
GANZWORKER - truly oldschool style of gameplay. For all classic FPS lover.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
[h1]«GANZWORKER Review(En/RUS)[/h1] Gameplay: https://youtu.be/68o-qr56i1E [h1]«Review(En):»[/h1] This is a simple, corridor-indie-FPS like DOOM and Quake. The game made by Unity's Standard Assets, but it has dynamic gameplay, good mechanics, incendiary music, 8 levels, 10 types of enemies + bosses. The difficulty is low; enemies’ models resemble live toys. The poor-quality aiming (sight) and non-standard damage are a little annoying, but it's fun. - The price is inadequately high. [h1]«Review(RUS):»[/h1] Простенький, коридорный инди-FPS в стиле DOOM/Quake. Игра создана на стандартных ассетах, но у нее динамичный геймплей, неплохая механика, зажигательная музыка, 8 уровней, 10 типов врагов + боссы. Сложность низкая, а модели врагов напоминают ожившие игрушки. Немного раздражает кривой прицел и нестандартный урон, но играть весело и интересно. - Цена неадекватно высокая. [i] Обзор был написан для группы [url=http://steamcommunity.com/groups/Obzzor4ik]Обзоры Онлайн[/url]. Почитать другие отзывы можете[url=http://store.steampowered.com/curator/28776273/] тут[/url].[/i]
[table] [tr] [th]WORTH BUYING?[/th] [th]CHECK[/th] [/tr] [tr] [td]Many player recommended[/td] [td] ❌[/td] [/tr] [tr] [td]Expectation Content Found[/td] [td] ❌[/td] [/tr] [tr] [td]Patched and Updated[/td] [td] ❌[/td] [/tr] [tr] [td]Resposive Community[/td] [td] ❌[/td] [/tr] [tr] [td]Reasonable Price Tag[/td] [td] ❌[/td] [/tr] [/table] LIKES: + Good quality character models + Good quality weapon models + Good explosive effect DISLIKES: - Cannot use "ESC" button to cancel menu - No window mode - Foot step sound too loud - No audio volume control - Pistol firerate is too slow (single click) - Environment design is too empty & lack of decoration - 2nd enemy start using explosive weapon is too hard to win - Not allow to go back previous area to pick up health - No particle effect when shooting on the wall or floor - Grenade launcher damaging range is too small - Enemy just disappear after killed by a Grenade launcher - Same dead animation no matter how it being killed - Infantry is moving around too often and too hard to die - Map design is not attractive - Lighting is too flat in everywhere, every small corner - BUG: No explosive sound - BUG: Shotgun hitbox is not accurate Approximate File Size = 5.65 GB
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Concurrent players on Steam, sampled daily since tracking started.
Feels like Doom, Serious Sam, Painkiller. Good looking graphic, especially indoors. Fast combat in different arenas with some puzzles and boss fights. Gameplay really fun, but you need to stay focused because fights can be tough. If you do not expect more then you will like it. 7/10
music so cool :B buut optimization.. could be better for this game play. This is really more likely for TRUUUE old school fans, such as Sirius Sam D:
Ein nettes Spiel, hat mich an die guten alten Zeiten erinnert. +: hübsches Design von Levels, atmosphärische Musik, lustige Beschreibungen der Aufgaben -: das Spiel könnte an manchen Stellen verbessert/optimiert werden
Old-school shooter in the style of the games of the 90s, looks like a serious Sam
Прямолинейный чугунный FPS на неплохом движке, который пока что больше похож на какой-то испытательный полигон, нежели на полноценную игру. Стоит отметить - у проекта есть стиль, идея и ориентир на отцов, навроде Serious Sam, Will Rock и Painkiller. Игре явно не хватает авторского дизайна и толики оптимизации, но то что есть - смотрится в целом неплохо.
Отличный шутер в старых традициях. Интересные враги, я бы даже сказал очень интересные:D Хороший музон Порядочный графоуний Токмо надобно оптимизацию подтянуть с:
Хороший олдскульный шутер в стиле старого-доброго Serios Sam. Музыка добротная, очень даже не плохой геймплей. Игра затягивает. Противники очень детализированные, проработанные.
The game is cool. Music is compliting the atmosphere. Like old SeriousSam :D
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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