
Cloud Strife, an ex-SOLDIER operative, descends on the mako-powered city of Midgar. The world of the timeless classic FINAL FANTASY VII is reborn, using cutting-edge graphics technology, a new battle system and an additional adventure featuring Yuffie Kisaragi.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 52.9Kreviews | 87% | #47 | $8.3M |
| $39.99 | — | — | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2997 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
juegazo
No xd
玩了几遍旧版再玩重制版依然感觉很不错,非常值得入手
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #19, worst KR #74 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 37.89/day in the week to Aug 4 → 46/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $9.99−75% |
| — |
| — |
| #5 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
They took 4 hours of gameplay and bloated it to 30+ hours. Any sense of urgency is ruined by the fluff.
神作
Muy bueno a pesar de no ser un juego de rol de ataque por turnos como la saga solia serlo (como si lo es Persona 5 Royal por ejemplo). El nuevo sistema de combate esta bien logrado. Graficos excelentes y bien optimizado.
好玩好玩 虽然我是手残党 ,但是磨磨还是能打过去的
Un Colossal che va a ricostruire e rimodellare FFVII mettendo in campo tutti i mezzi economici possibili, personalmente una cosa positivissima non avendo mai giocato l'originale (probabilmente non l'avrei mai recuperato). Si vede che è solo il primo di una trilogia che va giocata per intero per avere una trama completa e soddisfacente, comunque il punto di partenza è ottimo, con l'introduzione e costruzione di personaggi memorabili. Sicuramente sono proprio i personaggi il punto forte, con una narrazione e dialoghi tra gli stessi che ho trovato molto migliori rispetto allo standard dei jrpg (esempio: Tales of...). Scarrellata di altre note positive: - musiche stratosferiche (voto 10 su 10 a mani basse) - Draw distance importante, che restituisce una vista completa di Midgar in diverse occasioni - ripeto personaggi perchè anche i secondari mi sono davvero piaciuti dalla costruzione al design, fenomenali i vestiti e l'estetica - grafica di alto livello - grazie per la possibilità di velocizzare le scene di x1.5 Scarrellata di note negative: - per i nuovi giocatori come me di FFVII ci sono un po' troppe domande senza risposta, con alcuni punti che anche se siamo in una trilogia sarebbe stato preferibile ricevere un approfondimento. - certi combattimenti frustranti per i troppi stun vista la concentrazione degli attacchi nemichi sul personaggio comandato. Anche la lunghezza di alcune battaglie con un ripetersi delle azioni cura, danno, cura, danno... - le missioni secondarie, essendocene poche, potevano inventarsi qualcosina di meglio. Però niente di tragico. Per il resto il combat system l'ho trovato abbastanza mid, sufficiente ma non eccezionale, però può essere colpa mia che non l'ho padroneggiato come avrei dovuto. Ora giocherò INTERGRADE, in futuro recupererò certamente anche Rebirth
喜欢克劳德,蒂法,爱丽丝,可爱三小只
玩过原版,虽然剧情都忘得差不多了,总体来说还是非常满意的,第一部在小游戏上没放飞自我,玩下来感觉还算可以接受,唯一的问题就是,有些BOSS是真的很粪很难,跟王国之心一个尿性,不愧是同一个人监督的,顶着串流延迟打过去更是要命,老实说,我现在觉得核心危机重聚玩起来更爽
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 9K | 89% | $17.49 | |
| $11.1M | 35.7K | 75% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $1.3M | 715 | 94% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 17.4K | 86% | $19.99 | |
| $8.3M | 14.2K | 91% | $24.99 | |
| $8.3M | 14.6K | 81% | $24.99 | |
| $8.3M | 17.9K | 94% | $19.99 | |
| $8.3M | 10.7K | 74% | $13.99 | |
| $8.3M | 110.1K | 95% | $2.99 |