
Geneforge 5: Overthrow is an Indie fantasy role-playing adventure, the final chapter of the epic Geneforge Saga. Return to the world of the Shapers one final time. Explore a vast, war-torn world, create and mold your own army of strange, powerful monsters, and choose a side to help lead to final victory.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Geneforge 5: Overthrow is an Indie fantasy role-playing adventure, the final chapter of the epic Geneforge Saga. Return to the world of the Shapers one final time. Explore a vast, war-torn world, create and mold your own army of strange, powerful monsters, and choose a side to help lead to final victory.
Geneforge 5: Overthrow features nine character classes and an enormous world with over 80 areas to explore. Choose among five different factions, each with its own beliefs, cities, and quests. Help the rebels or fight them. Slay your enemies or use stealth and diplomacy to outwit them. Your choices will shape the world, and there are dozens of different endings. Choose for yourself how the saga will finally end.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the problem with this game is there is no music, and the ui is really bad
Great game Good story, gameplay Multiple factions and endings
+ The most in-depth of the series so far. + Multiple factions to align with, and options to change your mind as you go. + The promise of 'choose your approach' (stealth, combat, etc) is much better realised than in previous titles + Gameplay mechanic improvements. Encumbrance is now only based on what you wear, not your entire inventory. Combat/action points now refined so you can juggle inventory items and attack without forfeiting your turn (e.g. an attack uses your remaining AP rather than requiring 5). + Summoning new creatures has a much nicer, organised UI. + Prompts when your reputation with a particular faction changes are now much clearer. - Graphics are still very basic. A fair amount is achieved with basic, stiff sprites, but they are still basic. - NPCs often wander around in little circles, quite quickly. Trying to click on one to talk to them can be *very* frustrating as they keep moving. - Very small assets - e.g. little containers - can be hard to click on. - Story does its best not to require knowledge of previous games but it's quite convoluted as it is. Overall Geneforge 5 is a strong, classic RPG. The world is rich and complex, albeit maybe a little too much for a new player. The tutorial/opening sequence is quite well handled and eases you into the mechanics well. With so many developers trying new and bizarre things with combat and levelling systems with varying degrees of success, a classic turn based combat/skill point levelling system can be quite comforting. It's not really much to look at but it has ideas of its own and does them well. 7.5/10
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game kicks so much ass
A fantastic game, I'd be more specific but I'm not the best with words.
This game was a huge part of my childhood. I can't understate how much I enjoy the plot, the RPG style, and the combat system. Unfortunately there are a few game-breaking glitches but even still I'd say its worth the purchase.
The grand finale to the saga of Geneforge did not disappoint The very final game in the saga was not the best, yet definitely the most polished. We also got to see the bigger picture working directly with members of great Shaper Council as an amnesiac wildcard. It took me 47 hours on my first run (minus, as always, hours of afk and some useless fighing, also, I did not finish all the side quests). Finally seeing the triumph of Shapers was very pleasing. The order and calm returned to Terrestia under Alwan's gaze.
A fitting end to the series. Having played through Geneforge 1-5, I can say that I had countless of hours of fun doing so, and I can easily recommend it to any RPG fans. There's countless of ways to play the game and multiple endings give it tons of replayability. On to other Spiderweb Software creations!
Geneforge is a series from my childhood that I will always cherish and to this day still replay when the urge takes me. Geneforge 5 is the last of the Geneforge series, not counting Mutagen and the possible other remakes, and will always hold a special place in my heart. I highly recommend these games for their unique mechanics, fun combat, and interesting world building.
This appears to be the largest of the series in terms of choices and lore. As always try to find your games on sale. While I personally feel all of the Geneforge games deserve to be bought for full price...money is money and people need it for other things like eating or having a home I copied and pasted from my own review... I'm lazy... This game is a turn based game Fantasy RPG just like the previous games You will need to read for context during the game. If you don't like reading you won't like the game. You generally get short scenes from the story where you and your companion will speak and you will receive details about them depending on your skills. You choose how to respond and the scene continues. Making choices with words and actions will shape your story and eventual ending. During combat you will experience a Turn based RPG. This game doesn't get rid of old mechanics it just refines them further. This game you have the option between 8 separate classes and around 4 or 5 factions. I haven't finished this yet. I don't know how to complete a certain side yet. I have 60+ hours in Steam and 60+ not in Steam. I just suck at playing as some characters. This game has improved the graphics from the older games quite a bit. You start making choices that can have affects later before you leave the tutorial area. The lore in this game...They pulled from all previous games and tied them together. You will decide the final outcome of the conflict. You are referred to as a walking army. I think the game exaggerates but you are an unaccounted element that must choose a side. Also I've been vague about the game's lore and classes because it was a big draw for me. I loved the lore so I want you to enjoy it without me saying anything. I will say you need to play at least 3 and 4 in order to get proper context. Things are explained within each game well enough but some lore loses its spark if you didn't have knowledge from previous games. I enjoyed this game and this series. 10/10 would buy again. Actually I think I've bought this series 4-5 times now so yes I like the game
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Where this game's players are, estimated from review languages.
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