
FINAL FANTASY XII THE ZODIAC AGE - This revered classic returns, now fully remastered for the first time for PC, featuring all new and enhanced gameplay.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 10.3Kreviews | 89% | — | $3M |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 940 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]今遊んでも古さを感じにくい戦闘システム[/h1] 本作で特に面白いのが、仲間の行動ルールを自分で組み立てる「ガンビット」です。簡単なプログラムを作るような要素があり、設定したルールに従って仲間が自動的に動いてくれるため、戦闘のたびに全員へ細かく指示を出す必要がありません。 前作『FINAL FANTASY X』と比べても、かなり遊びやすくなっていると感じました。昔のRPGにありがちな泥臭いレベル上げ作業を強く要求される感覚もなく、現在遊んでもそれほど古さを感じません。 [h1]THE ZODIAC AGEでさらに遊びやすくなった[/h1] 『THE ZODIAC AGE』ではミニマップが追加され、1人のキャラクターにつき2つのジョブを選択できるようになっています。オリジナル版からさまざまな部分が改善されており、これからFF12を遊ぶのであれば、かなり入りやすいバージョンだと思います。 [h1]マンドラーズの展開で評価が大きく下がった[/h1] [spoiler]一方で、マンドラーズを倒さなければならない場面には強い不快感を覚えました。 あれほどかわいらしい敵をわざわざ登場させたうえで、プレイヤーが倒さざるを得ない状況を作り、さらに倒した後のムービーまで見せてくる構成には、正直かなり腹が立ちました。 ゲームとしてよくできている部分が多いことは理解しています。しかし、私にとってはこの展開だけで作品全体の印象が大きく悪化しました。非常に個人的な理由ではありますが、レビューは最終的には個人の感想です。この一件は、本作に低評価をつける大きな要因になっています。[/spoiler] [b]現時点では、ガンビットを中心としたシステム面は高く評価していますが、マンドラーズ関連の展開によって作品全体への評価は大きく下がっています。[/b]
[h2] 파판12) 망국의 공주의 핵폭탄 찾아 삼만리 [/h2] 게임플레이 장점 - 그래픽 좋음 : 전작 대비 그래픽이 대폭 향상됨. - 액티브 디멘션 배틀 : 갬빗(조건 설정 자동 전투) + ATB + 심리스 필드 인카운터의 조합. 초반에는 신선하지만, 갈수록 플레이어가 직접 조작하는 맛이 떨어져 아쉬움. 단점 - 라이센스 보드: 스피어보드의 옆그레이드. 스킬이나 장비 분류(중갑, 경갑)로 해금하는 방식이라면 몰라도, 개별 무기, 방어구, 장신구 하나하나 라이센스를 얻어야 착용할 수 있다는 점은 납득하기 어려움. - 갬빗 : 액티브 디멘션 배틀과 잘 어울리는 시스템이지만, 상세한 세부 조건 설정이 부족해 불편함. 심지어 이 조건 항목조차 상점에서 일일이 구입해야 한다는 점이 불합리. 스토리 - 스토리 초반부터 전체를 관통하는 핵심 복선이나 매력적인 떡밥이 없어 초반부 몰입도가 떨어짐. (FF9의 지탄의 꼬리, FFX의 시간여행과 신 설정 등) - 왕도 판타지보다는 정치적 서사가 초반 비중을 크게 차지함. 후반부의 핵심 흑막과 주제인 '신과 인간의 역사' 역시 제대로 다뤄지지 못하고 끝남. - 주인공의 부재와 비중 : 이야기의 진행은 반의 시점이지만, 서사를 이끄는 실질적인 주인공은 아쉐임. 그런데 또 주인공 무브는 발프레아가 비중을 차지함. 비중이 다들 애매해. 캐릭터성도 옅어짐. 차라리 반을 렉스처럼 페이크 주인공으로 활용한 후 동료로 합류시키고, 아쉐를 명확한 메인 주인공으로 비중있게 했었어야함.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.11/day in the week to Aug 4 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 944 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好遊戲
Sou suspeito para falar desse JRPG. Para mim, ele é o melhor FF e o melhor RPG que já joguei. Lembro quando liguei o PS2, joguei essa maravilha e fiquei encantado com a música do menu e a abertura. Os gráficos eram lindos e fiquei fascinado! Depois, passei horas e horas jogando; para mim, foi como entrar no jogo. Simplesmente uma obra-prima. Sobre o combate, gosto muito dos gambits. Só queria que eles dessem mais variedade na versão do computador, mas, ainda assim, eles funcionam muito bem e é divertido ajustá-los para o combate. As músicas são uma maravilha e escuto sua OST até hoje! A história te prende muito bem e as caçadas são divertidas de fazer. Vale muito a pena a jogatina e a platina. Dou todo o meu apoio para quem não conhece essa maravilha jogá-la pelo menos uma vez.
