
Flame Keeper is a dynamic, action rogue-lite that sees you restore the Eternal Flame, stolen by creatures of shadow. Fight through a rogue's gallery of monsters in diverse biomes using fiery combat skills. No sweat for a lump of coal like you.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Turkish, Polish, Spanish - Spain, Hungarian, Japanese +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Sit Back And Relax...
Is it just me, or do all of this developer's games just kinda not work very well? Poor controls, janky scaling on an ultrawide monitor, game-breaking bugs aplenty? That kind of thing?
Je suis mauvaise à ce genre de jeu. Du coup j'ai bien aimé ! La DA mignone, le jeu pas trop punitif, les niveaux progressifs... Ca donne envie de progresser et d'y arriver ! Voici ma vidéo découverte (on ne se moque pas !) : https://youtu.be/RRpWAx6TC9o
Cute and engaging. The colors and visuals are incredible. I can NOT wait to play more!!
[b]Eu não recomendo porque eu não gostei.[/b] A história, embora tenha uma base interessante com os "devoradores de fogo/calor/luz" e somos uma espécie de guardião dessas terras, é bem esquecível. Pela primeira vez em bastante tempo eu só queria pular as [i]cutscenes[/i] para retomar o jogo, os diálogos não acrescentavam muito. A mecânica de vida ser a mesma que usamos para reacender as fogueiras é legal, as [b][i]boss fights[/i][/b] são divertidas, tem até um [i]tower defense[/i], porém as fases são bem repetitivas e esse processo de geração de mapa até me fez encontrar alguns bugs... Basicamente cada um dos "mundos" (são 3) tem 3 áreas com 3 fases cada uma delas, exceto pela última área que tem 4 fases devido a luta contra chefão. Infelizmente 2 delas são exploração puxada, a terceira é a defesa de base e a última é chefão.
Fun, unique rogue lite! Very wholesome concept, would recommend as a spooky season game :)
Nice idea but not very well executed, nice graphics and movement but the gameplay loop isnt good. I was also able to get all the achievements without progressing past the fourth stage / first stage of the second biome. I recommend this game if its on sale but could do with some big updates to make it more enjoyable
oyun baya hızlı eğlendirdi bence yeterli
成就容易,基本都是累计数量的成就,花点时间即可获得。 缺点:游戏中鼠标准心颜色和画面颜色区别不明显,经常看不清鼠标准心在什么地方,导致攻击方向错误。 累计点燃30个篝火需要通关游戏,可以用同一关卡反复刷,教程关好像不计数。
https://youtu.be/wwXfiQgaCQw Mixing a lot of systems in a undersized environment makes the play feel cramped and repetitive, especially due to the frequency of enemy respawns.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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