
Cloud Strife, an ex-SOLDIER operative, descends on the mako-powered city of Midgar. The world of the timeless classic FINAL FANTASY VII is reborn, using cutting-edge graphics technology, a new battle system and an additional adventure featuring Yuffie Kisaragi.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 52.9Kreviews | 87% | #58 | $8.3M |
| $39.99 | — | — | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2997 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sinceramente, esse remake me surpreendeu como poucos, o que já era esperado por ser a "mina de ouro" da Square a décadas mas vamos lá, a gameplay é rápida, fluida e os comandos são rápidos, o que deixa os combates dinâmicos e divertidos, os desafios que o game impõe vem mais de uma dificuldade pós end game, mas isso não torna o game menos interessante e muito menos "facil demais". O game também aborda uma aproximação mais cinematográfica mas esperada vindo da Square, mas boa o suficiente para não se tornar o game em um filme. A trilha sonora aqui é sensacional, mantendo uma fidelidade as músicas do clássico enquanto traz uma tonalidade moderna para as mesmas, o único "Negativo" que me vem em mente seria seu último capítulo, onde tudo ocorre rápido demais, é muita informação jogada na sua cara de imediato uma atrás da outra, essa é uma abordagem que acaba deixando a narrativa que já era complicada, ainda mais caótica, mas quando você consegue ligar os pontos (O que não daria pra fazer com somente esse game visto que a Square optou por fazer assim como o clássico, e dividir o game em 3 partes), se torna uma história sensacional e bem mais aprimorada para esse "novo" capítulo da série. Num geral, 8/10 excelente game, recomendo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 14.2K | 91% | $24.99 | |
| $8.3M | 10.6K | 82% | $24.99 | |
| $8.3M | 10.7K | 74% | $13.99 | |
| $8.3M | 110.1K | 95% | $2.99 | |
| $8.3M | 23.3K | 89% | $14.99 | |
| $8.2M | 13.6K | 65% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 7K | 89% | $17.49 | |
| $11.1M | 35.7K | 75% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $1.3M | 764 | 93% | $59.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #22, worst DE #92 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 37.89/day in the week to Aug 4 → 46/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $9.99−75% |
| — |
| — |
| #2 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Growing up, FF7 was one of the most influential games for me. The unforgettable characters, dystopian world, and slow unraveling of its mysteries completely captivated me. Because of that, I was incredibly resistant to playing the remake. I honestly couldn't get past the idea that its changes, such as the shift to a third-person perspective, the real-time combat, and a new take on the story, might ruin what I loved about the original. With the hype around the third and final game releasing soon (and some convincing from my brother), I finally decided to take the plunge. I'm so glad I did too, because I couldn't have been more wrong. FF7 Remake Intergrade is a freakin masterpiece. To start, the third-person perspective completely transforms the experience, making Midgar feel massive, alive, and incredibly immersive. Seeing iconic locations brought to life with such stunning detail gave me a whole new appreciation for the world. Seriously, looking up at the Sector Plates from Midgar's undercity as the sun's rays beam through the gaps is truly a sight to behold. The combat also surprisingly exceeded every expectation. While I still think a modern turn-based system could have worked wonderfully (think Clair Obscur: Expedition 33), the blend of real-time action and tactical decision-making here is awesome. Swapping between party members, managing ATB, slowing time to plan your next move, and building your team around major encounters creates a combat system that's exciting, rewarding, and surprisingly strategic. Most importantly, the story remains faithful to the original while expanding on it in meaningful ways. The characters are treated with tremendous respect, relationships receive much more depth, and the new story elements feel like genuine enhancements rather than unnecessary changes or filler. Expect more Sephiroth, meaningful additions for Aerith, and much more development of Cloud and Tifa's relationship. Super cool stuff. I went into this game expecting to be disappointed and finished it wondering why I waited so long to play it. Whether you're a longtime fan of the original or new to FF7, this remake is a masterpiece. If you're a fan of the original, this is an absolute must-play. More importantly, beyond my nostalgia, it stands on its own as one of the finest RPGs I've played in years.
再也不想用键鼠玩飞镖了~~~~~~~~6镖是极限了~
SE我不玩了你把杰西还给我😭
Base game 🤩🥳💪🤗 -> Intergrade DLC 😳😖😭
paok
蒂法永远的神!
Super fun.
Muy divertido e interesante
原作よりさらにあほゲーと化してるww
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.