
This package celebrates the elements of the AD&D video games that you know and love - vast dungeons and beautiful locations to explore, a wide variety of monsters to slay, quests to complete, adventurers to assemble and worlds to be saved.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dungeon Hack: I absolutely loved this game as a kid. was good for its time. Now it's dated, but still entertaining. It An early roguelike, with very customizable RNG dungeons, but unfortunately with a lot of silly/crappy old AD&D rules. I actually like the solo realtime dungeon crawlers more than the party of 4 ones, which can often be a bit too hectic to control Some warnings: Resting without magic to heal drains food like crazy, so food can be a huge problem, tho you can increase the food availability when customizing things at the start. In my current playthrough, I accidently set food availability to below average when playing a ranger, and was teetering on starvation for like 8 levels until I lucked out and found a ring of sustenance (infinite food), which is probably the best item in the game, IMO. For anyone other than a cleric (easy mode) who can both heal and create food, you really have to to learn to time the monster movement to not get hit. In any event, you'll end up save-scumming a lot, firstly to identify things, secondly because of brutal monster effects like level/strength drains, and generally because its RNG and can be scaled up to be very hard. Good luck! You'll need it... PS: press ctrl+f12 a few times in game to speed up a few things (ie: opening map, camp screen, etc.)
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Neutral review for Menzoberranzan. It is a good game if you want to play 2nd edition Ad&d. And you get to play Drizzt. The main problem I have with d&d pc games is that I prefer role playing more than dungeon crawling. In the card game Magic the Gathering there was a set called Adventures in the Forgotten Realms (where Drizzt is included as a card). The mechanism to emulate d&d was a "complete dungeon" mechanism that some cards had. https://magic.wizards.com/en/news/feature/adventures-forgotten-realms-mechanics-2021-07-02 Since when role playing is about completing dungeons and dungeon riddles? This feels like cardboard inspirated rpg, like the 1991 'black box' or the Thunder Rift adventures. And most of all I hate the stupid design of habitation. Did the Minotaur design the labyrinth? 24 hours to finish it and I played this in the past in GoG for 15 hours. In Steam you get bonus the Menzoberranzan campaign setting in pdf. You might not complete some stuff, since some times moving down means you can't go up. You know, searching the dungeon might move you underground. Or in the Myconoid area if you go South a wall closes behind. I advise to start with one Mage and one Cleric and watch for the starting Hit Points you will get. Watch the HP of the Mage when leveling up. Then recruit Drizzt for easy battles, recruit the dwarf cleric to solve his problem, and the Gnome when Drizzt is kidnapped. Recruitng many people will not allow you to reach 6th level spells by the end of the game. I played most of the time with 3 characters and the Mage never reached 12 level, don't scribe 6th level spells. Some things seem useless in this game like the coins, you don't need to carry them. Dungeon Hack is a dungeon crawler with custom dungeon difficulty. The dungeon style is like Eye of the Beholder.
the Fun customization for the dungeons is a fun feature. This is easy to play lots of old school dungeons and dragons fun here.
Altri due titoli che esplorano una parte molto più oscura e esplorata rispetto alle altre collezioni, con diversificazioni a livello di gameplay molto più ampie, che in questo caso mi hanno quasi ricordato The elder scrolls
Forgotten Realms: The Archives – Collection Three may be smaller, but it delivers two deep, memorable dungeon-crawling experiences. With just Dungeon Hack and Menzoberranzan, this collection trades quantity for quality - and both games bring a lot to the table. Dungeon Hack is essentially a Wizardry-like built on the Eye of the Beholder engine, but with a huge twist: procedurally generated dungeons that make every run feel fresh, something incredibly rare (and refreshing) for the era. Menzoberranzan, on the other hand, offers a more story-driven experience steeped in the rich lore of the Forgotten Realms, making it a must-play for fans of Drizzt Do’Urden. It’s a focused package, but one that still provides plenty of depth and replayability for CRPG fans.
The controls haven't aged all that well but in my opinion these are two of the best AD&D-based games. I'd love to see a remake of Menzoberranzan, maybe in the style of King's Field/Shadow Tower.
Classics
Hitting Caps LOCK breaks your game
Menzooooo !! :)
MENZOBERRANZAN is a form of torture
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $278.7K | 1.2K | 96% | $6.99 | |
| $30.6K | 159 | 97% | $9.99 | |
| $30.6K | 54 | 98% | $13.99 | |
| $8.5K | 33 | 91% | $15.99 | |
| $6K | 19 | 100% | $10.49 | |
| $4.2K | 22 | 91% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1K | 145 | 70% | $0.99 | |
| $4.1K | 58 | 93% | $3.24 | |
| $4.1K | 345 | 53% | $0.74 | |
| $4.1K | 61 | 97% | $1.69 | |
| $4.1K | 118 | 74% | $1.99 | |
| $4.1K | 64 | 58% | $3.99 |