
In this twisted meta-game, you follow four friends on their cursed journey of love and betrayal, told through a long-forgotten Storyteller. Solve puzzles, make meaningful decisions, and unravel the mystery behind the Storyteller with the help of a reality-breaking RETURN-mechanic.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Had a fantastic time with it! Sticking with other reviews that urge to spoil not too much. Just buy it and let yourself be surprised. [h3]Steam Deck[/h3] I played it on Steam Deck and was able to finish it without issue. I think it's ideally played on keyboard, because certain sections are a bit harder with Joystick instead of WASD. It definitely didn't stop me from finishing this gem.
Been meaning to write a review for this crazy game! Like Inscryption, Pony Island, or Doki Doki Literature Club, go into this one BLIND. There are layers to this game, so don't be put off by the beginning thinking it will be some lame RPGMaker project. This game gave me a literal spine-chilling scare that I did not see coming, and I love the developer for that. Good horror doesn't rely (solely) on jumpscares, gore, or nastiness; it plays on your mind and inspires dread. That said, the game DOES drag a bit towards the end and some of the puzzles (although mostly fair) left me scratching my head. 9.5/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 30 reviews with recorded playtime.
Fremdganger is a short, but ambitious game, that peels away its layers away like an onion. Its structure reminded me of the movie "Everything, everywhere, all at once". As other reviewer have mentioned, it is best to go in this game blind, and discover it though play. But for sure, there is more than what meets the eye initially. Fremdganger experiments with many different genres. None of them are too in-depth, but they don't need to be. This game is more about the flow and unpredictability of what you might encounter next then the gameplay loop(s) themselves. The dev did a good job of figuring out the structure and navigation of the world, which keeps the experience engaging. Puzzles were simple and intuitive, at no point did I feel stuck.
Great game 👍
Wurde aufmerksam auf das Spiel durch den Superchat im Honigwabe Podcast. Habe mir auf Grund der Grafik erst mal nicht so viel von versprochen, aber die Rezessionen waren positiv. War positiv überrascht - hat eine interessante Spielidee, die nur schwer zu beschreiben ist, ohne zu Spoilern. Ich kann es weiterempfehlen, besonders, wenn man etwas gegen den Woke Mindvirus hat. Wenn man sich etwas in der HW/Weltraumaffen/Captains Bubble auskennt wird man auch lustige Anspielungen finden, aber es ist absolut nicht nötig, um das Spiel gut zu finden. Das macht es nur noch besser. Leider etwas kurz, aber ich denke es hat Wiederspielwert. Werde es auf jeden Fall.
Its a short but fun game, does something different than I was expecting. I never get scared but going in blind and playing int the dark while alone was definitely getting to me at the twist part. BUT I have to be honest, its downfall is the controls for the first person parts. I almost did not want to even finish the game when the last part had me constantly restarting because i have to turn two times to run over and over and guess when to turn again all while being chased by something much faster. Also, there seems to be only one ending (which is fine, I don't really mind it) but it makes it not something I want to replay because I think I already saw everything there is to offer. My last issue with it is the price. 10 dollars for a game that took about three maybe four hours (and thats me going through everything that I could) with only one ending, and no achievements the price needs to be less. I would say 5 dollars is perfect, but any more and its just not worth it unless you really love the game developers or played over and over because it was just that fun for you.
(Spoiler voraus!) Bin vor einiger Zeit auf Grund der HW auf dieses Spiel gestoßen. Ich dachte zu nächst es sei ein ganz normales Indie-Horrorspiel, doch nach und nach machten sich Fassetten im Spiel auf, die ich sonst so nicht erwartet hätte, die schließlich alle in ein wirklich episches Ende münden. Trotz der kurzen Zeit die man mit den Charakteren verbringt, sind mir einige relativ schnell ans Herz gewachsen (man fiebert gegen Ende auch wirklich mit ihnen mit). Der gesellschaftliche Zustand Reids Heimatstadt (dem Königreich des "Guten") kam mir zudem (auf die Realität bezogen) irgendwie bekannt vor. Zwar wurde die Dämon-Storyline welche ja schließlich auch den Mittelpunkt des Spiels ausmacht, ziemlich gut beendet, jedoch kann ich nicht anders als mich zu fragen wie es mit den Charakteren aus den verschiedenen Zwischenwelten weiter geht. Ich fand die im Spiel benutze Musik stehts passend, vor allem hat mir die Menü Musik, das Haupthema vom Goodland Teil und die leicht abgeänderte Version von Gymnopedies hat mir sehr gefallen. Die Texturen und Charakterdesigns sind meiner Meinung auch gut gelungen. Alles im Einen fand ich das Spiel sehr gut und bin dankbar auf diese bizarre Reise mitgekommen zu sein und hoffe, dass es irgendwann eine Art Fortsetzung oder zumindest ein weiteres Spiel vom gleichen Entwickler geben wird
Got a key for this through my stream team (CEOs of Screams) thanks to the developer! What a great game! The different "planes" is such a cool concept and executed very well! Tons of thinking when doing these puzzles, but no puzzle was ever THAT difficult. Visuals are all over the place, which works for this game. Story was really deep too, yet I felt kind of let down by the ending. Maybe more lore will come out in other games by the dev? If you dig getting your brain melted, having a couple jumpscares, and using some reasoning to solve puzzles, this game is for you!
very, very cool and cute graphics which helped distracting me from the constant panic I'm in while playing; also the quite cool plot twist made this game interesting even for me, as a not-that-big-fan of horror games. Over all, pretty recommendable
с большим сожалением всё-таки оставляю негативный отзыв. игра сделана, блин, дешево: то и дело мелькают откровенно сгенерированные на ИИ картинки с "инопланетными текстами" и 18-ю пальцами. идея игры не так интересна, как могло бы показаться по тегу "мета", и сюжет у неё совсем не глубокий, лол. она терпимо-интересна, если брать по скидке, но 10 евро за эту халупу платить просто нельзя
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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