
A fast-paced Collectible Card Game focusing on the essentials, by a casual gamer for casual gamers! Easy to pick up, fast to play, and with no need to waste time on mastering the current meta, Final Stardust is a game for everyone who enjoys CCGs that reward skill, instead of min-maxing.
Modeled estimate, not a reported figure. How we estimate →
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About
Final Stardust is a return to basics for Collectible Card Games! It's built around fast-paced, five minute battles thanks to streamlined, easily understandable gameplay. Thanks to instant effects and positioning your monsters - or Planos - it's all about how you play the hand you draw, rather than mastery of meta and min-maxing your deck.
No overcomplicated effects. No special rules. Just you and your opponent, a stack of cards with easily understandable effects, and an endless variety of tactics to use. What matters is your choice here and now.
Mechanics are balanced to ensure fast paced matches that aren't decided in the first ten seconds by luck of the draw. You can always make a comeback with the next hand if you play the cards right, even if you're up against the wall. Worried about stalling? A set turn limit ensures each game wraps up quick!
You don't lose a battle to random chance or the opponent having a one-in-a-million combination of exotic effects. It's all about your choices in each match, making every win and every loss understandable. Once you understand the core mechanics with a few quick matches, it's all down to skill! Even when you’re losing, there’s always an opportunity to strike back and win!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun Fun Fun
The game itself is really good. BUT there are a few important things missing and flawed. -I wanna play against harder decks/opponents without these board conditions forced upon me. There is simply the option to turn it off missing. -200 Cards are not enough. Trading Card Games need a lot of variety for different decks. Here it falls a bit short. -So many times cards were played i didn's choose, (And Yes I definitely clicked on another one) wich is just incredibly annoying. The card selection process needs some fine tuning.
Endlich mal ein Sammelkartenspiel mit einem richtigen Deckbuilder. Kein Rouge-Like Kartenspiel wo ich nicht weiß, welche Karten in meinem Deck letzendlich sein werden. Was auch schön ist, es gibt keine Strafen wenn man mal verliert. Das Gameplay ist sehr interessant und es gibt einige mächtige Kartencombos. Wenn man mal nicht weiterkommt kann man auch Gold Stardust (Währung) farmen indem man den gleichen Gegner immer wieder herausfordert und gewinnt. In höheren Gegnerstufen kann man auch die selteneren Cards (Black-Cards) farmen.
played an hour and a half, to test the game out. Understand the reviews, feeling hard done by - but it is definitely value for money at 12.79. Not much of a story, just littie text cutscenes when you talk to the characters. Gameplay, is YuGiOh Lite with some Pokemon card game evolutions thrown in. Having played YuGiOh in the past, there is a definite place for something less complex in the market place. If I have time to play more, I will. I hope I see opponent play with more variety on the second island.
The game kinda need to be expanded upon, but the basis are here, it is a cool mix between Cardfight Vanguard, Hearthstone and Marvel Snap fot its gamrplay and Yu-Gi-Oh (human characters) and Pokémon (Card arts) for the visual style. It's also very easy to get the hang of the game, as the mechanics are quite simple (but can still be deep, with a level of deck building, obviously, and synergies between the cards, as in any good CCG). I hope that further updates will bring a multiplayer mode, as I think dueling your friends could be really cool. Also, do not expect the game to be perfect, it is from a solo dev, from what I understood, and CCGs are quite hard to balance, so the game might feel a bit clunky, but it's still pretty chill. There is not much pretention in this game, but it is still fun to play when I get tired of Maxx "C" in Yu-Gi-Oh.
If you like CardG this is easy to learn and chiller game. worth it even get thrill buying boosters with in game curenncy
es un muy buen juego de cartas, el unico problema a mi punto de vista es que no tiene online, o por lo menos no lo tenia cuando yo lo juegue
This is a silly little grindy thing. Don't expect a story other than "beat people at cards just because". However, I love these sorts of games, so if you are into trying to figure out cool builds in a card game, it's a fun time for a little while. Get it on sale though, for certain. Also; Player 2 - Turn 1: Kisu, Dark Chipairo, Kawaika. GG
Doesn't play past the character creator
Um dos sistemas mais chatos que já tive o desprazer de experimentar em jogos de carta.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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