No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $393.6M — a different platform, not this one.
Limitless driving fun in an ever-evolving open world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | Free | 99.7Kratings | 74% | — | not modelled |
| $59.99 | 281.5Kreviews | 89% | — | $393.6M | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $59.99 |
| 65.9Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 98 | 84% | $1.79 | |
| — | 1K | 54% | $4.99 | |
| — | 2.7K | 70% | $19.99 | |
| — | 8.6K | 92% | $24.99 | |
| — | 1.1K | 82% | $39.99 | |
| — | 287 | 66% | $0.99 |