
A hard-hitting simultaneous-turn-based tactical game from the creators of Frozen Synapse. Defeat your opponent’s plans on a randomly-generated playfield in this brutal futuresport.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Kind of boring.
this could be really great... but no player XPs? means no real progression but buying other players? no multiplayer career? no statistics? or not many? means I cannot identify with my guys or my team... this game has a LOT of potential, but those things missing kill it for me... its rather old too, so i dont think any of them will happen...
I love this ♥♥♥♥♥♥♥ game. It's like Frozen Synapse but football. It's so damn satisfying once you get the hang of it.
I wish more people played this game. On it's own, it's pretty basic against the AI. However it is fun, polished, and like any sort of sports title, there are a set of rules to follow. Learn them, then build up your skill. I would recommend this game for sure. For anyone who is ok with strategy. Think of it like a different style of chess.
I really like it. It is hard at the beginning, but when you learn the tactics it gets more rewarding, Pros-------- * The tactical is really fun and original. * Music is awesome * Get an email confirmation when an opponent has made their turn (there is is an option for this in settings). * Playing against humans is great fun. * AI is good, but not flawless. Cons------- * Communiy is dead (no marketing I guess), hence you need to find players outside the game somwhere.... * Multiplayer Leagues is not yet implemented :( * Stability issues in Linux, but nothing serious. * Developer given up? What it needs-------- * A good system to arrange leagues * Bigger communiy * Thereafter marketing
Old school football-like sim. Similar to Blood Bowl, but probably not quite as interesting at this stage. Awkward controls.
It takes 20 minutes to plan a turn, and five seconds to lose it all. Can you handle the acute stress?
go banana
I really like the idea of simultaneous turn based games (so long as the AI doesn't cheat) and this Frozen series is putting it to good use. I am going to give this a recommendation however I will warn I had to use the 'run as admin' fix and have had a couple of other crashes like when trying to view a full game replay back :( If you can get this on sale and interested in seeing the engine put to use in a futuristic style ball game then you cant really go wrong here given the gap in the market. If the bugs could be ironed out and that silly DLC money pit was done away with (come on guys, that's just greedy) then this could be a good foundation in which to build a series of sports games on. I would be interested to see what else the engine could be used with and hopefully other dev teams will build upon the idea of turn based simultaneous play genre of games, it may be a niche market but its clearly a market which exists.
This game is really fun and strategic i would definetly recommend it to all you geeks out ther
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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