
Be the Forest Fire and burn everything in sight! A Rogue-lite destruction-fest where every pixel is physically simulated. Burn trees, buildings, vehicles, and tiny screaming humans. Dodge bullet-hell rain clouds and pissed-off firefighters to stay alive... Only YOU can start Forest Fires.
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About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Spanish - Spain*, Russian*, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese*, French*, Italian*, German*, Portuguese - Brazil*, Portuguese - Portugal**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'll be honest, this game is a surprising 9/10 for me. you just get to run around and burn things. its nothing super revolutionary, but the game makes a promise, and delivers a fun, almost zen experience of clearing the map through liberal application of arson
this game honestly rules. just a good, fun little game which leans into the arcadier side of action roguelites. cute pixel art, nice music, and gives me some o' that "haha, I'm the bad gal" edge like Rampage or Destroy All Humans. for more thoughtful recommendations of the best games on Steam, check out my curator, [url=https://store.steampowered.com/curator/38563966-The-Absolute-Finest/]The Absolute Finest[/url].
So far after about 1,5h in it feels very one-dimensional. The powerups aren't very tangible and are all fairly basic in concept (move faster, set on fire quicker, more hp). Sure it's cheap but there are plenty of other cheap games in the genres of survivors-likes and bullet-hell that are much better.
これから毎日全部焼こうぜ?
Thumbs up, though it has its low points. To begin with, it's a beautiful little game, satisfying thanks to the ‘physics’ of the fire. We are a flame that has to burn everything while staying lit. The enemies are mainly rivers and clouds, with patterns that turn it into bullet hell. It has five different levels/biomes, and in each one, you get to set fire to some interesting buildings, such as the White House or the Pentagon. Now, the problems begin. Game modes feel irrelevant, and the upgrades we choose don't feel that impactful, much less the permanent stat upgrades outside of the game, which means you never reach bullet heaven and are always in danger of being extinguished. I like it for passing the time, listening to music or watching videos in the background. Sale price seems more reasonable than the full price, but before buying it, I would recommend taking a look at the developer's other games. I haven't played them yet, but I intend to. [quote] [i] Check out [url=https://store.steampowered.com/curator/44959158-Critiques-Sans-Frontiers/] our curator page [/url] to discover more little interesting games. [/i] [/quote]
オネショしたので返品しました ゲームは面白いです
Another great $5 indie game that is absolutely worth your money. This is the type of game I live for to play on my Steam Deck.
Great idea that's absolutely wasted. You're a flame, but you don't burn things unless you stand still. You lose health if you don't actively personally ignite something, meaning you'll be stutter stepping the whole time, making the gameplay an awkward stutter step session. But when you burn things, it looks good, right? Kind of. Everything's extremely zoomed in, so you'll be moving past all the destruction within 1-2 seconds if you play well enough. The upgrades are all marginal and so no upgrade feels exciting in the slightest. Lightning that destroys clouds, which would damage you? Sounds like a great thing to focus on, but even at the best it destroys a cloud once per 15-20 seconds while you get around 5-10 clouds added to the screen every second. Weirdly enough, there's not even that much to burn. Forests are often extremely segmented, so even a small patch of forest might require half a dozen stutter steps to burn and they'll finish burning in a second or so. It's just not satisfying. About half way into the run you'll be thrown so many enemies (clouds) that will do elaborate movements that turn the game into a bullet hell and you'll start focusing on that rather than the destruction, but at the same time, the cloud threat isn't deadly enough to feel too dangerous while being lethal enough to kill you if you don't pay attention, so the pressure's just perfectly adjusted to be meaningless when focused on and problematic when you're just there to burn stuff and have fun. All the areas are just recolors. You think a city will be different from a desert or a tundra? Nope, it's just the question of what the floor looks like and what color the rain might be. The city had noticably more buildings, but even then it's just clumps of houses and with no forests around, they provide basically no progression or reason to burn. So if you want to burn things and see destruction, you're not getting it here. If you want to have a satisfying progression path, then you're not getting it here. If you want to have a good bit of challenge, you're also out of luck. Honestly, even for this price, this game's almost ridiculously expensive. The discounts are low and it's about 100-500% more expensive from comparable peers like survivors-likes and little physics toys. I only played this game to its conclusion because they denied me the refund and at that point the 1.1h I had played had already felt like genuine long hours. I've never had a game that literally stretches my sense of time to be slower rather than quicker and for that I applaud it. Trust me as a person who loves games like this - just skip it.
[h1]BURN IT! BURN IT ALL DOWN! MWAHAHAHAHA![/h1] A simple game that is great for all your pyromaniac needs. Burn everything, don't get extinguished. What more do you need in a game about setting fire to things? The levels get tougher and the cloud patterns get more brutal as time goes on, but it's very forgiving. So you if you suck at bullet hell games (like me) you'll eventually be able to muscle your way through to victory. Thanks again to Angory Tom for pointing this gem out.
would be fun if the game actually worked. i stand on trees trying to start fires and i just die. my specs are perfectly fine, the developer probably just doesn't know how to code; which is a shame because the concept is cool
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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