
Fly with true-to-life physics, next-gen visuals, and the most detailed drone configurator in any FPV sim. Build your setup, share community presets, and fly handcrafted real-world locations. Made by real FPV pilots.
Modeled estimate, not a reported figure. How we estimate →
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About
Hours in the simulator should improve your real flights.
We’re a two-person team of FPV pilots who fly every week.
We didn’t want another arcade drone game.
We wanted a simulator that truly feels like flying a real drone in the real world.
So we started building FPV Labs.
FPV Labs is your virtual spot, your training ground, and the place where simulator time actually counts.
Every aspect that affects your quad’s flight behavior can be adjusted.
Frame size. Motor KV. Prop size. Weight. Camera angle. PID tuning. Rates.
Dial in your exact real-life setup or experiment with builds you’ve never tried before.
Just want to fly?
Pick one of the included ready-to-fly presets and hit the throttle.
Want to go deep? Fine-tune every detail until it behaves exactly like your real quad.
The configurator is there when you want it and invisible when you don’t.
Build, save, and switch between unlimited drone presets
Adjust physics parameters in real time. Even mid-flight.
Share your setups with the community through Community Presets
Intuitive UI designed for pilots, not engineers
Found the perfect setup? Share it.
Looking for something new? Download it.
Community Presets let you exchange drone configurations with one click.
Try builds from experienced freestyle pilots.
Load a beginner-friendly setup.
Share your competition configuration.
FPV Labs grows with its pilots.
From the very beginning, our goal was to create a simulator that doesn't just look good, but feels right.
Every flight should bring the same intensity as flying your real quad at a real spot.
Real PID controller system – sharp, responsive, true to life
Accurate propwash and turbulence simulation
Realistic crash and impact behavior
Wind simulation that affects your lines
Foliage collision – trees and bushes react to your quad
All of this is built around one idea: Transfer.
Time in the simulator should improve your real flights.
Every map captures the atmosphere of a real FPV spot. Handcrafted, packed with lines, gaps, and freestyle opportunities.
Two maps at Early Access launch:
Chemical Plant Bando
An abandoned industrial environment packed with tight gaps, massive buildings, and freestyle flow.

Costa Roja
A fictional coastal region inspired by the Canary Islands, featuring abandoned ruins, rugged mountains and vast pine forests. Perfect for freestyle, long range and cinematic flights
More maps are planned after release, shaped by what the community wants to fly.
Dynamic lighting with multiple time-of-day conditions
Realistic FPV goggle OSD
Advanced sound design
Controller support for real RC transmitters (recommended)
Singleplayer at launch, multiplayer is on our roadmap
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
bueno, me gusta la física, una vez que le cargue mis Rates se sintió muy bien, muy realista. obvio hay que mejorar los gráficos y los menús, pero ya llegara tiempo
good man
Maps!
p good, I like the ray tracing bro
Cant set up controller. I know, l know, I'm too boob.
Hmm ,leider so gar nicht den Realistischen Fpv Simulator bekommen den ich erwartet habe , das flugverhalten ist sehr komisch die Drohne reagiert sehr spät sehr floaty der Sound der Drohne ist auch echt komisch teilweise wie so ein Error Geräusch von einem elektrobauteil vor allem beim crash wird es echt crazy fühlt sich teilweise so an als würde die kleinste Berührung von einem Blatt einen wie ein Trampolin wegschleudern ,hab viele Einstellungen oder Presets probiert aber irgendwie alles sehr komisch .Im Bildmodus Free wo man den ganzen Monitor ausfüllt fliegt es sich noch komischer als wären die Seiten vom Bild irgendwie teilweise verschwommen und wären schneller als der Rest. Grafik ist echt toll sieht schön aus ,Maps sind ganz cool aber viel zu wenig für den Preis .
Что могу сказать, перешёл я с FPV Logic, там у меня более 70 часов полётов с полного нуля в FPV и там я получил базовые навыки управления. В реале летаю на GepRC DarkStar 22. Так вот в FPV Labs с помощью расширенных настроек удалось получить весьма близкие ощущения к реальному полёту на DarkStar'е. Учитывая доступную вариативность, можно получить настройки практически любого дрона. Что для меня в то же время будет полезно при переходе на 5''. Физика здесь сильная сторона. Возможно, на данный момент оптимизация не идеальная. Например, на моей конфигурации есть небольшие просадки на высоких настройках графики. Карты пока что только две, но они большие и на них есть, чем заняться. В общем, ожидаю, что FPV Labs будет и дальше развиваться. Лично для меня даже на этапе раннего доступа симулятор полезен.
Only two maps available. No racing or other modes available. However the two maps are vast and enough to explore. Props sound real in various environments. I don't think it is worthy of spending extra money to experience.
NOSE LE ENTIENDE NO LO RECOMIENDO LO VOY A REMBOLSAR
No need to play more to give a review. Uncrashed is good game, but their always that feeling about piloting on the moon surface. Pre-rate is just perfect, and their for every one, agressive or, very smoothy with tiny whoop with real stat as weight, every thing is on wind simulation is very funny Yes indeed, 2 map, but if you freestyle, their always something to try, don t buy this game if you wanna fly over the map. Physics is good, well i more than 80 hour on uncrashed, i just tryed to pick up this one to test, and now, it s my favorite, the ratio simulator/real life is just better well made. Oh and you can live play tune the drone.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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