
FRACTALS OF DESTINY features new gameplay called Hybrid RPG, great visuals and epic story delivered by superhero female protagonist with unique combat style while exploring beautiful planets.
Modeled estimate, not a reported figure. How we estimate →
Media

About

FRACTALS OF DESTINY developed by KRAKATOA STUDIOS is an exhilarating hybrid RPG, which seamlessly combines the best features from Action RPGs with Classic RPGs. Prepare to embark on a thrilling adventure where the beloved turn-based system intertwines with breathtaking action sequences, creating a very accessible, captivating, and memorable gameplay experience.
FRACTALS OF DESTINY offers a stimulating blend of action, strategy, and exploration, ensuring every moment is filled with excitement. You will play as Zerva, a superhero female protagonist with special cosmic power who seeks the truth and fights to change destiny. Find yourself immersed in a rich narrative-woven adventure with interconnected side quests, each intricately tied to the main storyline. Carefully follow the available clues to unveil hidden surprises along the journey.
The Toon shader (BETA) brings an Anime-realistic visual style to life with a dramatic and artistic presentation. It features stylized lighting, enhanced outlines on all characters, objects, and environments, and refined shading that will give you a comfortable feel, especially for those who enjoy fantasy-genre. Toon shader is now available in Major Update V2.
Feel the best possible gaming experience on playing Fractals of Destiny, it might even give you ASMR while you play it.
The year is 5823, and the universe is ravaged by a cataclysmic war between the Velixar Azartus of the West Universe, led by the formidable Zeranos, and the Light Empire of the East Universe, commanded by the legendary Anum'Ra. This century-long conflict has left the universe on the brink of destruction, with the United Alliance unable to intervene due to dwindling troops and resources.
Amidst this chaos, a remarkable woman named Zerva emerges. Born of a unique heritage, she possesses extraordinary gifts that set her apart from ordinary people. She can only hope to win this battle by rising in rank, to become the greatest-known general of the United Alliance, bringing hope to the universe.
After the war, Zerva found love with her partner by the name of Eldran, and together they vowed to keep the peace.
However, destiny tells us a different story...
Offering a rich and engaging narrative and character-driven quests, that immerse you in the game world.
Providing a system that allows you to unlock and improve abilities and talents, alongside experience gain and character levelling. This offers deeper specialization and character customization.
Prepare for heroic and challenging boss encounters with unique mechanics, phases and strategies to test your skill.
As you explore, find a vast and immersive world, filled with diverse landscapes, cities, and hidden secrets and dangers.
A robust crafting system is included, which features resource gathering and crafting of weapons, armor, potions, and other items which enhance your character's abilities and gear customization.
A wide range of options are available to customize your character's skills, abilities, and playstyle.
A sub-mission system is implemented that complements the main storyline and contract missions, offering optional objectives, side quests, and additional explorable content.
Create a build to suit YOUR unique playstyle on the battlefield.

Features stunning graphics, atmospheric sound design, and an epic soundtrack, which draw you into the game and enrich your overall experience.
Game duration varies depending on your playstyle, but on average, players will spend between 8 to 20 hours completing the main story and side missions (including all available content).
No. To enjoy an optimal and smooth gaming experience, players can use a PC with medium to high specifications. For detailed specifications, please see the System Requirements section below or use higher specifications.
Yes, Fractals of Destiny fully supports controllers and can be customized according to your preferred play style.
No. Fractals of Destiny is a single-player game focused on narrative and exploration.
Yes. We are committed to providing regular maintenance to our game whether there's an issue or additional patches.
Please visit our community via our Discord server or email us at krakatoastudiosoffice@gmail.com.
