
Defeat your enemies , take their body parts to replace yours and become another strong boss yourself.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
頭、体、足のパーツを付け替えてプレイするゲーム。所持しているパーツが徐々に腐ってしまうのが特徴的なシステムか。拠点で基礎ステータスの強化や腐りを直したりする。基本構造は1エリア=3マップで、全6エリア+α。一週するだけなら20時間程度で可能かと思う。 バグが酷い 日本語化したらロードで落ちます、普通にプレイしてもロードされなかったり落ちる。メニューの作りが雑でメニュー同士が重なったりする。 一番重大なのが、ボスまでも瞬殺するレベルの攻撃パーツが割りと序盤で入手出来てしまう事。それに加え、他の攻撃パーツの挙動を破壊、処理落ちを引き起こし、挙句の果てにはクラッシュまで引き起こす、トンデモない代物で、早期アクセス抜けた尚も、こんなやばいバグを残してるはちょっとダメだと思う。
6.5/10 惊艳构思,败于实现通过击杀敌人掉落的头颅、上身、腿来DIY出自己想要的角色。这种创意一听就很吸引人,游戏这方面也没让我失望。各种身体组件的差异性比较明显,不容易腻。 可惜的是游戏的打击感可以说几乎没有,我用手柄玩的游戏,但是总有种在玩手游的错觉。软绵绵的打击感和几乎没有的打击反馈,让本以动作为主的游戏体验直接打对折。提到手柄,不得不说这游戏的手柄适配实在是太差了,基地里的各种各种设施用着都挺费劲的。本作画风尚可,但是音乐和音效方面并没有做足功夫。例如音效效果并不理想,和场景没有互动性,具有一定的割裂感。游戏背景音乐也不出彩,甚至玩完游戏一点印象都没有。鉴于游戏低廉的价格,还是推荐一试,但仅限于喜欢刷刷刷、rougelike和对游戏“肢体组装”系统感兴趣的玩家。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不太行
有点无聊,想解锁成就所以硬着玩,但开到第三个地图还是玩不下去了。前期腐烂苍蝇真好用。
Extremely janky, buggy, and long since abandoned, so fixes will never come.
It's unfortunately Abandonware, the last bugfix was in like 2020, which is a shame, because this game had a lot of potential. If you already own it, I at least recommend giving it a go to see if it is for you, but if you think about buying, you should definitely steer clear. It's definitely a cool concep, but the translation is rough and the concept of replacing yourself with body parts works a lot more equipping armor than an actually drastic change with a story that's interesting, but so far in the background, you tend to forget it.
蠢游戏,纯噱头,丑到无法直视
卡在初始界面进不去游戏
游戏令人有点沉迷,但是即便换了电脑好像还是会出现闪退(虽然很少)
还可以
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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