
The original FINAL FANTASY IV comes to life with completely new graphics and audio! A remodeled 2D take on the fourth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 61 reviews with recorded playtime.
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A notable step up for in terms of storytelling and it's "cutscenes". Gameplay is always hard to judge with these earlier Final Fantasy titles so I'm going to say that the combat is better in some ways and worse in others but overall probably moving in the right direction. Limited combat options for what felt like a large portion of the game but enemies were more engaging and required more specific strategies than just throwing your strongest combo at everything. Pretty decent cast of characters, just wish they didn't rotate out so quickly. Music is always strong in these games and this one is no exception. All in all, this Final Fantasy is notable for it's focus on a deeper story and deeper characters and I think it's a pretty solid first attempt for this series and it only, mostly, goes up from here. Easy recommendation.
今晚月色很美,风也温柔~ [h1]美术:8/10[/h1] 整体画风越来越偏向欧式,主要表现在角色上。个人其实不太喜欢,但客观来说,美术是越做越用心了,尤其可以从主角从暗骑士到圣骑士的转变看出。 [h1]音乐:9/10[/h1] 爆了, 爱之主题曲、月光、大地图的主题曲都是很抓耳的音乐。 [h1]剧情:8/10[/h1] 主观来说,槽点满满。客观评价,和二代相似的王道主题,主角从暗到明,牺牲了不少队友(虽然都是假死),好就好在最后结局是世界和平大圆满。槽点比如凯因这个二五仔多次反目结果最后还活成真主角团了,高贝扎竟然不是最终BOSS甚至还是主角的哥哥,最终BOSS又突然冒出来一个由邪恶而生的月之民。但说实话这剧情设定在当年很前卫了。 [h1]主要玩法:7.5/10[/h1] 是二代和三代的结合,并且是最终幻想系列首次推出即时回合制,方向是很前卫的,但实际上初次尝试做的有点一坨,或许跟数值做的差有关,感觉即使和等待的差别不大。 [h1]系统&交互:7/10[/h1] 复刻版的修改器爆杀3D版就不细说了。 感觉本作数值做的有点差,怪物防御太强,主角团的成长数值后期跟不上得靠装备堆,而且随着剧情主角团又频繁地变动成员,虽然是为了剧情需要,但其实挺割裂的,因为最终打BOSS的队伍早就是定好的,有的角色就是用不到,那角色限定技设计出来的意义就有点不明所以了(杨的踢击很好用,但是最终队伍没有物理群攻) 再说一下装备和道具系统,装备释放魔法伤害大砍,而且最终的最强装备依然是要靠刷稀有怪的,以及生命值、MP上限也要靠刷怪,这还不如做成二周目有隐藏地点可以买对应道具,硬拖时间真的不是什么好机制。(虽然有强制遇稀有怪的道具优化) [h1]其他&锐评[/h1] 这作玩起来压迫感十足,不过不建议刚接触JRPG的朋友尝试,剧情比较看人,成长和装备系统会让你前期和后期都有点难受。
The first entry to the series to have an actually good story. Gameplay-wise, it's still rather bland.
Cecil too cold
very nice game like the story good
Peak game
This remaster is absolutely glorious! I did not think improving on the SNES version would have been achievable, especially when nostalgia is factored in. But, thanks to the multiple added creature comforts, that's exactly what this game has done. 100% this game NOW!
good
What a jump in quality compared to the previous games, this was such a big jump in terms of everything especially story and characters I actually felt connected to the cast and Cecil is quite goated.
Very good, enjoyable game. Simple but likeable characters, very pretty art and easy to follow story. VI and VII are definitely deeper games, both gameplay-wise and story-wise, but I found this game's simplicity to be its big strength.
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Trends
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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