
Explore the vibrant open world landscapes of Mexico with limitless, fun driving action in the world’s greatest cars.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 281.8Kreviews | 89% | — | $396.2M |
| Free | 99.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3332 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
아무생각 없이 시간 보내기 좋고 스트레스 풀기에 아주 좋습니다.
好玩
I'm not really sure how to start talking about this game. I guess I'll start by saying that the only Forza games I've played are Horizon 1 and 5. I emulated 1, and then jumped to 5 because it was the only one on steam (sidenote, delisting games is ♥♥♥♥♥♥♥♥). Maybe my opinion of this game would be less favorable had I played 2-4 first, because the biggest complaint I hear about 5 is that it doesn't make any meaningful improvements to the formula. It's just the same thing again with a new coat of paint, except it does some things worse than previous games. This could be 100% true. Hell, there are some things that I think Horizon 1 does better, like your progression through the festival and the general vibe. 5 feels very sanitized and simplified. You start at the top, you're showered with rewards, everyone calls you "superstar" constantly and feel like they're only there to hype you up. None of the attitude of the rivals in 1. Races are open to all performance classes and car types, so the game never pushes you to try new things. There's no sense of working your way towards anything; you just kinda pick whatever events you feel like doing until the whole festival is unlocked. It didn't help that I got the deluxe edition, so the game gave me a ton of high performance cars before I even did anything. I would even argue that the soundtrack in 1 is better, even though there are some bangers in 5. But with all that said, I did still put 200 hours into the game, so clearly they did SOMETHING right. I think what I've concluded is that while it may not have any standout features, it isn't really bad at any of the things you can do. Racing is still fun. Cars control very nicely, and there's a large selection of cool cars to get. Taking a drive around the map is very nice. EventLab is full of cool ♥♥♥♥ that other people have made. I don't know, it's just fun. It's kinda become my comfort game. So if you're a diehard forza fan, I totally see how it could be disappointing. But if you're not and you just want a quality open world racing game to sink some time into, go for it. Unless Horizon 6 is better. I wouldn't know, I haven't played it yet.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #15, worst CA #96 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 27/day in the week to Aug 26 → 158.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Hungarian, Japanese*, Korean*, Polish, Portuguese - Brazil*, Russian +4 more
| $59.99 |
| 65.9Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
豪丸
可以
好玩
good game
非常good
好玩
gøyt spill men tar lang tid å opdatere
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459 | 1 | 0% | $17.99 | |
| $229M | 99K | 82% | $69.99 | |
| — | 278.5K | 91% | — | |
| $16.3M | 99.7K | 78% | $8.99 | |
| — | 16.3K | 81% | — | |
| — | 20K | 83% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $432.1M | 420.5K | 85% | $59.99 | |
| $432.3M | 273.7K | 87% | $44.99 | |
| $358.7M | 298K | 88% | $49.99 | |
| $357.6M | 469.9K | 78% | $49.99 | |
| $344.4M | 373.9K | 90% | $59.99 | |
| $342.6M | 757.5K | 97% | $19.99 |