
Frames are devices that can stitch two parts in space together. And they can do much more: They can move, change size and gravity of objects and appear in any size or number... All these mechanics are used to provide mind-bending levels in this logic-based physics-puzzler.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
c:
not fun
If you've ever played portal and wished for even more mind bending of a similar flavor this game is worth trying. It definitely hurt my head in a good way, though it completely lacks the charm or "approachability" of the original portal. The gameplay goes way beyond the tricks you've learned in portal, so while I wouldn't say the game is the most original, there's tons of fresh ideas and things to figure out here, and the puzzles are genuinely clever, fun, and varied. If you value games for how much they make you think above all else then this game is very likely to be your cup of tea. There are some mild reflex-based puzzles, at least in the first two hours, but anybody who could finish the first portal will have zero difficulty with them. I dare say so far it's actually more physically forgiving than portal, which I appreciate. You can definitely see some rough edges in terms of level play testing. After the first 20 levels the difficulty level goes WAY up, and the frequency of bugs such as frames getting stuck in the wrong place happens a lot more often, making me question my recommendation rating a bit. But at the least it's good for 3 hours of entertainment even if you quit before finishing the whole thing. As for controls, you have the standard two sticks for looking and moving; a jump button, and an interact/manipulate button. There are a couple other buttons that are helpful for navigating puzzles but aren't required during gameplay, making this game very accessible for one-handed gamers like myself.
Really cool extension of portal puzzles involving moving portals, moving platforms through portals, and using portals as a means of transforming objects thru rotation to alter orientation of objects. Some of the rotation puzzles are hard to wrap my head around and simply solved them with brute force. But I'm patient with difficult games and this has been pretty fun so far. I really hope there might be a chance for a level designer in the future. The game promises you a cookie and you actually get a cookie. Also the answer to the portal paradox is option B.
Levels are full of creative and unique ideas. Sure, it borrows a lot from portal, but it does so much more with the concept. The only thing it is lacking is an interesting story.
mkonmcndeosuibwruyhcbnu9ienwbioucwnuichnwouijwuixcejwcuihwbichwduihbwuiechbquyhiweocxhbwicbhewyuiohbcwoiuychbweichjwiuehcuiewohcjidsnbcoijwejiksnjqbneuiyqwdoujhquidhaisdjqsdjwqeufhb good game
I was a bit put off by the simple graphics and cheesy jump sound effect, but the puzzles and gameplay ended up being really interesting and fun, I can tell the devs put a lot of thought into it. The story was charming but also a little disturbing lol
It's clever. Very very clever. If you want some brainbenders playing around with physics, this is your game.
I REALLY LIKE THE PORTAL ♥♥♥♥♥
portal 2 with better physics.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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