
Frenetic action and LCD aesthetic! In this 2D Shoot 'Em Up, switch between a robot hero and his benign tumor to stop a bizarre cult. You have 8 hours to save humanity's memory: defeat grotesque bosses, ride the skies on your Future Board, and master the chaos in a retro-futuristic Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Future Knight is a 2D action Shoot 'Em Up that fuses the nostalgia of LCD screens with the brutality of modern combat. Imagine your old handheld console coming to life, but with a bizarre story, frantic combat, and a unique visual aesthetic inspired by classic electronic handheld games.
It is May 23rd, 1993. The Lady of the Past, leader of the "Present" pyramid scheme cult, has just washed her underwear and, incidentally, wiped the brains of all humanity. Only you, a robot built over 30 years from the remains of a 90s soap opera actor, can stop her. But you are not alone. You have Two More, a benign tumor—inexplicably powerful and with a life of its own—living inside you.
Your mission is to travel to the past, exactly 8 hours before the apocalypse. Each level (Biome) represents one hour in this lady's schedule before she wipes our memories. You will have to sabotage her day: from her walk in the park to her meal at an all-you-can-eat buffet... The clock is ticking, Future Knight. Can you save the future before it becomes the past?
The key to Future Knight is Synergy. "Alone you go fast, together you go further."
Future Knight (The Muscle): Fire your quantum plasma Techno Blaster, deliver lethal bites, roll to dodge, and unleash chaos with heavy weaponry.
Two More (The Agility): Eject your partner! Use him to perform lethal Super Dashes, climb walls with his natural viscosity, fire at short range, and squeeze into tight spots.
Choreography of Violence: Switch between both characters instantly. Recover Future Knight's health by using Two More, and recharge Two More's energy by using Future Knight. Create a deadly dance to annihilate your enemies with style.
The game takes place inside the technology of a calculator and a liquid crystal display. We have created an unsettling aesthetic that blends the adorable with the grotesque, inspired by the works of Satoshi Kon and Japanese weirdness. Everything you see is ink blots moving... but we assure you, you've never seen ink move like this.
A Race Against Time: 8 hours, 8 biomes, one destination. Beat levels that alternate between horizontal and vertical scrolling with crazy physics. From dangerous construction sites to deadly sushi conveyor belts, every level is a critical hour before the mass memory wipe.
Combat Synergy: Shooting isn't enough; you have to dance. Instantly switch between Future Knight's brute force and Two More's slimy agility to create lethal choreographies. Master their differences and collect the mysterious sectarian triangles, the only key capable of unlocking the path to the truth.
"Liquid Crystal" Pixel Art: A unique art direction where LCD nostalgia comes to life. Fluid, hand-drawn animations that look like ink blots, fusing the cute with the grotesque in a visual homage to the handheld electronic games of the 80s.
Bizarre and Unfiltered Narrative: A story that is "less pretentious and much more fun." Face pyramid scheme cults and surreal situations in a plot full of dark humor and social satire.
