
Foodie Bear is an adorkable platform action game. Our fat hero will eat a lot during the journey. He will become fatter and fatter, face more dangers at the same time. He will eat his favorite ice cream eventually !!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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bom para crianças.
ОЦЕНКА: 3 / 5 + оригинальная концепция Довольно хардкорный платформер с малым количеством контента. Раз за разом приходится проходить одни и те же уровни потому что чек-поинты есть только в первых трёх уровнях, а на остальные, более сложные, разработчики забили болт. Чек-пойнты нужно покупать, жизни нужно покупать, двойной прыжок покупать, зонт, убирающий с экрана эффекты снега, покупать. Спасибо, что не за настоящие деньги. Последний босс до того сложный, что я впервые в жизни переебал кулаком по монитору ноутбука. Ненавижу разработчиков.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 29 reviews with recorded playtime.
Foodie Bear 游戏时间;1.0小时 首先说一下优点,这游戏里面的画风很可爱,还有道具什么的 但是这也是就这些优点。缺点就是你好不容易过了几个关卡 后面就马上就很容易失误,你一旦失误你就得重新开始,一直重复!!你就没有一个check point吗?就好像你好不容易玩到第4关 结果因为后面的关卡比较难 你就很容易就死掉,结果你就又tm得重新开始??然后道具又tm贵,我都已经死好几百次了,我前面的关卡都已经知道怎么跳都压根背熟了都。玩得我心态炸了。
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I identify as a Foodie Bear myself and as a Foodie Bear, I can wholeheartedly recommend this cute chonky platform game that is ridiculous and adorable,
Хорошая игра, в которой мишка становится все толще и толще и это усложняет прохождение. Сложность увеличивается также из-за увеличения скорости игры, ускорения врагов и ловушек. Игру рекомендую за эту цену (и со скидкой), особенно любителям поесть, поскольку при прохождении вы все время что-то едите. :)
Achei o jogo bem feito, mas não deixa de ser um jogo de plataforma genérico... Acabei não gostando dele. Por um lado o protagonista é fofo, e as mecânicas são até legais. Mas achei os gráficos muito genéricos, sabe? Olhos com facas e espinhos por todo lado sem uma explicação plausível... Outra coisa que me deixou meio sem ânimo é que o personagem é meio lento e o jogo não é tão desafiador assim. To com preguiça de traduzir o que escrevi -_- [hr][/hr] To the devs: The game itself is pretty well done, but still feels like a generic platfomer game... Sorry guys, I didn't really enjoy. I think the game assets doesn't really match with the food theme. I mean why the heck there is flying eyes with knifes tryng to hit you? There is times that you acidentily falls and survives from a "dirty plataform" and there is no way coming back, so you are forced to restart the level... Which is preety annoing. The main character is pretty slow to... i know he is fat but comon... In other hand, the game is (visually) pretty cute, especialy the foodie bear. I like the way the screen shakes the more he "fatten up". I see you guys put a lot of effort on this project and its preety cool! I hope you keep developing games!
The game looks great and has a lot of potential, but the difficulty of the stages feels inconsistent. Some levels are pretty easy, while others are surprisingly hard, which can make the experience a bit frustrating. It would be nice if the difficulty was balanced out a little more to keep things fun without being too overwhelming. Also, where’s the double jump? I only need one more item to collect it, but it’s not showing up in the shop, which is a bit confusing. Overall, it’s a fun game, but a few tweaks to difficulty and item availability would make it even better!
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It's a good game. However, It would be better if it were more challenging.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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