We made Fractals of Destiny with love, passion, and full of dedication. As developers, we prioritize the player experience. Even though we are a very small team, we are committed to bringing this game to life and meaningful for everyone who plays it. Because for us, a game is not just a product. It's an art that deliver vision and stories.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Simplified Chinese, Traditional Chinese, Indonesian, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Script dan Dialognya bagus mudah dicerna pa lagi klo pake sub indo walopun masi ad yg ngaco, whole storynya epic beud!. Gameplay story aja sekitar 10 jam, cukup panjang. gw maenin fine! hampir ga ada bug, cuma sedikit minor glitch aja, yaa wajar lah semua game juga ada. Kesimpulanya menurut gw fractals of destiny ga seburuk yg dikatakan yutub, kritikus, dsb, bahkan sebaliknya. Kalo lu pencinta RPG dan coba nikmatin gamenya lu pasti akan ngikut alur dengan sendirinya. Gameplaynya sendiri juga gampang dicerna asal lu main ga terburu2 punya waktu luang buat namatinnya, jgn blum apa2 udah ngejudge ini itu. klo maen cuma cari2 bug ato coba2 sbntr maen game ap aj ga bkalan nikmat. Point ini berlaku untuk semua game. Untuk ukuran game lokal ini sih udah gokil beud, salut sama devnya! Pokoknya gw dukung bgt dev yg punya passion untuk buat game kaya krakatoa studios. Maju terus pantang mundur dan terus berkarya.
有中文 有成就 近几个月还在更新
[h1]《FRACTALS OF DESTINY》:在Zerva的视角,主打探索[/h1] 公元 5823 年,西方宇宙维利克斯阿扎尔图斯与东方宇宙的光明帝国之间发生了一场灾难性的战争,宇宙遭到了毁灭性的破坏。在混乱之中,具有强大实力的混血儿女性Zerva出现了。现在就需要跟随着她的视角,展开这场波澜壮阔的宏伟冒险了。只是……之前她也是有着伴侣Eldran,而他的神秘死亡,也让Zerva失却了以往的信仰…… [h2]视觉设计十足优秀[/h2] 其实本作给笔者的强力感受无非几点——足够震撼的场景设计,以及足够大的人物模型……具体而言,本作主要带来的感官就是视觉的要素,能够在独立游戏赛道中提供这样的画面属实很优秀,本作刚开始就为我们打造了许多充满科技的废土城市、或者是具有神秘与美丽的自然风景,颜色很多,风格很多,足够广阔,值得探索。当然本作也是个充满任务的线性作品,但是哪怕是这样本作还是有着强劲的探索性,玩家可以在地图观光不说,也能找到很多的秘密什么的。所以说本作在观感充满体验拉升的许多。 [h2]女性的独特优势的确发挥出来[/h2] 当然,本作也是主打战斗的内容,Zerva不仅具有美感,而且也很大(甚至都可以乳摇),建模足够精致,身材也很具有女性的风格,这样的优势在战斗方面也得到更大的展现,本作的主角战斗手感还是足够轻盈的,得益于女性的身体特性,所以说战斗方面也是足够灵巧的,本作动作元素丰富,可以进行的战斗行为很多,以适应各类的战斗场景(轻击、闪避、技能等等内容样样都丰富)。 [h2]跟随着Zerva进行成长[/h2] 而且角色在成长方面的打造也是到位,比如说提升点数也好,还是与提升技能、天赋也好,本作在任务的构建方面也是的确精致,玩家可以探索的空间很大,甚至本作都有制作系统,装备、道具样样都能做,这些机制相得益彰,可以说可以学习与发现的地方太多了,然后就可以再和视觉效果爆炸的BOSS战融合起来,可以说是相当优秀了,体验很棒,值得推荐!只是说目前除了女主的建模、场景设计、能力构建等等方面外,目前还是在内容方面显得薄弱,可以期待后续的版本。 [quote]关注「 [url=https://store.steampowered.com/curator/44066492//]来者不拒鉴游组」 [/url] [/quote] [u][b] 做最真实的评测,用心为玩家推荐 [/b][/u]
ストーリーはとても楽しめた。 戦闘 良かった かなりスピード感のあるアクションです。
I like this game!
