов урон через стены и слегка странное авто сохранение. Рекомендую и надеюсь на вторую часть, либо дальнейшее развитие!
я запустился, по мне стрелять большой робот, я испугался, умер, возродился, растрелял всех, вообщем за пол часа уже жопу порвали
)
My Favorite Game of All Time. This is genuinely one of the best games I have ever played. It has everything i could really ask for in a game of this caliber. With beautiful and cinematic graphics that look almost stunning at times, beautiful combat that is almost like a dance between you, and a horde of angry killer machines, and great RPG mechanics that make it feel like you never stop getting more powerful. On top of all that, it features a generally pretty great story, although it does have a few dips, but the majority is amazing. Even though the ship has sailed on this game, and at the moment there seems to be no plans for a sequel, I am still finding myself playing this game, and even if it doesn't show it here, I have spent hundreds, if not even a thousand hours of my life playing this game. It is the perfect game to play, whether you just want to experience a good story, amazing combat, become an absolute god through perks, weapons, and upgrades. Or just want to go for a walk in the woods, it has you covered. Although, I do have to talk about the elephant in the room, and that is the end of the life of this game. On November 5th 2024, it was announced that the game would no longer be receiving any updates to that game, and to many, (including myself) it was quite the surprise, as there was so much that could still be done with the game. As you can see for yourself in the game now, there is a MASSIVE unused island that could have been a massive expansion, and though we had gotten on of the other islands to explore in the final update and another earlier in the games life with the Alpine Unrest DLC, these didn’t even come CLOSE to the size of the island. But instead all we got was the one little tiny island to explore for the final DLC. Now me personally, I was rather happy with the final update, had i wished for more after? Yes, yes I did, but some people were not happy with the final update. But here’s the thing, I believe that this was likely something that was forced down upon the devs, not something they chose. So please, don’t hold anything against Systemic Reaction, as they still made one of my most favorite games ever. In conclusion, this is an amazing game that did many things great, and still had more potential left in it, but was sadly murdered, likely by just time, or stupid executives, but you should still really consider purchasing this game if you ever have the chance too.
too bad I found this game so late, very fun to polay
ну хуєта хуєтой
This game is a mess but it was fun to play Gameplay 7/10 Graphics 8/10 Level design 7/lush forests Story 6/10 Game content locked behind DLC: 0/10 Sound design 10/10 Overall 7/10
It's a good game that could've been a great game. Don't get me wrong, there's still some fun to be had running around scrapping bots, but there's not enough depth and variety to keep most people interested beyond a few hours, which is a shame really because there are so many elements that had the potential to be amazing, but they tend to come off half-baked. WHERE THE GAME EXCELS: - Visuals It holds up rather well for a 7-year-old game and, for the most part, it runs quite well. At times you'll find yourself pausing to admire the beauty of the Swedish countryside or closely examining some impressive small detail. - Sound design The sound designers did a fantastic job here! The machines sound incredible (especially the big ones), the weapons have plenty of boom and you’ll be ducking for cover over and over again at the sound of incoming mortar fire. Can’t fault the game here – except for the dialogue, which I'll discuss later… - Machine design Most of the machines look, move and sound awesome, particularly the OG Swedish designs! They’re imposing and exude danger. - Arsenal There are many excellent weapons and tools at your disposal. They generally feel satisfying to use and scratch that shooter itch. - Environment Storytelling There’s not a lot of NPC engagement here (thankfully), but the world that’s on offer tells a decent story, if not a bit of a repetitive one. - Gameplay Loop Personally, I enjoy running about and agro’ing the largest group of machines I can. IMHO the game is best played as a bit of an arcade shooter. You just need to keep your ammo and health supplies topped up and keep on moving. Knowing when to sprint and when to conserver stamina will make a huge difference when engaging large groups. Also knowing which machines to eliminate or surgically ‘neuter’ (remove weapons) will help control the fight immensely. WHERE THE GAME SUFFERS: - Story It's OK at best. Nothing we haven't