
Gamblers Table is an incremental game where you toss coins to earn money. Buy bigger and better coins, unlock upgrades and hire little helpers to automate the process and take care of all the busy flipping work for you. Simple. Satisfying. Strangely compelling...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.29/day in the week to Sep 6 → 14.43/day in the week after.
About

Click on coins to toss and flip them - having coins land on their dollar side wins you sweet, sweet cash. Use your winnings to buy more and better coins. The more coins that you own, the more coins you can flip! Spend your money on upgrades to improve your earnings and watch your coins flood the table and your income flood your pockets. Simple, satisfying and strangely compelling ...

Tired of clicking? Automate the flipping by hiring little helpers that take care of all the manual labour for you. They don’t complain, and they never question. Upgrade your helpers to make them faster, stronger and smarter or just dress them up with funny hats!

Gain talents that flip your previous strategy on its head! Unlock new coin types, stronger helpers or even divine intervention! Then sacrifice it all - leaving your fortunes behind and rising to something greater. Progress feels natural ... almost guided.

Grow, grow and grow some more! Every incremental upgrade counts while you increase your savings from hundreds to thousands to billions. Admire your riches, lean back and watch your automated empire of flipping coins grow.. A faint sense of contentment washes over you - then slips away, leaving only the urge for more...

Having a coin land on its skull side sadly doesn't earn you money, but there is a silver lining: You just earned a skull token! Use them at the capsule machines to win unique customization options for your helpers. Want an fearsome army of bunny helpers? Or would you rather have them all be underwater themed? Make sure you flip coins in style! Word on the street is that there are even rare golden and rainbow hat variants.
Engagement
Reviews
Themes across 513 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its okay
poshlo ono nahui
Its a fun idle game, though its kinda short. i got every achievement in 12 hours, and i let it run for a few hours while afk. The skill tree is also a fair bit too linear for my tastes. It's more fun when path A in a skill tree affects something down path F. In this game skill trees is basically go left for goodies, go right for progression. There's also some weirdness with this game when you swap it between monitors. Its a cheap enough game (got it 35% off) that the shortness of it doesnt bother me.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.83/day in the week to Jul 21 → 9.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Spanish - Latin America, French, Italian, Polish, Japanese, Portuguese - Brazil, Portuguese - Portugal, Turkish, Russian +2 more
Hours played at review time, across 517 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Idk bro it runs in the background and fills my gambling addiction for when I'm actually playing it, 10/10 no notes.
还行,挺有意思的
도전과제 올클 6시간정도 걸림 배속 있는거 리뷰 적을때 알았는데 배속썻으면 3~4시간 이하로 했을듯 이 장르 다른 게임에 비해서 노가다도 심하고 자잘한 버그나 찐빠도 많음 이런 장르의 게임들은 플레이어의 조작과 자동조작(편의성)의 완급조절이 중요한데 이게임은 초반만 넘기면 플레이가 할게 거의 없어짐 (다른게임들 보다 그 구간이 빨리 찾아옴) 환생 업그레이드할때 수치 상승이 비직관적이거나 수치 뻥튀기 업그레이드 발동조건이 너무 힘들거나 불가능한 것들도 많아서 고점 보는맛도 없음 나만의 빌드 만들기 그런거를 조금 노린거같기도 한데 수치가 정말 의미없는 수준이고 너무 비효율적이라서 한번 시도해볼까 말까임 심지어 이게임 컨텐츠중에 모자 뽑기 잇는데 이건 도전과제 올클할때까지 하나 못모았음 주기적으로 업데이트를 한다면 충분히 발전가능성은 있어보이는데 다른 리뷰들 보니까 업뎃도 안하는듯함 굳이 사지마셈
Probably the most enjoyable idle game I've played in a while. Just be aware, the progression is a bit unusual for an idle game. It scales pretty quick, and you can basically play actively all the time without needing to afk for ages. The side-effect of that is that it took me only ~7 hours to play through the entire game (as in, 100% achievements & unlock all upgrades).
lindo, coritito y divertido, 8/10
3额节目人
Game was fine, but skill point scaling felt very inconsistent. I think on my first run I got like 20+ points, then the next few runs they came in at a crawl. Other than pacing I also felt like most of the upgrades in the skill tree were pointless such as mini games that didn't seem to contribute anything and coin types that could easily just be skipped for better options by dropping in a skill point and moving on to the next coin instead. I would recommend it if its on sale, but there are better incremental games for the price.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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