
Build a sophisticated robot factory optimized to perfection in an infinite voxel world. Mine and harvest resources, automate your production lines and manage complex systems while researching your way to become the galaxy’s leading robotics megacorp.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
FOUNDRY is a first-person (first-robot?) factory builder with complete creative freedom set in a procedurally generated and infinite voxel world.
Land on an unexplored planet and design a giant automated robot production facility under the watchful direction of your AI friend, Carl. Navigate the complexities of interstellar trade and sell your products through interplanetary trade networks to reach your final goal: galactic industrial domination.

Progress from manual resource extraction to a fully automated and perfectly optimized factory.
Construct towering machinery and snaking networks of conveyor belts and pipes with no limits on where you build.
Explore a vibrant voxel world and sculpt the landscape block by block.
Research new, more advanced technologies to meet the demands of your ever-growing production lines.
Personalize your creation by unlocking decorative items and new color options.
Maintain a complex power system to keep your factory running at top speed.
Work solo or recruit outside contractors in online or LAN co-op multiplayer.
Create an enormous factory complex stretching from deep underground to the planet’s surface and the skies above.

Create a mechanically magnificent factory and a work of industrial art integrating your creation into the environment around you. Set up your machines far below the surface, high in the sky and everywhere in between. Grid-based construction gives you precise control over where and what you build.
Land on an unexplored planet and explore a procedurally generated sandbox. Journey through dense jungles, gigantic mountain ranges, and great plains stretching into the horizon, with even more to discover beneath the surface.

Design intricate systems of conveyor belts, long-distance transport networks, pipes and elevators from deep underground to automate your research. Unlock more advanced, complex and faster technology to optimize your factory and maximize production.
You’ll start by crafting items and harvesting resources manually but will soon find yourself setting up assembly lines piece by piece to devise a system that flows perfectly. Combine form, fit and function to create a smooth setup that effortlessly transforms raw materials into galaxy-grade robot products without you lifting a metallic finger.

Bottlenecks are your enemies. Remember to maintain a delicate balance between inputs and outputs so that productivity reaches its maximum potential, enabling you to progress through an extensive research tree.
Ensure that manufacturing runs at full speed. Keep your power supply well-fed and, as your factory expands, unlock upgraded machinery, advanced power generators and new customization options that will add efficiency and a splash of color to your production lines.
Work solo or collaborate in co-op and engineer creative solutions to complex logistical challenges in a vast voxel world.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tried the free weekend, worst tutorial in existence. Uninstalled and wont buy. For the devs, who clearly dont know the definition - A tutorial is a method of instruction, that provides practical, step-by-step guidance to teach a specific task.
This game has Big Chris Sawyer Energy. I might end up playing this longer than I played Satisfactory - and I played that for 400 hours.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Polish*, Russian*, Simplified Chinese, Spanish - Latin America**languages with full audio support
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
そんなに悪いわけではないのだが、良いところもあまりない。 ・3Dだがベルトコンベア輸送の上下方向が弱く平面的な設計になりがち。ブループリント機能が未実装なせいもある。 ・宇宙船による物流が強すぎて簡単に拡張性の高い設計が可能なために逆に工夫の余地も少なく無味気味。ストレスも少ないが。(今後列車が実装予定らしい。) ・Factorio同様設備を作ってから配置するタイプだが、設備が細分化されていくためダルい。その割にはインベントリが狭すぎる。今からでもSatisfactory方式にしたほうがいい。 ・巨大な設備はロマンがあるが、建築や解体に手間がかかるため試行錯誤がしづらい。
Thanks for the chance to play for free.... 40 minutes in I bought a copy :-)
Paradox launcher, AI slop, UI feels clunky and cheap
A really enjoyable 1st person factory builder. Very intuitive interface, fun relaxing game. Nice graphics as well
最近两周玩了100+小时,有几个建议不吐不快 1,装载器最大的问题是不能传送带和传送带之间互传 2,采矿,不管是前期还是后期,散矿就一个采矿模式,最好在科研包四的时候增加一个和前期采矿模式完全不同的采矿方式 3,我都乐了,你采矿场不能采矿,采矿场改成可以采集异铁矿 4,弗玛莱特条居然是货币,我知道这个的时候,相当无语,你们这样设计你妈妈不会爱你的 5,石油采完了就完了,想要消除这个矿必须用炸药,这个设计真的无语 6,星图玩法其实特别无聊,都能生产战斗机器人了,不如干脆整点很的,太空弄船坞造船,然后物理征服,两种征服方式,可玩性一下子就上来了 7,灯带不能弄斜面, 8,灯太小了,我都这么大的工业园区了,灯杆就和路灯一样,需要特别特别特别特别特别特别特别特别特别特别特别特别大的灯, 9,机器人的数量太多了,减少三分之一比较好 10,模块化建筑有点少,增加10倍就特别好 11,背包特别该大点,货运升降机出个单项的,很多产品无法配平这种普遍吐槽的问题有mod能解决的就不说了 12,蓝图,我这次游玩结束就不玩了,等出了蓝图再玩, 13,机器人工作站,属于有用, 但也没啥用的代表 14,地热锅炉,真的是太棒了,当我知道他需要从地面往下用水的时候我就没正眼看过他
The latest update has made this game unplayable. It crashes constantly.
Stay away from any game with Paradox as they will just delist and relist the same game to get players to buy it multiple times
It's Infuriating that you have a bug, that the boiler cannot be started essentially blocking any further progress because you need high voltage for anything else to function. Not recommended at this stage, I've tried to do online search but everyone is just complaining that the boiler does not start. FIX IT.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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