seen before. The characters we meet are rather bland and add little flavour to the story. I’m English speaking, but I was forced to set the vocals to Swedish instead just to mask their awful dialogue. - Progression There's nothing that spoils your sense of progression more than randomly acquiring a top tier weapon within the first hour that renders all other weapons redundant. Sadly, this happens far too frequently and there's often no rhyme or reason to it. Some weapons almost never appear, whereas others (often OP DLC ones) show up all the time. I've literally had to store high tier weapons for later (or simply discard them) so that I can enjoy a smooth progression. - Exploration Many locations are basically cut-and-paste copies of other locations and the resources found in them are no different from anywhere else. This can dampen the desire to explore, since no location distinguishes itself apart from others, either by appearance or utility. For the longest time the devs teased secret locations all over the map that got the game's community all stirred up. By the time the game was finished, however, almost all of these locations were left undeveloped and the few that were developed are - how shall I put it - LACKLUSTRE. Truly a shame. - Skills They're alright. They certainly help, but the skill tree itself isn't terribly exciting. - Economy and Crafting The game leans towards being overly grindy and not especially rewarding. It offers some variety and novelty, but you'll probably end up favouring a handful of ammo types, tools and weapon augmentations, and simply forgetting the rest. The latest ‘Showdown’ update flipped the late-game economy on its head, and not in a good way. All the precious rare minerals became mid-tier and the top-tier elements became EXCESSIVELY and annoying grindy. Maybe it won’t be so bad if you’re starting a new game, but I doubt it. - Survival Elements Is it a survival shooter? Barely. If you’re downed often enough, you’ll be forced to spawn somewhere less convenient. You could rummage around towns for resources, or simply invest a few skill points into skills that increase loot from downed machines, which drastically reduces the need to farm and craft. In the end you'll probably invest more time unlocking new apparel tiers and gadgets than you'll spend actually using them. - Arsenal Some weapons and tools are just there to be there. They don't offer much of an alternative, either by lacking power or not providing any genuine utility, so you'll likely ditch them early or run them for a bit for an extra challenge. Sniping is so inconsistent that you’ll probably end up favouring close range. Anti-tank weapons don't offer the bang you'd expect (they're more useful as AOE chaff clearers). Traps, in all their variety, are decent early game, but are more trouble than they’re worth mid-late game. The game’s stealth mechanic is underdeveloped and hardly rewarding. - Gameplay Loop Once you’ve learned how to effectively eliminate most machines the game becomes a lot easier. Since OP weapons drop frequently, it makes most small-medium battles into rather tedious affairs. - Performance The game started off performing very well, especially considering how well it looked and sounded, and how intense the fights were. Alas, by the time the dev's were done, the performance was patchy at best. - Bugs There's too many to mention. It was always a case of "2 steps forward, 3 steps back" when it came to patches. Multiplayer is fraught with issues. Many bugs have existed since the game's launch and some have the potential to straight-up delete your savefiles. Word to the wise: MANUALLY BACKUP FREQUENTLY. - Limited Mods From what I’ve heard, the engine seems difficult to mod. This has limited the range and scope of the game’s modding community to basically just a handful of visual filters and item spawners. Props to those guys' dedication to the game, though! CONCLUSION To come full circle, the game is good - it just could’ve been a lot better! I've spent a good 1.6k hours on it and bought all the content available (at discount!), so I can say with confidence that it's been a reasonably fun run - just not enough fun to get the boys on board for the long haul. Due to its numerous issues, I'd pass on investing in its multiplayer anyway, as it plays more consistently as a single player game. If they’d spent more time refining the game instead of focussing on gimmicky paid DLCs and such, we could’ve had a real banger. If you're genuinely considering buying it, I recommend that you watch some gameplay and reviews beforehand, and then snap it up at a hefty discount.
great game lots of options to attack the robots
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Trends
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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