
Land on the beaches of Gallipoli and fight intense 50-player objective-based battles on the Ottoman Fronts! Experience WW1 trench warfare and desert expeditions as one of 10 historic classes, armed with authentic weaponry. Gallipoli brings the most immersive WW1 FPS battles yet.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Take part in the historic beach landings at Gallipoli and fight for survival on unforgiving shores and sun-scorched deserts!
After the muddy trenches of Verdun, the snowy plains of Tannenberg, and the imposing Alps of Isonzo, Gallipoli brings you the deepest dive into the Ottoman Fronts of World War 1 through grounded, yet accessible battles.

Gallipoli puts you in the shoes of a regular soldier of the British and Ottoman Empires. Join the expeditions across Mesopotamia and the Gallipoli Peninsula to defend the territory of the Ottoman Empire, or capture it to drive the Central Power out of the war. This is a hardcore, one-shot-one-kill PVP environment that demands teamwork in intense objective-based battles.

Fight on varied yet unforgiving battlefields in the infamous four-year campaign across the Ottoman fronts. Land on the beaches of Anzac Cove at dawn to seize the Dardanelles, attack the fort at Cape Helles aboard the SS River Clyde, or advance through the streets of Kut Al Amara to push back the British forces in Lower Mesopotamia.

Work together as a squad to gain an edge over your opponents in 25v25 PVP combat. Pick from 10 different specialized classes, each with an essential historical role on the battlefield. Take the lead as an Officer, lay down suppressive fire as a Heavy Machine Gunner or Sniper, and keep your squad in the fight as a Stretcher Bearer!
Weighty weapon handling and methodical reloads keep the engagements grounded, affected by your mental state and familiarity with each weapon. Explore the authentic arsenals of the British and Ottoman Empires, featuring over 50 highly detailed weapon and equipment options, and feel each weapon’s historical characteristics.
Join the expeditionary campaigns of the Ottoman Fronts now and experience the brutal combat of Gallipoli!

Authentic WW1 battles: Fight through history with immersive maps, detailed uniform customization and 50+ historically accurate weapons and equipment.
Varied theatre: Engage in expeditionary warfare across coastal ravines, arid deserts, urban areas and more. Land on the beaches of Gallipoli aboard the SS River Clyde or hunker down under the ancient Arch of Ctesiphon.
Immersive gameplay: Enter brutal WW1 combat with one-shot-one-kill gameplay focused on grounded, objective-based battles. Keep your momentum high while you break through the enemy’s defenses.
Realistic gunplay: Handle weighty weapons that look, feel, and sound authentic. Grow more skillful with experience, improving aim, handling and your ability to reload while suppressed.
Class-based multiplayer FPS: Choose from 10 historical classes with distinct specializations. Join a squad and work as a team on PC and Consoles with crossplay.
Never fight alone: Bots will join the fight over the future of the Ottoman Fronts in public matches, and optionally in custom matches.


Gallipoli is the newest sequel in the WW1 Game Series, which takes you along all major fronts of the Great War. Dive into the trenches along the Western Front in Verdun, charge for key sectors of the Eastern Front in Tannenberg, or scale the mountains of the Alpine Front in Isonzo!
Want to stay up-to-date with everything Gallipoli? Be sure to join us in-game and on Discord or follow our social media through the dedicated sidebar.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.3Kreviews | 78% | — | $4.4M |
| $29.99 | 254ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1684 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I recommend this game, it is very good just as the previous three titles. I have one big complaint, and I do wish it will be changed, although it is not a bug: I feel like the character's facial features are a downgrade from Isonzo, their other most recent title, where people looked more realistic. In this title, the faces look made of plastic, very bright, and the eyes seem unnatural. Other than that the game is very good, ignoring very few and minor bugs which I am impressed by how few I encountered really.
very fun
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best AU #47, worst UA #100 · 9 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Russian, Simplified Chinese, Turkish*, Polish, Portuguese - Brazil*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's fun. Runs well like Rising Storm 2, not janky like Hell Let Loose. Nobody seems to be cheating yet. No problems joining a server, no issues running the game. I like it. I shoot lots of people with my heavy machine gun,
väldet rolet
harikulade almayan Gavurun dölüdür
tÖrken
从《伊松佐河》过来的,对这么作品期待很大,然而失望更大。 1.兵种太少了,根本找不到适合自己的兵种。 2.画质好是好,场景环境和敌人对比起来很难分辨。 3.我玩这么多年的射击游戏了,这个游戏是唯一让我眩晕的游戏!!!拉个枪栓晃什么晃,显得自己很大制作吗?特别是狙击手,就1-2位置,其他兵种位置也少……(认真来说,这个游戏容易导致人近视) 4.机瞄有时候都打不中人,应该不是延迟的问题,机瞄也晃。 5. 体验感极差,大家谨慎入手,还好我没买DLC
15 hours in and I gotta say it's the most equalizing of the games so far (positive). I'm a veteran of the series being there since the beginning when 'Verdun' was in its earliest stages. I was there when 'Tannenberg' and 'Isonzo' released, and I feel pretty confident in saying I'm a top dog in these games. But 'Gallipoli' is on another level. It's challenging to shoot more than once on a single breath, if you miss your shot you need to either duck in cover or get shot because the reloading is realistic enough that you're not likely to reload in place without getting killed, I love it. Been wanting the Ottoman fronts since my very first time playing 'Verdun' so this is kind of a dream come true. I do think some adjustments need to be made. like 3-4/10 times I spawn in and go to shoot, I'm reloading as if I've already fired. I'm fine with it if it's a misfire type situation (would be cool to have gun jams) but it's likely a bug that needs to be fixed. Bayonet charges are kind of hit or miss in terms of them doing anything even if you reasonably make contact with the enemy. Central Powers need the Arabs as a separate subfaction instead of simply cosmetics for the Turks. If you wear Arab cosmetics you still speak Turkish and if you're playing as an Arab on one of the Asian maps and the netx match is on a Gallipoli map, you need to switch out instead of simply changing the subfaction (I do really like the Indians speaking Urdu that's a really nice touch). All-in-all a 9/10 release, can't wait for more content between maps/ fronts like Caucasia, subfactions, weapons (we need greater variety of weapons, even Tannenberg has more), etc.
The best in the series thusfar
The game needs a lot of balancing. It is basically spawn die repeat. The guns need a lot of fixing. Some feel incredibly weak while you can get killed from 100m with a pistol. The gun sway is way to much when running. The shell shock makes the game unplayable if there is a team that has any clue what they are doing. Hope they fix the issues to make it a great game like the others in the series.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 17.3K | 83% | $9.89 | |
| $15.5M | 29K | 88% | $14.99 | |
| $6.2M | 9.8K | 86% | $19.99 | |
| $20.1M | 29.6K | 90% | $19.99 | |
| $2.3M | 7.5K | 63% | $9.99 | |
| $26.4M | 99.6K | 84% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 4.4K | 81% | $29.99 | |
| $4.4M | 5.4K | 75% | $22.99 | |
| $4.4M | 6K | 87% | $19.99 | |
| $4.4M | 8.5K | 86% | $19.99 | |
| $4.4M | 2.6K | 54% | $69.99 | |
| $4.4M | 16.7K | 69% | $9.99 |