
A true, FIRST VR Street Fight! You’re just a regular guy, doing your best to get by, but you made your choices and now you’re in debt to the mafia. The only way you are going to save yourself is to fight. Prepare to engage in combat with no limits, no rules. You fight to win, you win to survive.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very modern and thoughtful fight, I am not particularly a fan of games of this genre, but this game suited me both for the price and the idea
If the developers want input they should contact me and I'd provide feedback. In a nutshell, the concept of the game is the only worthwhile part. The mechanics are completely unrealistic and totally not responsive. It's waaay too easy and punches are thrown and then land out of sync in totally unrealistic ways. I beat the entire game in less than 20 minutes, first try (and you probably will, too). The developers should try to get in touch with whoever made Thrill of the Fight. Those mechanics are the best I've experienced. I would not by this game unless some major work is done to improve the realism and responsiveness.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Leider funktioniert die Mechanik überhaupt nicht wie man es von einem Kampfspiel erwartet. Man kann einfach wild mit den Händen rundern und gewinnt dann ein Match. Grafik furchtbar, Steuerung auch! Meine Kuratorseite: https://store.steampowered.com/curator/30155555 Meine Steamgruppe: https://steamcommunity.com/groups/voodoode https://www.youtube.com/watch?v=h91OgPnvQzI
My first such acquisition of the VR genre, what I can say is very impressive, the very thing is to stretch the bones after long hours of sitting games, the price does not bite, the schedule of norms, I advise you to buy
Shows great potential, a lot of ideas are still needed to change this from a demo into a full game though. The game itself seems fun and playable, its the complete lack of anything that's the current issue, but hopefully the dev's will put the time in and make this into something entertaining and satisfying
very cool game! most interesting! worth the money 100% I think it will be more interesting than cs
I think there's good potential in Fighting Clans, and would encourage supporting it. Thoughts and recommendations in detail here: https://youtu.be/gcNDX-lUDMc Played on Oculus Quest, using Virtual Desktop to Stream.
Не плохая игра, мне понравилась графика, геймплей. Подойдёт для тех, кто хочет размяться.
Purchased a while back but never got the chance to try it out. I played it for the first time and worked up a sweat! Unlike others whom may be seeking something more official I enjoyed the experience for what it is. If you are looking for a professional boxing type venue this is not it. However, if you just want to throw hands and get a nice workout by all means give it a try. I had a good time regardless of the small fight roster. I play games for fun so I don't put too much weight on theatrics. I recommend it for what it is. Played the campaign mode with my Lenovo Explorer WMR and motion controllers so it will most likely work with other WMR VR headsets.
I only need 5 minutes to see how bad this game is. First off, there are only 3 settings - Texture Quality, Post Processing Off or On and Effects. No sound, no shadows, shaders, model quality, no control remapping - nothing. Secondly, there's no indication that the "other" modes aren't there or anything. You try to select them and nothing happens - so why not put a note saying "These are not in the game yet"? Now, into the fighting - you are thrown in with no tutorial, no guidance, nothing. You have to figure out how to play this game yourself. So there's me, wondering what do I do? I use the left stick, I can't move, I use the right stick, I can't turn around??? How come the enemy gets the ability to go around me but I don't get that same luxury? The indicators of whether or not you've done damage or how much aren't there. You punched him but... Did it hit him? Did it hurt him? If so, how much did it hurt??? Then, there's the controls. You are not told what each button does but when you use it, it's still confusing. The only thing I figured out is that the face buttons on the right controller do a right kick (a detached foot comes up) and for the face buttons on the left one, you do a left kick. But both buttons work - is one a lower kick and a higher kick??? There's really no way to tell since it happens so fast. Then there's also the indication that you are "tired" which is just a heavy breathing noise. Not sure how I'm meant to tell at what point I can't kick/punch, but apparently I'm meant to. It also appears to be abandoned by the devs, who are updating a new game that they've released instead of finishing their current one. Overall, I'd say this could be fun with polish, clear guidance and better design, but in the end it lacks all of those.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $72M | 62.2K | 96% | $23.99 | |
| $3.1M | 2.9K | 97% | $20.09 | |
| $44.3K | 83 | 89% | $14.99 | |
| $3.9K | 5 | 80% | $19.99 | |
| $1.2K | 8 | 0% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6K | 99 | 67% | $4.99 | |
| $10.6K | 99 | 77% | $4.99 | |
| $10.6K | 66 | 61% | $4.99 | |
| $10.6K | 94 | 94% | $3.49 | |
| $10.6K | 175 | 80% | $1.99 | |
| $10.6K | 55 | 95% | $7.99 |