
Explore the vibrant open world landscapes of Mexico with limitless, fun driving action in the world’s greatest cars.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 281.8Kreviews | 89% | — | $396.2M |
| Free | 99.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3342 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
[h2]这不是游戏,这是我第二人生的机票[/h2] 驾驶梅赛德斯AMG ONE纵情冲破无垠荒漠,裹挟着滚烫的热浪扑面而来的,不止是墨西哥旷野的晚风,更是《极限竞速:地平线5》[b]献给每一位驾驶者的极致视觉浪漫[/b]。 这款作品的画面表现是开放世界赛车游戏的标杆。独树一帜的动态天气系统,为每一段旅途赋予了独一无二的未知与温柔。上一秒,还沐浴在澄澈晴空之下,追风逐光、肆意驰骋;转瞬之间,骤雨倾泻而下,湿滑的公路颠覆原本的行驶节奏,需要重新拿捏方向盘的分寸。这份细腻又鲜活的真实质感,让每一次操控、每一段旅程,都变得鲜活且治愈。 每次按下开始键,加载界面响起Urbandawn的那首《Encanto》,旋律一入耳,回忆便扑面而来。我并不是从零开始接触这款游戏的——高中时期没有自己的电脑,只能靠云游戏偷偷过把瘾。那时的存档总是一次次丢失,进度反复清空,所以这段旋律也就一遍遍响起,不知不觉,它已经刻进了我对那段日子的全部记忆里。如今终于拥有了属于自己的完整存档,再听到这首歌,当年的期待与不甘都变成了此刻的满足,仿佛是一场跨越了许久的重逢。 海量丰富的车辆阵容,是属于赛车爱好者的专属浪漫。从垄断赛道的顶级超跑,到征服荒野的拉力怪物,万千座驾随心选择,适配每一种奔赴自由的心境。驾驶心爱座驾漫游墨西哥,是这场游戏最动人的治愈时刻。火山巍峨壮阔,丛林郁郁葱葱,海岸线温柔绵长,山海林海交织成一幅幅流动的绝美画卷。仅仅是漫无目的地兜风观景,便足以让人沉醉其中,心甘情愿为这场奔赴买单。而穿行于旷野与林间时,不时出没的羚羊、火烈鸟与野马等动物,更为这片生机盎然的世界注入了鲜活的灵性,仿佛每一寸土地都在呼吸.......但这些都不及嘉年华里那片夕阳[b]美得让人窒息[/b]。 风格迥异的赛道,解锁截然不同的驾驶乐趣。驶入崎岖的拉力赛道,尘土飞扬间,是挣脱束缚的狂野与热血,极致的操控感让人肾上腺素飙升;而风火轮DLC则打破了现实的桎梏,将天马行空的想象力拉满。[u]盘旋交错的魔幻轨道、突破常理的腾空飞跃[/u],褪去写实的束缚,只留下纯粹热烈、无忧无虑的竞速欢愉。 游戏的物理操控手感打磨得恰到好处,温柔又有力量。扎实细腻的反馈,完美还原了真实驾驶的车身重量与行进质感,却又摒弃了硬核操作的苛刻门槛。[i]无论是新手玩家,还是资深竞速爱好者,都能在油门与方向盘的拉扯间,找到属于自己的快乐与节奏[/i]。 更难得的是,游戏的创意蓝图系统为这份乐趣赋予了无限延展的可能。玩家可以在社区中尽情发挥想象力,亲手创建独一无二的赛道,也可以一键体验他人精心设计的脑洞之作——环山漂移道到空中障碍赛、极限越野挑战到趣味游乐场,永远有尝不完的新鲜感,玩多久都不会厌倦。 而这片墨西哥开放世界本身,也从来没有冰冷的机械感,处处涌动着鲜活的生机。喧嚣热烈的嘉年华氛围弥漫在街巷旷野,昼夜流转间,光影晨昏更迭不休,每一寸土地都充满惊喜与温度。 对我来说,《极限竞速:地平线5》是我游戏库中最优秀、最令我喜爱的作品,没有之一。至少到目前为止是这样。 在这里,[u]竞速从不是枯燥的角逐,而是一场永不停歇的自由奔赴[/u]。 [u]地平线的旅途,从来没有终点与落幕[/u]。我始终贪恋这片山海旷野,愿意一直踩下油门,奔赴每一场风与自由的相遇,沉醉在这片永远热烈、永远充满惊喜的天地里,不愿离去。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #15, worst CA #96 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 27/day in the week to Aug 26 → 158.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Hungarian, Japanese*, Korean*, Polish, Portuguese - Brazil*, Russian +4 more
| $59.99 |
| 65.9Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
打折买的比较值
good game
说实话除了四季变化不大,5的玩法多样性和地图的广度都要比4好得多
5
I'm not really sure how to start talking about this game. I guess I'll start by saying that the only Forza games I've played are Horizon 1 and 5. I emulated 1, and then jumped to 5 because it was the only one on steam (sidenote, delisting games is ♥♥♥♥♥♥♥♥). Maybe my opinion of this game would be less favorable had I played 2-4 first, because the biggest complaint I hear about 5 is that it doesn't make any meaningful improvements to the formula. It's just the same thing again with a new coat of paint, except it does some things worse than previous games. This could be 100% true. Hell, there are some things that I think Horizon 1 does better, like your progression through the festival and the general vibe. 5 feels very sanitized and simplified. You start at the top, you're showered with rewards, everyone calls you "superstar" constantly and feel like they're only there to hype you up. None of the attitude of the rivals in 1. Races are open to all performance classes and car types, so the game never pushes you to try new things. There's no sense of working your way towards anything; you just kinda pick whatever events you feel like doing until the whole festival is unlocked. It didn't help that I got the deluxe edition, so the game gave me a ton of high performance cars before I even did anything. I would even argue that the soundtrack in 1 is better, even though there are some bangers in 5. But with all that said, I did still put 200 hours into the game, so clearly they did SOMETHING right. I think what I've concluded is that while it may not have any standout features, it isn't really bad at any of the things you can do. Racing is still fun. Cars control very nicely, and there's a large selection of cool cars to get. Taking a drive around the map is very nice. EventLab is full of cool ♥♥♥♥ that other people have made. I don't know, it's just fun. It's kinda become my comfort game. So if you're a diehard forza fan, I totally see how it could be disappointing. But if you're not and you just want a quality open world racing game to sink some time into, go for it. Unless Horizon 6 is better. I wouldn't know, I haven't played it yet.
tek kelimeyle mükemmel
NB
gøyt spill men tar lang tid å opdatere
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 16.3K | 81% | — | |
| — | 20K | 83% | — |
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| $358.7M | 298K | 88% | $49.99 | |
| $357.6M | 469.9K | 78% | $49.99 | |
| $344.4M | 373.9K | 90% | $59.99 |