
Frames are devices that can stitch two parts in space together. And they can do much more: They can move, change size and gravity of objects and appear in any size or number... All these mechanics are used to provide mind-bending levels in this logic-based physics-puzzler.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
Amazing game! The simulation of frames is very consistent and seamless with almost no bugs (which is strange considering the portals break all real laws of physics) The only downside is that there aren't that many levels. It has some clever tricky puzzles, but a lot of levels are kinda easy. I think the game would benefit from a bit more challenge, but at least it's not repetitive. Almost every level offers something new and it's fun to play around with frames. I need sandbox mode + level editor NOW
This is a very enjoyable puzzle game. It has interestingly unique mechanics that I have not seen in other puzzle games. None of the puzzles I have come across have required any dexterity and all solutions are based on knowledge of the mechanics so you can move at your own pace. There was one level which relied on randomness but was more of a brief interlude and can be skipped of you find it annoying. Its a bit rough around the edges with graphics and you can get stuck / break puzzles but these can be reset quickly and you only loose about 15 seconds of progress or so each time. I am only half way through the game but I will be finishing it as it is a very good puzzle experience. I recommend this if you want a no nonsense puzzle game in the likes of portal and talos principle.
Amazing and perfectly titled. Gets super hard but the hint system prevents frustration.
This game takes a little while to get where it's going (once you get some additional tools), but it's really worth getting to that point. It's a really deep variation on some normal portal-ish ideas and each new twist adds to the horror.
hidden gem. very glad I stumbled upon this
Decent story, but good gameplay, Good way of showing how portals would work if they were real
i loved this a lot
not worth $20 cad but its cute and I like it.
This game does not score high in its visuals. The game has overly simplistic 3d models wrapped in ugly textures and simple lighting. This is why the trailer and screenshots fail to impress. But don't let this fool you. This is one fantastic first person puzzle game with really clever puzzles and strong game mechanics. There are 85 levels in this game. The first 30 levels are solved fast, about 7 minutes per level everage. After that the levels get more difficult. Progressing through some of these levels can take an hour or even up to two hours. And the last three levels are the most difficult ones. This game truly brings the principle of portals to its maximum. It has good level design with lots of variety in the way that the puzzles need to be solved. It is incredible how many different situations can be created with these portals. Often you'll be scratching your head thinking how on earth you're going to solve this or that level, but if you truly persist you won't be needing any help. If you do, there is the option to receive hints or even the option to skip some levels. Again, this is a great puzzle game. Play it if you truly like puzzle games. I'd say consider buying it when it's not on sale to support the developer and hope that more of these kind of games will be made.
At first I thought this was going to be a bit of a weird game, but honestly it was actually pretty good. It has many MANY puzzles that really makes your head ache. It's not about the look of the game but more so the puzzles themselves are fun and challenging. It really is inspired by Portal but what if they take the concept of Portal, and crank up the insanity to 11?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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