
A frantic, online PvP shooter that combines combat and deck building. Choose a character, customize your card-based loadout, and get ready for the fights of your life!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 10 → 8.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−75% | 14.8Kreviews | 83% | — | $606.9K |
| $4.99−50% | 219ratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 371 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really fun game to play with friends, but has really unbalanced cards, and crashes/disconnects constantly
THIS GAME IS GREAT WITH FRIENDS
wish they added pve mode.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 30 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian, Czech, Korean +4 more
| $9.99 |
| 87ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 372 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm quite fond of Friends vs Friends. It's a fairly well made fusion of arena shooter and deckbuilder that ends up being a pretty frantic and unique experience. I really like the constant chaos of the game, it thoroughly tests your ability to strategize on the fly and adapt to whatever unique gamestate you've been thrust in. On top of that is solid presentation and furry characters I like. My problems with the main game lie in some hokey design and balancing. There's more than a few cards and card combos that are really oppressive and not at all fun to engage with. Weapon cards are already pretty strong, and then there's some maps where you just can't escape a shotgun or approach a sniper. There simply will be a lot of "What was I supposed to do there?"s. Where things get really rough is the meta-progression. I hate having to open booster packs for cards, and the fact that duplicates will upgrade a card and give it a plain stat boost is dumb. The cosmetics are cool, but getting them is a giant pain. You get the currency for them so slowly, and all that gets you is a chance at the gacha machine for Something. 4/5 cosmetic categories are lumped into one pool, so getting any one thing that you actually want necessitates a frustrating grind. The game works so well with friends, beyond the way most games do, because a lot of these problems just stop mattering when you can drum up house rules or mutual agreements on what is and isn't okay to use, and have them as motivation to play the game outside of the annoying meta-progression. It's hard to recommend if you can only do public matches with randos in this 3+ year old indie game with a declining playerbase, but it's an awesome experience if you have dedicated buddies to play with.
my besto friendo fun game
Cool game to spread your furry propaganda to your non-furry friends!
У игры итак (даже на момент августа 2024) был онлайн буквально НОЛЬ, все только с друзьями и играли, заставляя смотреть на "поиск игроков 3/4" на протяжении 10+ минут. Так еще и русские сервера отрубили, спасибо. Русские же не люди.
game dosnt load :( stuck on 3/4 of the loading bar otherwise the game was fun
This game used to be great, but it's gotten so buggy as of late. Sometimes we just give up on playing because we all end up experiencing the same bugs independently. Matchmaking, rubberbanding with perfect internet connection, etc.
cool idea but very laggy in every way. impossible to find a game with equal ping and the ui is constantly freezing. feels like they gave up on it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 21 | 57% | Free | |
| $0 | 0 | — | Free | |
| $0 | 12.5K | 74% | Free | |
| $0 | 22.2K | 64% | Free | |
| $0 | 276.4K | 78% | Free | |
| $7.4M | 45.7K | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $606.8K | 475 | 86% | $29.99 | |
| $607K | 2.1K | 68% | $12.96 | |
| $606.7K | 777 | 54% | $24.99 | |
| $606.6K | 2K | 79% | $14.99 | |
| $606.6K | 1.5K | 81% | $14.99 | |
| $607.2K | 1.2K | 83% | $15.99 |