Unforgettable Final Bosses: Test your reflexes against bosses born from an insane mind, designed to offer epic, challenging fights full of surprises.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 155reviews | 99% | — | $58.6K |
| $14.99 | 10ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played the demo a bunch then grabbed the full game (the demo could use a refresh .. it seems like a pretty old build). Normally I'm not a fan of gimmicky presentations (like B&W cartoon game play ... things of that nature that look like they are trying way to hard) but this caught my eye and I rather enjoy the aesthetic. But presentation is nothing without a solid game behind it. Platformers are a dime a dozen these days, and you need really tight mechanics and a bit of a fresh slant to stand out. I don't particularly need a story for my platformers, but there is one here if ya do. There are a few interesting mechanics at play here. The basic run, jump and gun is here - in place firing, rolling, blah blah. But where it gets interesting is your little minion. Now minions are nothing new, but I dig how it is tempered with limitations. Let me explain. So, you can toss your minion out at any time - your main character ghosts out and sits there. Your minion has the ability to scale walls, fit through tight tunnels ... but it also has a boost and a rapid fire weapon. The trick is that the minion has limited use for both. Once you've expired those usages, you need to return to your main body and wait a bit to rejuvenate. This allows for some interesting puzzle design where you not only have to figure out how to get your minion where it needs to be, but also how to get there within the limitations. You can also summon your main character's body once you're in a space big enough to accommodate it - meaning your minion can be used to progress through the level in places your dude can't get to. Again, nothing revolutionary here - but it is executed well. The sort of final gimmick is that when your main guy dies, your minion is ejected. Keep him alive long enough, and your corpse reappears and you can re-enter your body - bringing it back to life. This mechanic also allows for some rather fun little action in ways you may not consider until you're thrown in. The enemies keep changing up ... plenty of variety so far (and the video on the storefront shows a lot more to come). It is hard for games like this to "Get Seen"(tm) in today's market. I figured the least I could do is drop a review and perhaps I'll feature some gameplay on my channel. At $15 it is pretty much "coffee money" and if you get a few hours out of it, you'll be money ahead. At least Sony can't take this away from you ... :D
Media

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Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil
Hours played at review time, across 154 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
🎮 FUTURE KNIGHT - PRIMEIRAS IMPRESSÕES E se os clássicos jogos de tela LCD ganhassem uma nova vida? Conheça Future Knight, um Shoot ’Em Up 2D desenvolvido pelo Studio Koba em colaboração com a Aeternum Game Studios. O jogo combina uma estética Neo-Retro LCD extremamente característica com combates rápidos, controles precisos, humor sombrio e uma dupla de protagonistas bastante improvável. 🕹️ O que encontramos em Future Knight? ⚔️ Combate preciso e responsivo 📺 Estética inspirada nos antigos displays LCD 🧬 Future Knight + Two More 💀 Humor sombrio e situações surreais 🚀 Estrutura de Shoot ’Em Up 2D 🎮 Disponível para PC, PlayStation, Xbox e Nintendo Switch Um dos grandes destaques é justamente Two More, uma entidade senciente descrita pelos desenvolvedores como um tumor benigno, que acompanha Future Knight durante sua jornada. O resultado é uma experiência que mistura nostalgia, ação e uma dose considerável de estranheza. 🔎 QUER SABER MAIS? Nossa matéria completa está disponível no Pandora Studio Platform, com mais detalhes sobre o jogo e nossas primeiras impressões. 👉 Pandora Studio: https://pandorastudio.base44.app/ 🎮 FUTURE KNIGHT Desenvolvedora: Studio Koba / Aeternum Game Studios Publicadora: Aeternum Game Studios Gêneros: Action, Adventure, Casual, Indie Lançamento: 13 de agosto de 2026 Plataformas: PC / Steam, PlayStation, Xbox e Nintendo Switch 🛒 Steam: https://store.steampowered.com/app/4235410/Future_Knight 🤝 AGRADECIMENTO Agradecemos à Aeternum Game Studios e à equipe de Future Knight pela oportunidade de conhecer e divulgar o jogo. Também agradecemos ao Keymailer pela oportunidade de receber uma cópia para avaliação e produzir nossa cobertura. 📱 ACOMPANHE O PANDORA STUDIO 🎮 Games, notícias, primeiras impressões, reviews e muito mais. 🌐 Portal: https://pandorastudio.base44.app/ 📸 Instagram: @pandorastudiobr ▶️ YouTube: Pandora Studio Se você curte jogos independentes, experiências diferentes e novas descobertas no mundo dos games, acompanhe o Pandora Studio para não perder nossas próximas coberturas. 📢 DISCLOSURE I received a free review copy of this product from https://www.keymailer.co Official Hashtag: #futureknight Keymailer Hashtag: #keymailer #futureknight #keymailer #FutureKnight #AeternumGameStudios #StudioKoba #IndieGames #ShootEmUp #NeoRetro #RetroGaming #Gaming #PandoraStudio
cool 2d game with hard boss fights
Juegazo, es todo lo que se ve en el trailer y más!
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