《FRACTALS OF DESTINY》(命运碎片:宿命)是一款由新加坡Soft Source Publishing和印尼Krakatoa工作室联合开发的3D动作冒险RPG游戏。准备好踏上一场惊心动魄的冒险,深受喜爱的回合制系统与令人惊叹的动作序列交织在一起,创造出一种易于上手且引人入胜的游戏体验。 本作画面走的韩系华丽美型风,不少角色都很好看养眼,更不用说女主角了。她是吸引我游玩本作的一大原因,相信会有不少玩家会做出跟我一样的选择。在过场CG,女主的模型还做了物理效果,DuangDuang的十分Q弹,很遗憾战斗中因为视角的原因无法观察到是否运用到了物理效果。而本作的游戏场景也有不少设计的十分唯美,截图几张做壁纸问题不大。 ,战斗方面玩家可以通过不同招式、突进攻击组合出各种酷炫华丽的连段,合适组合和施展会使得整个战斗过程不仅十分赏心悦目而且酣畅淋漓。除此之外还能使用魔咒来来深度构建自己的战斗风格进一步丰富了战斗多样性和华丽程度。不过值得注意的是本作敌我双方在受击时都有不小的受击硬直,而我方角色物理攻击的前后摇都不短,战斗中时机、闪避、避免面对多个敌人就是重中之重。在某些战斗场景本作又化身成一款3D弹幕射击游戏,给人另样的游戏体验,这也是本作的魅力所在。 游戏提供了令人兴奋的动作、策略和探索的融合,本作虽然是线性游戏但其实也有着一定的探索性,在有限的地图之中布置不少的支线任务,每个支线任务都与主要故事情节联系在一起,提供隐藏的惊喜,玩家可以通过仔细遵循现有的线索来揭开这些神秘的惊喜丰富了游戏性。而战斗区域的敌人和补给品在经历一定时间后都会刷新,玩家可以重复进行爽快的战斗并磨炼自身技术。让玩家沉浸在与相互关联的支线任务交织在一起的丰富叙事中,本作中文本地化做的有所欠缺,很多地方都未做出翻译,希望后续能够完善。 总结 其实命运碎片:宿命有着不错的设计方向,可能这是Krakatoa工作室开发的第一款游戏经验不足,很多设计只有个雏形尚不完善。目前整体素质尚可,但售价略高可等打折后入手。
[i]Fractals of Destiny[/i] is kind of like playing an obscure, early, Japanese PS3 or Xbox 360 exclusive; objectively questionable, lacking in both polish and optimization (especially optimization, though this does at least run at more than 10 frames a second unlike, say, [i]Heavenly Sword[/i]...), yet at the same time, an aesthetically impressive, fever dream-ish experience that for some reason, you can't quite put down, full of some excellent ideas and a strange, cozy nostalgia. By far the biggest issues with [i]Fractals[/i] lies on the technical end. Performance issues are a perpetual occurrence, something that should not happen in a game so linear, particularly one with such small and reasonably detailed maps. By far the worst is the Eye of the Storm area on Olbaz—a location entirely composed of dirt, rocks, and a mild sandstorm, but not much else—my framerate tanked to the 20s for no explainable reason. The TAA implementation leaves a lot to be desired. While disabling the recently added 'toon' shader helps somewhat, shimmer is a constant issue on any sharp lines. The sharpening filter needs to be toned down at the very least, or turned into an adjustable option. Most of the settings make very little difference; Shading and Foliage are the only performance hitters here, if not excessively so, with the only other being resolution scale which uses Unreal's built-in implementation ergo shouldn't be used at all unless you're truly desperate for more frames. Translation, specifically when it comes to dialogue, desperately needs a massive overhaul by someone who is a native speaker of both Indonesian and English. What little voice acting is present doesn't fare much better. Personally these two are big who cares for me as I wasn't playing this for the story in the first place, but worth mentioning from a reviewer perspective. [h2]The Good[/h2] I'm quite fond of the art direction; hints of [i]Xenosaga[/i] and [i]Nier[/i] make me feel at home, and while it's by no means a technically impressive game, it is a consistently beautiful one, rarely ever failing in the aesthetics department. While some of the NPC models could use improvement, Zerva, the protagonist, does not; her lanky, dramatic proportions and adorable face make for a uniquely beautiful playable character, and never once to the armor and weapon designs disappoint; why so few people haven't crafted all the gear (only 0.8% of players have this achievement) is honestly baffling. That said, I do find her... physics slightly distracting, but that might just be my same sex attraction taking hold, honestly. The battle system, despite its flaws, is nonetheless built on a solid foundation. When you get into the groove of things, it's extremely satisfying to chain every stylish combo and skill against numerous foes. Other times, you get your ass handed to you over a single instance of animation lock, and makes the lack of polish here apparent—were the sluggishness addressed, and the timings tightened up, the difference would make for a massive improvement overall, eliminating the occasional frustrations littered throughout [i]Fractals[/i]. Lastly, and before I forget: the music is highly reminiscent of PS1 soundfonts and the numerous RPGs that console had, and I mean that in all the best ways possible. It is somehow the perfect fit. Is [i]Fractals of Destiny[/i] an objectively good game? Not particularly, but it's certainly not bad, either. Would I play it again once finished? Unlikely, unless all the problems were sussed out. Do I kind of like it, anyway, and see the potential from this tiny Indonesian studio? Absolutely.
