
Wild Woods is a couch co-op game full of action, teamwork and woodland critters. One to four players take on the role of brave little cats defending their wooden wagon on its way through a dangerous forest. Clever cooperation is key - their way is full of obstacles!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Thai +6 more
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great couch co-op game! I'd recommend at least 3 players for a more balanced and chaotic fun experience, but also since the game is QUITE hard. So, for the players: this is a very hard game, where cooperation is key, mistakes will be made, but when you defeat a boss you feel it very rewarding! Right now it only has a few bosses, but it will take a lot of practice, attention, curiosity, creativity, resilience and teamwork to beat it. On the first try, you will feel like you don't understand anything. So PLEASE play the tutorial first. On the next few tries, you will try to grasp everything the game has to offer. You have to make a lot of choices in a lot of ways, so there is a nice replayability value. Right now, if you plan on grabbing it and playing it with some friends, I'd say wait for a sale. Now for the devs: the game is sometimes too overwhelming on what's going on! lots of enemies on screen and some of their gimmicks you need to learn, so as to not fail miserably, are quite hard to grasp when the screen is full of chaos. For example, the rat and its pole, or the owl (thief). They are quick on what they do, they can screw your run while you are busy dealing with the thousand rabbits beating you, avoiding the hogs, repairing the cart and/or keeping the fire alive. See! there's a LOT to pay attention to. Also, Rosie moves too fast! I know you can slow her down... but now, the environment also has tricky things: the ruins' different patterns, the bushes that you can destroy and follow, the yellow thingie that can give you more of a resource, the totems... Ahhh! just by listing these things I get stressed. That being said, well organized team work is key! ALL of the players must be quick and effective. But, the game will slap you in the face before you realize your mistakes and the workarounds to make the run less painful. There's a lot to take into account, maybe find an easier or quicker way to communicate all of that to the players, or maybe, slow down Rosie a bit? The UI is also a bit crowded in my opinion. So anyway, there's a lot going on and everything happens way too fast, that's my main complain. Some tricks make the game easier, but are hard to figure out. But this is not the player's fault, it all just happens too fast and not everything is obvious. There's just not much room to try and experiment stuff, and mistakes are very punishing. On a side note, the game is cute, specially if you love cats! I mean, you can meow! purr when you sleep! So cute!!! <3 The artstyle is great, the sound effects are also nice and add wackyness to the experience. IDK what else to say. Thanks for reading! Hope the project can grow! It has a lot of potential :D
I'm a gamedev myself, and that's the only review you need [h1]Short description[/h1][hr][/hr] Simple co-op game for 2-4 people. You can play solo, but it's not great for solo play You select a role and start the game. During the playthrough, you must protect your wagon, collect scattered resources around, and buy upgrades [h1]Worth highlighting / What is unique[/h1][hr][/hr] * Path selection. When you reach the end of a node, you must choose one of two paths. Each one has a node type and difficulty modifier (you can reset all difficulty modifiers at camp and earn money for discarding them) * Visuals. They look gorgeous [h1] Overall rating 4/10[/h1][hr][/hr] The game is very simple and shallow. You have only three classes (four with the latest update) that are very similar to each other. During a run you have only eight upgrade types for your wagon as well as about sixteen for your characters There is almost no replayability value, and it becomes a bit boring even at the two-hour mark. The bosses are not very interesting either. The core idea is great, though, and the visuals are amazing. Still I don't think I can recommend it. After all, for this genre, I believe there are much better options in this genre, even if their visuals are worse. It's not terrible, but not good either. [h1]Extra[/h1][hr][/hr] Follow my curator page, [url=https://store.steampowered.com/curator/45084582-Dev-inspiration/] Dev inspiration[/url] for more reviews from a developer's perspective.
I was really excited about this game because I just loved the art style and the characters. I would say this is probably one of my favorite art styles. We played 2 hours of it (as you can see) and right now I would say there's not enough content to justify the price. We finished it pretty quickly and we're just waiting for the next update. It's a really fun roguelike hack and slash game with a good progression, though I would say the game needs to be balanced more in terms of difficulty (it was a bit too easy for us in normal mode). Excited to see what they add in the future! Finished? - Steam Achievements? Lots of skill based. Steam Deck? - Rating? - My curator page: https://store.steampowered.com/curator/45865425-CozyAriGames/ Full videos on Youtube
为什么这个游戏不能自定义键位呢?左手需要按的东西太多了,玩起来就感觉手指在打架。右手就控制一个鼠标攻击。还有就是打完怪了东西都没捡完车子就走了,都不带等等的
Too Short.... play Castle Crashers for longer gameplay and more variety action....
readability is too much of a problem and then there are annoying enemies and annoying combat mechanics
Really good fun, beautiful graphics, nice gameplay and controls! Perfect for coop.
ta weno
Игра с большим потенциалом
等了两年才开始玩,还以为更新的有些起色了。结果仍然流程极短,两个小时出头就通关了,最后一关还整了个特别恶心的BOSS拖时间,给四管血让你打。角色几乎没什么成长空间,从头到尾都在刮痧;而车子刚觉得升级得有点厉害了,结果打最终BOSS了,车直接不给进场,零作用。你说这是让人玩个啥
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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