
A dimly lit room, her first time stay home.... Do you gently watch over little Anna? Or....
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
絶対に幽霊なんて出ないシリーズの1作品目のおるすばん。3時間の間(リアルタイムで3分)少女のアナの部屋をいろいろクリックすることでエンディングが変わる。各エンディングがそのまま実績解除に繋がっている。各エンディングを見るためのヒントを繰り返しプレイすることで手に入るコインで購入可能。時間経過によるギミックも少ないので途中から飽きてしまった。値段相応と言えばその通りですが早送りとかあればよかったかも。安いので一応おすすめとします。
[h3] 新概念挂机游戏 [/h3] 仅推荐想给自己加一个全成就记录的玩家,约1.5-2h可以达成全成就 可操作的东西少,且每周目时间较长无快进手段,多周目体验折磨 虽然标注有中文但没有实现中文完全覆盖,约30%的文本还是英文,很抽象 总体而言是一个很枯燥无聊的小游戏[strike] 有这三块钱不如拿去买根淀粉肠 [/strike]
简单可爱[strike] 混个全成就 [/strike]的多结局指点小游戏 恐怖程度很友好,(不看攻略的话)解谜略有一丢丢难度,全成就时长应该在2h内。 个人觉得这部的脑洞不如另一部电梯的,结局较为平淡。有点吓唬小孩的负罪感- - 并且游戏时间过得太慢了!玩一个游戏的时间可以玩两个游戏…不过看在价格上整体还是不错滴
[h1]値段相応[/h1] <昔買ってレビューを書いていなかった作品。通常のレビューより簡素> 面白くもつまらなくもない、どっちつかずのゲーム。 内容はタイトル通り留守番をするだけで、あちこちをクリックするだけのもの。 本当にそれだけでしかなく、マルチエンディングらしいが1周プレイすればそこで満足できてしまう。 なぜなら物語の背景も語られず、主人公も何者か掘り下げず、ただエンディングが複数あっても世界観を掘り下げていないので気にならないからだ。 120円作品でそれらを深堀りしてくれとは言わないが、深掘りしないなら没入感もないよね、という話。
집을 지키는 소녀가 주인공인 포인트 앤 클릭 엔딩 수집 게임. 아이템과 사물의 상호작용 여부나 순서에 따라 다양한 엔딩을 모으게 됩니다. 업데이트로 도전과제 달성 난이도가 완화되었고, 가이드도 잘 되어 있습니다. 심플하지만 짧게 시간 때우기는 괜찮은 듯. [code] 스팀 큐레이터 : [url=store.steampowered.com/curator/44849820/]INSTALLING NOTHING[/url] [/code]
Если бы эту игру можно было описать одним словом, то я бы выбрал «скучно». Это не головоломка, не хоррор, а какой-то странный рогалик про день сурка у маленькой девочки. Смак игры в том, что здесь много концовок, да, это прекрасно, только некоторые концовки открываются тем, что тебе нужно взять какой-нибудь предмет и сидеть ждать три минуты, чтобы получить эту концовку. Сперва кажется, что три минуты это быстро, но нет! В данной игре они длятся вечность! На концовке десятой всё превращается в рутину. Если не совсем понимаешь, какую комбинацию предметов нужно использовать и что вообще делать, то можно купить подсказки за монетки, да и то они временами будут не совсем понятны. В идеальные, при получении всех достижений, игрушка не отправляется.
家里没有鬼哦~ 只有可爱的安娜! 姑且算是翻译了一个中文攻略在指南里♪
Accidentally bought and played through this title on the anniversary of playing another one in the series. hahaha Guess I'll have to play the other one next year on this day! :p This was the first entry into No Ghosts and it doesn't compare well to the second one which is the one I started with. Didn't even know there were other games til today. Steam suggests some ♥♥♥♥♥♥♥♥ to you, it's interesting enough to buy, and that's that. You know how it goes. But the core of it is still the same. Click, click, do a thing, maybe do another thing, maybe do absolutely nothing and boom! Ending revealed. I did appreciate that you can see the leanings of how the humour was gonna go and the spoop is still low level and pretty cute. Consistent. Thumb's up!
当方、バナナに非常にてこずりましたのでここに記しておきます。 基本的にエンディングを回収すればバナナも同時回収されますが、一つだけそれでは回収できないものがあります。 スタート画面で暫く放置すべし。 具体的には[spoiler] ショップで解放する、スタート画面を飛ぶオバケが希に片手に持っています。[/spoiler]
A perfect game for what it is: an extremely cheap, semi-spooky puzzle with many endings to discover. A little girl has to stay home alone for a couple of hours... but what if ghosts are lurking around?! The gameplay is clicking (or not clicking) on various objects in the room while trying to satisfy the conditions for endings you haven't seen yet. The outcome (and the lore!) depends on what you do or not do, and in what order. Every time you reach an ending, even if you've already seen it, you get coins for the in-game shop. They can be used to get hints for unlocking new endings, buy additional items for the room and main menu. This game reminds me of old mobile games by Karapon (ZombieGirl, ZombieBoy) where you also had to combine different limited methods of interaction to see new results, but here you'll be done much sooner. No Ghost in Stay Home has both sweet and spooky endings, as well as a Halloween mode with additional situations. There's no singular storyline to discover, but IMO, it's just fine as it is: a short, fun, peculiar experience.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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