
Cloud Strife, an ex-SOLDIER operative, descends on the mako-powered city of Midgar. The world of the timeless classic FINAL FANTASY VII is reborn, using cutting-edge graphics technology, a new battle system and an additional adventure featuring Yuffie Kisaragi.
Modeled estimate, not a reported figure. How we estimate →
About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 826 reviews with recorded playtime.
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
peak.
This was my first FF game and I'm obsessed.
Great combat system (I'm not really an arpg player and still find it more engaging than the classic turn-based one), excellent soundtrack (especially some interesting remixes of the classic tracks) and nice additions to the story. This game definately has the heart in the right place, looking forward to the next two parts.
재밌음 이지로하면 스트레스받을일도 없이 스토리보면서 하기 좋음
sehr passen zum zocken
Final Fantasy VII Remake is a game that excels in presentation. The story is great, the graphics are beautiful, and the soundtrack is outstanding. The side content is more uneven: the quests, supporting characters, and character development range from okay to genuinely good. The voice acting is also inconsistent. Some performances are excellent, while others are so overacted or awkward that they can take you out of the experience. My biggest criticism is the combat. Square Enix moved away from turn-based combat because it was supposedly too slow or boring, but I don't think they actually solved that problem. Instead of managing resources through menus, you're constantly building ATB by attacking in real time, switching between party members, exploiting enemy weaknesses, staggering them, and only then dealing meaningful damage. At its core, it still revolves around building a resource before you can do anything important. The difference is that it's now wrapped in an action RPG system that is less cinematic, less strategic, and more punishing when you make a mistake. Rather than creating something fundamentally different, it feels like they replaced turn-based combat with another resource-driven system that I found less enjoyable. Despite my criticisms, I enjoyed my time with Final Fantasy VII Remake enough to finish it. That said, I won't be picking up the sequels at full price. I'll wait for a deep discount, because there are plenty of game/RPG/action RPGs with much stronger combat systems that deserve my time and money more than this one and it sequel.
Amazing game and its the prelude. Even the character design are amazing
Aksiyon kısımları çok keyifli, hikaye de "ben bunu neden oynuyorum ki" dedirtmiyor, görseller de şahane. İndirimden 10 dolara falan bulunursa gayet alınabilir.
一般般吧,陆陆续续玩了两年了,感觉很难坚持玩下去,除了剧情和建模之外真的一般,但最为最终幻想粉丝可以试试
É o final fantasy que eu mais gosto, a historia é boa, jogabilidade boa, joguei ele tanto no PC quanto no Xbox Rog Ally e rodou bem.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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