i recommended this game. however, theres some part need to be fix or change. considering this game is from indie game, this game is already good enough.
I've done this game prologue and playing to Chapter 1, nothing feels wrong, it's very smooth and appropriate to play. No annoying bugs, clean story transition, time flies like I didn’t realize it. Solid early-game made me curious to play into next chapter. [h1]Worth to play? YES [/h1]
[h1]前言[/h1] 《FRACTALS OF DESTINY》是一款由KRAKATOA STUDIOS制作组制作开发的混合角色扮演游戏,本作游戏机制与内容缝合了ACT动作游戏和经典RPG角色扮演游戏,把动作冒险、回合制系统与动作序列混合在一起,创造出了本作易于上手且引人入胜的游戏体验。 [h1]游戏剧情[/h1] 在遥远未来的太空上,强大的泽拉诺斯(Zeranos)领导的西方宇宙维利克斯阿扎尔图斯(Velixar Azartus)与传奇人物阿努拉 (Anum'RA) 指挥的东方宇宙的光明帝国之间发生了一场灾难性的战争,这场持续一个世纪之久的战争对宇宙造成毁灭性打击,宇宙濒临毁灭。混乱之中,名叫Zerva的女主出现了,她因为混血拥有异于常人的非凡天赋,只有她才能赢得这场战斗,为宇宙带来希望。但战后女主的伴侣神秘死亡,而女主也失去了她的力量与信仰。 [h1]游戏体验[/h1] 游戏是半开放世界探索,可身临其境般的探索城市和风景。游戏剧情拥有史诗般的故事情节。游戏支线任务和主线剧情互相关联交织,支线任务包含了隐藏的奖励与惊喜。可惜游戏内容不错,对于一个独立游戏来说已经制作的很不错了,很多问题都是独立游戏比较常见的,像是优化问题、配音问题、场景交互等等。 本作是女主妖娆的身材、花哨却令人大饱眼福的动作、战斗策略和探索内容丰富的结合,让人在游戏游玩的每一刻都是充满游戏体验,哪怕大头不开心,也要用女主去征服玩家的小头。 [h1]总结[/h1] 游戏战斗手感较差,缺乏流畅感,现在的游戏流程较短,尚未制作完毕。女主的3D建模很棒,身材和外貌都是一等一的烧鸡,可惜没有涩涩,制作组没有充分利用上女主建模。强烈建议多搞擦边球,玩家爱看。 [h1] [quote] [table] [tr] [th] 欢迎加入 [url=steampowered.com/curator/41787395] 百度游戏鉴赏团 [/url] [/th] [/tr] [tr] [th] 海量新游内测资格,助你清空愿望单 🎁 [/th] [/tr] [tr] [th][b] 素质击剑[/b] | [b]白嫖游戏[/b] | [b]开黑吹水[/b] | [b]犹豫败北[/b] [/th] [/tr] [/table] [/quote] [/h1]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Villa's Blinds | $29.5K | 211 | 80% | $4.99 |
| Hero of Fate | $29.5K | 562 | 81% | $2.99 |
| Petit Island | $29.5K | 121 | 82% | $14.99 |
| SEX Room 2 [18+] | $29.5K | 265 | 71% | $3.99 |
| Succubus Contract I | $29.5K | 52 | 88% | $14.99 |
| Funfair Ride Simulator 3 | $29.5K | 138 | 53% | $5.99 |