
FINAL FANTASY X/X-2 HD Remaster celebrates two of the most cherished and beloved entries to the world-renowned franchise, completely remastered in gorgeous High Definition & now available on PC / Windows!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−60% | 23.7Kreviews | 88% | — | $5.9M |
| $24.99 | 29Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
un remaster pluôt pas mal ça fait du bien d'y rejouer
Histoire tout simplement incroyable.
Good.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.56/day in the week to Aug 4 → 11.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Traditional Chinese*languages with full audio support
| $29.99−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
뭔놈의 게임이 버그 투성이지 화면이 멈추질 않나. 암전되질않나...
Well, as my 2nd turnbased FF game I think its fine. However after finishing it I've decided that turnbased FF isn't for me and would much MUCH M U C H rather stick with SMT/Persona gameplay. Regardless the game is good enough - the combat is better than 13 but that's a low bar (despite the fact that i actually prefer the characters and music of 13 more than 10). The story is also better than 13 but in every other aspect I prefer 13 somehow. I only liked Tidus, Lulu and Rikku in this game and everyone else was okay - Yuna for example just felt like an Aerith lite. Now as for the reason why I am indifferent about the gameplay: - skill tree, the skill tree is genuinely bad and so unnecessarily convoluted but at the same time SO SO SO limiting. I think the easiest fix would be to not have the grid system and just let you choose what you want freely or atleast separate the stat and ability grids. And the slam dunk would be to remove the locks because it yields nothing of value. Such a nothingburger system that limits the game for no reason. At most you can lock away "objectively" strong nodes. Let me customize without having to farm specific enemies and items. - customize mechanic, it's just so bad. Again, in order to craft upgrades which you want, lets say Strength 5%. You have to farm specific items that are so niche to find. And imagine the stronger percentage ones like 10% 20% and the unique ones. It wasn't executed well. It coulda been good. It just wasnt. At all. - enemies, a smaller complaint compared to the others but the enemy variety in the game is just mostly reskins. And the ones that arent reskins are usually nothing great. Those are my biggest issues with the combat, despite everything I really loved certain things like being able to swap party members instantly and whenever. Again, it's a much better combat than 13 because it's not just AUTO BATTLE simulator. oh and the final complaint i forgot to mention: the final stretch of the game (Sin to Yu yevon) is genuinely stupid and too much, sure it's cool especially the Braska Aeon fight but the amount of health each boss and phase has... is just baffling (to the point that I ended up cheating so i can get it over with.) Overall I really liked the story and some of the characters and despite the issues the combat was good enough. However this game is like i said going to be my 2nd and final turnbased FF game because I'm not a fan of either of their systems. I won't play X2 or atleast anytime soon. Despite being somewhat interested in what it is. 7/10 worth experiencing atleast, especially given the game's age. Seymour's lame btw ♥♥♥♥♥♥♥♥♥ what a snooze villain.
Eu gostei bastante, me lembrou os tempos de criança
Only played X and not X-2. But it was great
One of the greatest games of the PS2 era.
Love the FFX I don't really like the X-2
De los mejores de la saga, mucho contenido por delante y jefes opcionales duros de verdad. Ya no se hacen juegos así.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 6.5K | 59% | $7.99 | |
| $698.6K | 4.8K | 76% | $7.99 | |
| $2.6M | 8.7K | 89% | $14.99 | |
| $2M | 14.4K | 95% | $6.29 | |
| — | 2.6K | 83% | — | |
| $2.8M | 20K | 75% | $6.39 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 13.9K | 79% | $19.99 | |
| $5.9M | 4.4K | 67% | $59.99 | |
| $5.9M | 12.2K | 83% | $24.99 | |
| $5.9M | 16.6K | 80% | $19.99 | |
| $5.9M | 61.6K | 89% | $4.99 | |
| $5.9M | 8.1K | 68% | $24.99 |