
Frostpunk is the first society survival game. As the ruler of the last city on Earth, it is your duty to manage both its citizens and infrastructure. What decisions will you make to ensure your society's survival? What will you do when pushed to breaking point? Who will you become in the process?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.86/day in the week to Sep 14 → 17.5/day in the week after.
About
Since the premiere, Frostpunk has been enriched with a number of updates. You can enjoy the new Endless Mode that increases the replayability of the game. There is also a new scenario - The Fall of Winterhome, that further expands the game’s universe and lore. And as a final treat, we’ve added things like naming characters and automatons and a photo mode. All of this is available for free for all the owners of the game. There are also three expansions, available with the paid Season Pass.
Although we are no longer planning further development for the original version of Frostpunk, the possibility of reliving the founding story of New London is rising on the horizon. Frostpunk 1886 will be a reimagination of the original game - remade entirely in Unreal Engine and enriched with new content.
It will combine 70% of the original experience with 30% brand-new material, offering fresh ways to shape your society for seasoned veterans, while also serving as a great entry point to the franchise for newcomers.
We’re committed to launching the game in 2027. As the date approaches, you can expect more exciting updates, a first look at gameplay, and behind-the-scenes content, so be sure to wishlist it and follow our social media channels to be the first to know about future updates!

Frostpunk is a society survival game where heat means life and every decision comes at a price. In an entirely frozen world, people develop steam-powered technology to oppose the overwhelming cold. You face the task of building the last city on Earth and securing the means necessary for your community to survive.
Optimization and resource management often clash with empathy and thoughtful decision-making. While city and society management will consume most of the ruler’s time, at some point exploration of the outside world is necessary to understand its history and present state.
What decisions will you make to ensure the survival of your society? What will you do when pushed to the limit? And who will you become in the process?
Establish laws that regulate the existence of your growing society. Decide on their working routine, healthcare, food provision and other crucial aspects of everyday life. Maintain their hope and contentment – the moral condition of your society is as important as securing the basic means to keep them fed and safe.

If you reach a turning point, do not hesitate to determine the path of your people. Should you rule them with an iron fist... or show them a way of compassion and faith? Reach for extremes or try to find a fair balance. Whichever you choose, remember: there’s no turning back.

Some of your decisions will seem small – like deciding the fate of a troubled citizen or meeting the demands of a newborn faction – but be aware that the sum of your doings can lead to unexpected results. Your people put their faith in you, but their devotion is not limitless. Leadership can be a burden.

Survival demands progress. React to current events, but don’t forget about the long term and investing in development and technological progress. Providing a highly advanced infrastructure with self-powered automatons, airships, and other technical wonders is difficult, but achievable. It all depends on your management and leadership skills.

While New London is your main focus, there is much more to the world than what lies within the limits of your city. Expeditions, while risky, can bring you valuable intel, precious supplies and grow your society’s population. There may be people out there, and their fate lies solely in your hands.

Frostpunk Endless Mode grants you unlimited replayability for the game. Play on 8 various maps, with different terrain, weather conditions and challenges to face. We know that different people look for different experiences and that’s why there are 3 modes to play in Endless Mode. Endurance will be an ultimate test to your building, managing and survival skills in the harshest conditions. Builders, where there is no generator available from the start, which creates a different type of challenge. And last but not least, Serenity which is focused on enjoying the art of building the city itself, without unnecessary pressure.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 137.5Kreviews | 93% | — | $19.6M |
| $29.99 | 6.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Спасибо разрабам, что можно отправлять детей собирать своими маленьками ручками уголь при -40
游戏不错,但制作组的文本功夫令人无语,当你以秩序完成游戏后文本会问你“值得吗”。你是什么意思?什么叫“秩序变成了专制”?什么叫“突破了底线”?你们那所谓的“自由”比全城甚至可能是人类文明更重要吗?你不会觉得自己很有思想深度吧,我本来对抗暴风雪还挺紧张的,结果文本出来给我逗笑了。还罢工,自己爽一时就要逼着全城人因为你不干活而去死可太自由了。 "The game is great, but the writing team's dialogue is just baffling. When you complete the game through Order, the text asks you, 'Was it worth it?' What do you even mean by that? What do you mean 'Order became tyranny'? What do you mean 'crossed the line'? Is your so-called 'freedom' really more important than the entire city, or even human civilization itself? Don't think you're being deep here—I was actually tense fighting the blizzard, but that text just made me laugh. And a strike? You want to have your moment of freedom while forcing the whole city to die because you won't work? That's pure selfishness, and it's disgusting."
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 36.5K | 96% | $19.99 | |
| $19.5M | 29.2K | 95% | $29.99 | |
| $19.6M | 29.1K | 92% | $19.99 | |
| $19.6M | 86.5K | 96% | $9.99 | |
| $19.4M | 13.7K | 91% | $39.99 | |
| $19.7M | 17.8K | 79% | $34.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 15.88/day in the week to Jul 21 → 28/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Turkish, Italian, Japanese, Korean*languages with full audio support
| $29.99 |
| 3.1Kratings |
| 82% |
| — |
| not modelled |
| $4.49−85% | 1.8Kratings | 90% | — | not modelled |
| $29.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me llamaron tirano. Criticaron cada ley que firmé. "¿Trabajo infantil? Este tipo esta loco!" "¿Nuevo orden? No seremos tus ovejas." "¡Nos vas a condenar a todos!" Mientras ellos protestaban, el generador seguía encendido. Mientras ellos gritaban, la ciudad seguía viva. Sobrevivimos. La historia la escriben los que no se congelan 😎
어려운데 재밌다. 시간가는줄 모르게 할 수 있는 게임. 애초부터 의도한 난이도가 높아서 그런건지 보통으로 했다가 여기저기 다터져서 절단남. 칼칼하지만 깔끔한 맛을 원해서 쉬움으로 플레이함. 매 스테이지마다 컨셉도 잘잡혀있고 그에 맞게 플레이 방식도 많이 달라지는게 눈에 띔.
Frostpunk is one of the most rewarding city builder games I've played because it never shies away from challenging the player. The brutal difficulty makes every success feel earned, and every decision carries real weight. Choosing between survival, morality, and hope creates unforgettable moments that kept me thinking long after I finished playing. Highly recommended for anyone who enjoys tough but meaningful gameplay.
симулятор eбeньграда,каша из опилок,дети в шахтах,великий капитан,что может быть лучше? праильно,дети инвалиды в шахтах и без опилок(отзыв посвящён великому eбeньградскому капитану Вульфу)
冰汽时代出了那么多年了,进包了才第一次玩。游戏画面现在看也还是不错,氛围上也很有末日灾难的压迫感,但冲着结尾硬塞一口屎的“我们越界了/这一切值得吗?”,还是给个差评;真真是好不容易熬过来看到希望,就硬被灌一口。
very fun most of my city does not like me :)
Awesome game. Simple enough to get the hang of quickly but also complicated enough to keep coming back for more.
:)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $19.7M | 17.8K | 79% | $34.99 | |
| — | 0 | — | — | |
| $4.5M | 4.3K | 89% | $29.99 | |
| $201.7K | 1.5K | 61% | $4.99 | |
| — | 0 | — | — |