Rein für den Nostalgiefaktor zahlt sich das aus. Diese triple/quadruple A games sind leistungstechnisch und qualitativ oft schlechter als dieses hier. Eines der besten FF Games das je erschienen ist und für mich das Beste. Auf Pc gibts zwar ein paar Probleme (Wireless Controller) aber nichts was sich leicht beheben lässt.
No es un mal juego como muchos dicen, he jugado casi toda la saga de FF hasta los que no son tan conocidos (Como el FF Mystic Quest de la SNES) y puedo decir que no es malo, tiene buenas ideas pero mal ejecutadas, la historia decae mucho al final pero puede ser entretenido por momentos, mi unica queja MUY grande que tengo es que desaprovecharon Ivalice y las diferentes razas que hay, y hasta pudieron hacer personajes principales mas variados, pero decidieron irse solo por los hume, 7/10.
Uno de mis juegos favoritos de la PS2, es una muestra del techo técnico de dicha consola. Tiene sus fallos, pero en general es buen juego. El mayor punto negativo es que esta versión para PC se crashea bastante al iniciar el juego.
NO LO RECOMIENDO, NO PIERDAN SU PLATA, IBA POR LA MISION DE PRADERA DE GIZA Y EL JUEGO SE CONGELA.... LO CERRE Y VOLVI A ENTRAR, ENTRE AL DESIERTO Y VOLVIO Y SE CONGELO.... CERRE, DESINTALE, REINICIE EL EQUIPO Y VOLVI A INSTALAR Y PASO LO MISMO, SALE "ERROR CRITICO".... EMPECE A BUSCAR EN EL FORO DEL JUEGO EN STEAM Y HAY MUCHOS MUCHOS MENSAJES AL RECPECTO, EL JUEGO TIENE FALLAS Y AUN ASI LO VENDEN... SOLICITE EL REENBOLO Y ME RESPONDIERON QUE NO, QUE NO ME DEVUELVEN NADA QUE POR Q LAS POLITICAS NO PERMITEN DEVOLVER LA PLATA SI SE HA JUGADO MAS DE 2 HORAS EL JUEGO, YO SOLO IBA POR 3 HORAS Y EL JUEGO APENAS ESTA EMPEZANDO..... ME ROBARON LA PLATA, PERDI MI PLATA Y NO ME QUIEREN RESPONDER..... CONFIE MAL EN ESTA PLATAFORMA.......... DECEPCIONANTE STEAM
Utter mindless game for the first 20 hours and in the midgame It gets fun for about 15-20 hours before getting stale again. Almost all fight has the same "key" gambit requirements which clears 99% of the game.
浪費生命又不有趣的遊戲設定 - 刷寶箱道具的機率實在很感人(時間是用來體驗有趣的事,不是一直來回走地圖刷道具) - 魔霧技連段的方式很吃運氣(要拿成就就是用時間X生命O在換)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 34K | 91% | $9.99 | |
| $5.9M | 23.7K | 88% | $11.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $2M | 14.3K | 95% | $6.29 | |
| $4.2M | 3.3K | 64% | $34.99 | |
| $859.9K | 4.8K | 79% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 7.2K | 77% | $19.99 | |
| $3M | 5.9K | 69% | $29.99 | |
| $3M | 8.6K | 77% | $14.99 | |
| $3M | 16.1K | 82% | $9.79 | |
| $3.1M | 7.7K | 83% | $14.99 | |
| $3.1M | 5.3K | 89% | $29.99 |