
The Unknown Journey Continues... After escaping the city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant, expansive world in this standalone entry of the FFVII remake trilogy.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 725 reviews with recorded playtime.
Reviews
Themes across 723 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Got a lot of flaws. Better than Persona 3 though ennit.
Never heard of final fantasy nor played original ps 1 ff games before, and now i'm hooked
Yes get this if you plan to play through the remake trilogy. However, I have a some of gripes. First, I'm 88 hours in and only on chapter 9 out of 14 I believe. A third of this game length could be cut if they got rid of all the standard MMO "go do this side quests" that really have no bearing on the storyline other than fluff. Second, Gongaga is a complete mess. The MMO side quest are unique here and extremely tedious. I had to do over most of them two or three times. Also, the navigation in this zone is awful. It's a maze with no real reference because everything is just green in every direction. Also once you think you have everything mapped, the chocobos add a whole upstairs, platformer jump pad puzzle area you have to try and navigate as well. Third, Chadley is the most annoying character in a game ever. Constantly interrupting after every bit of progress. Wouldn't be that bad if he didn't cause you to freeze in your tracks or wait for his poorly synced dialog to catch up. I just mash skip through all his interactions now. If this game was more streamlined like the Remake was, this game would be a 9/10 all day. But I can easily see me having 130 hours in by the time I finish this. If i ran straight story missions only, I'd probably be done by now.
最终幻想7重生是我玩得最长的一部游戏,尤其是第十四章忘却之都,爱丽丝的死让我久久不能释怀。其画质及其游戏玩法应该在游戏行业都属于领先。只希望最终幻想7启示录能够快点发布,并且希望爱丽丝能够回归,即使不能以肉身参战,哪怕就是以灵魂参战也好。爱丽丝的死是我心中久久不能释怀的一道伤疤,我也感慨,如若克劳德再遇见这样善良的女生,愿他再也不会错过爱丽丝。 Final Fantasy VII Rebirth is the game I have spent the most time of mine playing in all games I purchased on Steam. Especially the Alice’s death which makes me impressed in the Capital of Oblivion in the chapter 14.The graphic quality and gameplay should be the pioneer in the game industry. I only hope The Final Fantasy VII Revelation can be published as soon as possible, and am eager to expect Alice to come back. Even though she can’t take part in the combat in the form of real incarnation ,I still hope she can do it in the form of soul. Alice’s death is a trauma which is hard to heal in my heart and can’t relieve easily. I also sigh, if Cloud meets such a kind girl just like Alice next time, I hope he will not miss her anymore.
Ainda não terminei, mas já da para dizer que é um ótimo jogo assim como foi o que veio antes desse, trilhas sonoras incríveis, gráficos muito bonitos e a história junto ao bom desenvolvimento de personagens prende e faz querer jogar mais. O único ponto negativo é que mesmo com uma boa configuração e uma boa taxa de FPS, ainda assim o jogo em alguns momentos tem pequenos travamentos e quedas de frames, não foi o suficiente para estragar a experiência, mas vale citar.
I was skeptical when i saw the player review is mixed. It is true that there are too much mini-game, most are optional but for completionist its more or less mandatory to experience the full game. Still most of the mini-game/side quest are enjoyable. However some are truly gabage, the chicken feed one for example. If the quest itself is forgettable at least pair it with companion narrative to at least reward you with something. Like the seashell quest, there's nothing to the quest but you get to hear some banter from Aerith to make it feel somewhat alive. Proto-relic on the later part of the game is just meh. Queen blood is fun, wish the boss is more epic. Fort condor is nice. The AI robot is too much hassle, better just have Chadley custom program. My main complain for the mandatory part would be Gongaga is so hard to navigate. So many ledges and convoluted jump pad. They should make it like Cosmo canyon where you jump then you can glide to where you want to go. Another part is Cait Sith solo adventure, I don't really invest into having him solo fight anything. For me he's more of a support buff with decent magic cast damage. His ATB is slow and movement is lack luster. The level mechanic is throwing boxes is so stupid and tedious. As for party member aspect, I think Aerith in Rebirth is abit too slow in term of battlefield movement. She never able to move out of AOE attack and the auto attack animation is taking forever. I remember in Remake she somewhat playable with huge magic damage pay-off. At least we have Yuffie to substitute the magic damage department with high ATB speed. Tifa somehow forgot how to deal with flying unit compare to Remake. Maybe it's just the way I use her but her attack damage is lower than Cloud, in Remake I felt she sacrifice magic damage for higher physical damage and so he have her place in the party. Now Cloud just outshine her in all aspect and so there's really no point to use her kit other than stagger damage boost. Yuffie pretty much carry the whole team, she is fast, can hit everywhere with both magic and physical damage. With fast ATB spam prayer for free heal. Red and Barret pretty much serve the same role as tank/healer. Still recommended, the game is fun with enjoyable companion. Would be great if while exploration the companion would have occasional banter like BG3 not just silently follow you around.
Visualmente hermoso, el gameplay es de lo mas clean que he visto nunca, y fua, la historia 10/10
El final me hizo llorar. No puedo esperar a la última entrega.
barret หล่อเท่
흥미진진한 스토리! 멋진 연출! 하지만 좋은 스토리 게임에 오픈 월드 요소를 억지로 결합한 듯한 느낌이 드는 오픈 월드 시스템. 부가적인 요소가 너무 많고, 미니게임 같은 요소도 불필요하게 많다고 느껴짐. 여유 있게 이것저것 하는 걸 좋아하는 사람이라면 매우 만족할 듯? 서브 퀘스트를 열심히 하다가 지쳐서 중간부터는 스토리 위주로 쭉 밀었는데, 전부 다 했으면 플레이타임이 60시간은 됐을 듯...?
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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