
Gamblers Table is an incremental game where you toss coins to earn money. Buy bigger and better coins, unlock upgrades and hire little helpers to automate the process and take care of all the busy flipping work for you. Simple. Satisfying. Strangely compelling...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.29/day in the week to Sep 6 → 14.43/day in the week after.
About

Click on coins to toss and flip them - having coins land on their dollar side wins you sweet, sweet cash. Use your winnings to buy more and better coins. The more coins that you own, the more coins you can flip! Spend your money on upgrades to improve your earnings and watch your coins flood the table and your income flood your pockets. Simple, satisfying and strangely compelling ...

Tired of clicking? Automate the flipping by hiring little helpers that take care of all the manual labour for you. They don’t complain, and they never question. Upgrade your helpers to make them faster, stronger and smarter or just dress them up with funny hats!

Gain talents that flip your previous strategy on its head! Unlock new coin types, stronger helpers or even divine intervention! Then sacrifice it all - leaving your fortunes behind and rising to something greater. Progress feels natural ... almost guided.

Grow, grow and grow some more! Every incremental upgrade counts while you increase your savings from hundreds to thousands to billions. Admire your riches, lean back and watch your automated empire of flipping coins grow.. A faint sense of contentment washes over you - then slips away, leaving only the urge for more...

Having a coin land on its skull side sadly doesn't earn you money, but there is a silver lining: You just earned a skull token! Use them at the capsule machines to win unique customization options for your helpers. Want an fearsome army of bunny helpers? Or would you rather have them all be underwater themed? Make sure you flip coins in style! Word on the street is that there are even rare golden and rainbow hat variants.
Engagement
Reviews
Themes across 513 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i managed to get 100% achievements for this game. what i like about this game that is different from other idle games i have played is this game has multiple builds that you can use to make money. it has the classic starting over mechanic but it allows you to respec previously spent skill points so midgame was spent maybe focusing on mining or my visitor percentage before resetting and going for more skill points. it does seem to drift away from this in the late game though. once you get past the 1 trillion wall then its pretty much gold coins for the aura bonus plus 2 of your best coins. i would like to see some other skills that maybe made the copper or silver coins viable for late game as well. i found the horse game to be completely useless. certain skills are also pretty useless like the helper angel the boost isnt high enough for taking up 3 skill points, 500% aint ♥♥♥♥ for the small aoe it has when i can just use gold coins and get the entire map covered for 400%, also the aflame one was useful when it was paired with the copper coins but it was really hard to time because it auto activated. if the aflame was something i could trigger manually so i can use it when all my coins were aged it would have been better. the poker stacking is a cool little thing but the fact i have to spec into it to get to the other stuff is kind of dumb. that skill should have been off to the side somewhere as it takes way too long to stack up the chips to get any kind of real earning potential so its mostly just gimmick unless i was missing a niche way to stack the chips without clicking them individually. other than those couple of minor things, the game was fun and enjoyable. i never felt like i was at an unsurpassable wall. some parts were challenging. i may play through it again and next time i do i could probably beat it in 2 to 3 hours now that i know the skill path and whats good and whats not. definitely needs better late game content though like i said to bring back other coins and more viable ways to beat the game besides just climbing the tree. also, add an achievement for maxing out the mines.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.83/day in the week to Jul 21 → 9.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Spanish - Latin America, French, Italian, Polish, Japanese, Portuguese - Brazil, Portuguese - Portugal, Turkish, Russian +2 more
Hours played at review time, across 517 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not the greatest idle game of the world, but def a good tribute to the genre :)
Easy little incremental. Quite enjoyed it.
симулятор додепа
the reset key is in the same menu and bigger then the exit key
un gioco carino fatto da solo 2 sviluppatori, bello ma sembra che ancora manchi di content o motivi per superare le 4 ore di gioco
asd
esta weno pero muy corto en 6 horas me lo platine
It's fun
a game that tries too hard to be long
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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