Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gearbits is a good game and exceeded my expectations. It is nothing mind-blowing but is competently designed, certainly isn't lazy, and pretty SOULful. It didn't need to have an intro, but it did. It didn't need to have a secret super-robot, but it did. It's a bit short but has decent replay value.
A fun mech game based on the old Armored Cores and definitely worth a playthrough.
Fun little indie mech game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great one of the best Games of the Kind.
Прекрасный вариант, если вы не можете позволить себе сыграть в Armored Core VI
It's a fun short game. Gameplay is fun, the story is kinda like a action film so try not to expect anything like heavy or nuanced. The only parts I didn't enjoy was the story missions. Certain missions like the elevator, mines and escort were the least fun i had. The ones I did like however were the 1v1's or eliminate all enemies. Overall I'd say it was pretty fun mecha game, if you enjoy the older Armored core games this might scratch that mecha itch.
If you want a quick, cheap mecha game to play around with, this fits the bill. It's 20 missions of story that took me about 5 hours plus a replayable wave survival mode. There is a decent variety of weapons* and maybe a dozen mechs to try out. There are two main enemies; bug aliens and other mechs. The bug aliens come in massive swarms plus some supporting ranged bugs. The enemy mechs are basically just an opposing version of you without much in the way of unique bosses. Despite being a fairly limited game the later bug missions with truly massive swarms do satisfy a certain starship troopers vibe and the frantic missile duels against the mech levels do feel like something out of a mech anime episode. Criticisms should be read with the understanding that this looks like it was made mostly by one guy and is cheap: [list] [*] Missions flip between brain-dead easy and really hard with little in between. [*]The mech enemies sling tons of guided missiles at you and near the end of the game can ruin even a heavy mech with a single salvo if you get hit. This turns many late game missions into a constant missile dodging exercise. [*] Despite the large amount of weapons to play around with the missions/enemies don't really give you much reason to do so. The massive bug swarms NEED very efficient AOE to deal with plus a little bit of long ranged to deal with the artillery bugs. So rifle + rocket pods for bugs. The mech enemies are few in number, can't dodge effectively and are dangerous to get close to. You need to be constantly dodging missiles rather than shooting, so take 1 sniper weapon and then as many guided missiles as you can to fire and forget. Playing with other weapon sets isn't rewarded because the two enemy types rarely overlap and going outside the optimum gear for each is hitting yourself in the nuts. [*] Many missions give you invincible AI companions to make the battles feel larger but the AI often gets preoccupied with them. You can sometimes just sit back and watch your squad mates get swarmed by the enemy while you sit a mile away slinging guided missiles or rockets at the distracted enemy and beat levels without using your brain. [/list]
игра хорошая напоминает немного арморд кор, миссии интересные и некоторые из них могут предложить неплохой челендж, сюжет не плох, играть весело не надоедает, жалко что нельзя менять части мехам
操作性は良いが、バランスの悪いロボットゲーム。 最大の欠点として、自機が脆いうえに総弾数が少ないこと。 時期と同種の敵ロボ戦が鬼門で、相手の火力は高く、1~2秒あればこちらは破壊され、弾薬は各武器あって3~5マガジン程度なのだが、多数の敵機を相手にしているとすぐに無くなってしまう。 もちろんこちらのミスショットが多いのも要因なのだが、脚を止めると死ぬのでブーストを吹かしながら戦うとなると、どうしても狙いは正確さを失う。 一応弾数無限の頭部バルカンなど固定兵装はあるが、威力がショボすぎるのでそんなもん悠長に撃っていたら殺されるし、ビームサーベルは確実に反撃を受けるのでほぼ捨て身の武器だ。 さらには『雑魚の10倍は硬い』ボス機体がミッションの最後に待ち構えている場合もある。 直前に補給などなく「おのれ、お前なんて弾薬さえあれば、タマさえあればぁ!」と何度爆死したことか。 一応、チェックポイントからの再開や、難易度低下オプションがあり、これを選べば弾薬フルの状態でボスから再戦出来たりできるが、こんなもん実質の敗北宣言であり、これがあるから難易度調整が出来ているというわけではないだろう。 その間までに倒した敵分の撃破報酬が入らなくなる、というペナルティもきちんとあるし。 これが虫の大群相手だと、危ないときは地面につかないようにしながら逃げ回り、敵を撃破して補給アイテムの出現を狙い、体勢を立て直す、というムーブが出来るのだが、敵ロボ相手だとそういうわけにはいかないので、とにかくダメージを受けない立ち回りが重要となってくる。結果的に武器選択や戦法が慎重なものに固定化され、しかもミスったらリカバリが効かないというのがつらい、というか面白くはなかった。 さらにこれらの要素が複合して、えらく簡単なミッションと、とんでもなく難しいミッションとの差も大きい。 再序盤のミッション2が特に欲張りセットという感じで、ここで止める人少なくないだろうなというのが残念というか、まあ当然だよなというかなんとも言えない感じになる。 ただしゲーム全体の手触りとしては悪くなくて、自機は慣性はほぼなくて動きが堅くも軽いが、良く動いてくれる。 ブースターにレッドゾーンがきちんとあり、警告音もやかましくオーバーヒート事故が起きにくいのもいい。冷却方式が二種あるのも面白い……がベント方式は単純に弱いがした。 機体ごとのビジュアル、スペックの個性、武器ごとの強みと弱みやうち心地の違いなど、この辺はとてもよくできている。 ただまぁ、前述の通りバランスが悪いので、装甲の多い機体でも死ぬ猶予が少し伸びるだけ、むしろ機動力が悪化しているのでかえって死にやすいまである。 武器も虫相手なら爆発物、ロボ相手なら誘導ミサイルか狙撃ができるキャノン系が有利という感じで、速射兵器などはあまりありがたみがなかった。むしろ敵が使ってくるときつい。 こだわりは感じるし、製作者もロボもの好きなんだなぁという思いは伝わってくるので、嫌いにはなれない。そんな作品。 なおオープニングムービーがある。ゲームバランス以外に力入れすぎだろう。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 46 | 96% | Free | |
| $161.4K | 389 | 82% | $12.59 | |
| $43.4K | 157 | 94% | $12.99 | |
| $5.7K | 18 | 67% | $15.99 | |
| $5.3K | 16 | 75% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $110.2K | 381 | 96% | $9.99 | |
| $110.2K | 1.2K | 87% | $3.99 | |
| $110.2K | 130 | 86% | $19.99 | |
| $110.2K | 274 | 75% | $29.99 | |
| $110.2K | 201 | 96% | $16.99 | |
| $110.3K | 402 | 86% | $12.99 |