
Cloud Strife, an ex-SOLDIER operative, descends on the mako-powered city of Midgar. The world of the timeless classic FINAL FANTASY VII is reborn, using cutting-edge graphics technology, a new battle system and an additional adventure featuring Yuffie Kisaragi.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 826 reviews with recorded playtime.
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] Прикоснулся к "великому" и теперь большое желание помыть руки [/h1] Эта игра просто переполнена геймдизайнерскими архаизмами буквально с прошлого века: - Игра держит тебя за полного дурака и любит рассказать что-то по два-три раза к ряду. - Игра постоянно отнимают управление и ограничивают твоё передвижение, погружение из-за этого около нуля. Особенно это раздражает в битвах с боссами когда скипаются целые механики из-за кат-сцен и прочих искусственных переходов. - Сюжет игры, как я понимаю, был в оригинале прост как палка и короткий и чтобы это растянуть аж на три целых игры, тебе подают его примерно по грамму за каждые десяток часов. Всё остальное время довольно наивные и детские филерные вставки не несущие в себя никакой ценности, и призванные только лишь с одной целью - отнять твоё время. - Игра тратит просто неприлично много времени игрока. Медленные анимации переходов от катсцен, медленные диалоги, куча чёртовых коридоров где надо протиснуться(просто из моих 29 часов примерно 2 я только протискивался по щелям в стенах, балках и лестницах). [spoiler] Да, да, я понимаю что это скорее всего из-за того что игра выходила на консолях прошлого поколения.[/spoiler] - Абсолютно аркадные главы типа поездок на мотоциклах, это просто неинтересно, вот буквально. Я вроде бы зашел в RPG сюжетную поиграть, хоть и с приставкой J вначале, но никак не в аркадный симулятор гонок с двумя кнопками. Если бы убрать всё то что я описал выше, то игра не потеряла бы и капли своей ценности, а только лишь приобрела, но стала бы короче на часов 15 и это было бы хорошо. Есть конечно у игры и плюсы: - Сносная боёвка - Сюжет последней трети игры тоже сносен - Качество кат-сцен и в целом графоний В общем игра вам зайдёт только если вы фанат оригинала и в целом любитель аниме и бесконечных кряхтений-вздохов всех действующих персонажей в каждой кат-сцене.
"Mi primo me hizo jugar al Final Fantasy VII cuando era chico." Qué meme noble. En mi caso fue literalmente así... y menos mal que le hice caso. Jugué el Final Fantasy VII original en su momento y quedó grabado para siempre. Años después llegué a Final Fantasy VII Remake Intergrade con bastante miedo de que no estuviera a la altura, pero terminó superando mis expectativas. No intenta reemplazar al clásico; lo homenajea y, al mismo tiempo, se anima a expandir la historia con una calidad impresionante. El sistema de combate mezcla acción y estrategia de forma brillante, los personajes están mejor desarrollados que nunca, la música sigue siendo una locura y el apartado visual es espectacular. El episodio de Yuffie es un excelente complemento que vale mucho la pena. Al final entendí que el meme tiene razón: todos tuvimos ese primo que nos insistía con jugar Final Fantasy VII... y tenía razón. Si jugaste el original, vas a disfrutar cada referencia. Y si nunca lo hiciste, esta es una forma increíble de entrar en uno de los mejores RPG de la historia.
克劳德本人,不必多说
good game too many buttons i get confused 8.7/10
,
It destroy my hear to say this because the story is so cool. I would say the the best sentence that describe this game is "Always more" but not in the content in the OP side of the bosses. When you got a strong boss that just use a certain form another phase starts and you are with no HP vs an enemie that is OPAF full life. No any balance betwin the characters and the bosses. You are a worthless peasant that is facing gods all the ♥♥♥♥♥♥♥ time. And the final of the game is a long corridor of OP bosses. Enemie are resistant to everything where a strong part must be balance with a weakness which is clearly not the case. The best way to balance it is to make items not using ATB. And the game would be a 1000 times better. I just can't finnish this game.
I grew up playing the original FF7. It was my favorite game for years. To say I was excited for a genuine remake is an understatement. I really wanted to like this, but it's just not good. Do yourself a favor, and just replay the original. 1. This isn't the complete game. It basically ends at the same point as when you'd leave Midgar in the original. This isn't news, but wanted that to be clear before buying. You'll almost certainly have to pay full price for each subsequent part when it comes out--probably $70+ for each. It's not worth the cost. 2. Somehow, the story honestly makes even LESS sense than the original. There's some cool dialogue and scenes that they add that are interesting, but anything related to the actual main story that's been added just makes everything less clear. Was the original perfect? No. But they would've needed to change very little overall to fix those flaws. Yet, they somehow made it worse. 3. The game has a new combat system, if you weren't already aware, and it's very... controversial, and for good reason. It's active action hack'n'slash, except it's kinda trash. Targeting is buggy. Attacks can frequently miss because of wind-up animations, during which the enemy moves. The ENEMY attacks very often having a homing/seeking effect, so dodging often feels totally useless (and, in many cases, IS totally useless). There don't seem to be any i-frames, so unless you time the dodge PERFECTLY (and I do mean perfectly inside a tiny window), the attack will stay locked onto you. The timing window is usually tied to the enemy animation, which most are not easy to see for a myriad of reasons (including too much visual clutter, which you cannot turn down), so their attack will track you AS YOU ARE ROLLING. Your attacks, on the other hand, do not have this effect. 4. You will FREQUENTLY get attacked from off screen. This will inevitably interrupt your actions. A lot. All the time. 5. There are very, very few opportunities to actually grind levels, which many of us older games like to do. Since our first playthrough may be our only playthrough, we'll spend time gaining levels so we have an advantage in the fights. But you really cannot do that here. It's not completely removed, but isn't neither a common nor easy thing to do. 6. The CGI cutscenes at the end somehow look worse than the in-game ones? Yes, the textures are smoother overall, and hair looks more like hair, but the in-game cutscenes look pretty good, and somehow their faces and mouth movements look... worse? This was such a great opportunity, and they somehow f***ed it up. Seriously. You have an entire generation of people for which this was such an iconic and beloved RPG, and yet so, so much of the feel of the original game was lost, in favor of mechanics and graphics that are meant to appeal to a different demographic. Seriously, if you're old enough to have played the OG, just play that. It doesn't feel the same. This isn't worth your time.
100% Perfect <3 Final Fantasy 7 remake is a MUST to play if you love RPG story games ^_^
游戏挺好玩的,这一作RE的剧情也很清晰明了,怪物的种类丰富,设计都很有特色。角色设计就更不用说了,非常优秀。不过有些地图真的鬼打墙,场景简直一模一样以为走错了花了好些时间,中途有些地方也想过弃坑,但打通后发现瑕不掩瑜,一部绝对出色的JRPG作品。
挺好玩的
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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