
Frizzy is a platformer filled with awesome action. The main plot is that you are a frizzy ball of fur who can latch onto static balls launch himself around the levels.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
I have played Frizzy for almost 8 hours, which is definitely longer than anyone should bother to do so. I anticipated a fairly simple and quick game that would net me some achievements and I could tuck it away in my "games I don't remember getting but I finished and don't have to think about anymore" pile. The game has a cute premise and look - if rather amateur - but the gameplay leaves a great deal to be desired. In the description, Team Frizz states they "believe that in a platformer the controls must be absolutely perfect" - if that is the case, then Frizzy is *not* a platformer. The placement of the 'staticballs' is okay but movement between them or simply off of one is slippery at the best and uncontrollable at the worst. Double jumping either flings you sideways (while holding left or right) or boosts you up as you would expect (only when holding up *and* right or left). Even walking or running can be difficult as Frizzy will occasionally snag on the geometry and start skidding on the wall or ground. This happens *a lot*. These faults are pretty easy to overcome in the early levels as they don't require that you move quickly and precisely, however as enemies and other hazards are introduced, the game begins to become completely unplayable. More than a few levels I finished solely because I found a way to glitch through or around it. Some levels become unwinnable without doing so because the enemies glitch into areas and ways they obviously aren't supposed to. Despite all of this, I managed to reach the very end of Frizzy. The big level 10 of world 2. I glitched halfway through the level partially obscured by pillars and bloated with light effects off undefeatable enemies and, by a bit of luck and skill, finished level. Finally, FINALLY! I did it! I can finally see Frizzy and friends reunited! I can close out the game and not be possessed by the thought of just finishing this dumb game and moving on! I can roll my eyes at the last achievements that I know I won't get and hide it in the depths of my steam library! Except *there is no ending*. You're zipped back to the end of world 1 and while there are 2 bonus levels here, there's nothing that even indicates there more to look for! There's a cutscene to open the game and at the end of world 1, and honestly the fact the devs didn't bother to put any sort of ending scene or text to this game? I don't know what to say. Maybe they didn't think anyone would actually try or be able to finish their game, because they know it's ultimately just a bunch of clunky garbage. Don't bother playing, even if you just want to grab some achievements or finish out your game library like me. Just let it rot in obscurity (and know that while in a level if you press the 'n' key the camera moves with your cursor for no apparent reason. It's not even listed anywhere in the controls and doesn't help anything but honestly I have more knowledge of this game than I care to ever have and I'm inflicting it on you all now, too. I'm sorry.). Please don't play this game. Spare yourself.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 21 reviews with recorded playtime.
Sevgili hayatımda nur yüzünü görmediğim steam arkadaşım, evet, ben de neden bunu oynadığımı bilmiyorum. Paranı heba etme buna. 3 dolar ne, kafayı kırmış bu hırbolar. Daha güzel, kaliteli bir oyun alırsın indirimde. Arayüzü basit, öğrenci ödevi gibi oyun.
An intresting concept with a nice graphics style, also a nice mix between puzzle solving and physics.
I should warn everyone to not rush this game: here I spent 20mn on the first level to figure out how to work with balloons and electric ropes (mouse + keyboard) — although I could have gone straight to the next level —, and once you figured that out, the gameplay is actually very good. Although the UI, music and graphics are kind of poor as you can see, this game should deserve your attention if you're into Arcade/plateformers and have the patience to handle it.
还不错的小游戏,画风较为可爱,横版过关游戏,有黑洞能把你拽走,很不错
This game is actually one of the best games ever, I believe that it is the HEIGHT of gaming, a true example of perfection. Alas, no words can describe the amounts of joy, sadness and hatred felt in my under 1 hour of playing this TRUE example of perfection at a divine level. I dont know how these developers created such a fantastic game when supplies were dwindling after the great war of Vladmir Stalin in this era. I simply do not know how to rate this masterpiece, but I can try to explain on laymans terms with a simple "r8 frizz/rizz m8"
Even though game is simple and repetitive, it is really kind a hard to give thumbs down to this cute-fuzzy-purple-fantasy-spiderman ! ^.^
How do I have 37 hours into this game?
OG
Easy for achievements. :)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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