
Devader is an intense 90's-style twin-stick shooter, complete with crazy old-school bosses, powerful strategic abilities and multiple endings. Upgrade your robot with nukes, shields, turrets and more to exterminate the relentless invaders.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Russian, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Addictive, intense and hypnotizing ! That's how i can describe Devader in three words. 😄 Right after getting the game i ended up playing it 15 hours in four days, so for someone like me who's pretty stacked with way too many games to play it's a good sign ! It's such an awesome game, quite hard and challenging but so rewarding once you complete a tough level. The artstyle and graphics are beautiful with gorgeous 2D sprites mixed with 3D elements. Devader is probably one of the the most visually intense game i ever played, it's ecstatic. The music also fit the gameplay really well, when playing it's like entering another trippy dimension lol. Gameplay wise it's simple but hard to master, it's fast paced and there's depth into it. Controls are responsive and precise, performances are rock solid with smooth unlocked framerate. It's really challenging, it does takes skills, non stop action with a bit of strategy ! You can chose different perks and skills for your devader, it's really satisfying to see it evolve into an unstoppable killing machine. 😈 The game offer great replay value, depending on your performance the levels are subject to change. Overall it's an absolute blast to play, i had way more fun playing this game comparing to another similar title (chippie). Devader is more fun, more forgiving and more respectful to your time IMO. I absolutely recommended the game to any twin stick shooter players and also bullet hell fans. Really a great indie game, congratulations to marcgfx for making such an amazing game. SAVE THE MATRIX ! [h1]Rating 7.5/10[/h1] [url=https://store.steampowered.com/curator/38118731/]Click here to follow my curator if this review was useful to you.[/url]
[b][i]Review copy provided by developer[/i][/b] It’s hard to make a twin-stick arcade shooter worth sticking with, honestly. I talked about it a bit when I tried Tesla vs. Lovecraft, how the game feel and sense of power are so key to making the experience worth sticking with. Beyond that, though, you can get a lot of mileage out of unique elements like combat mechanics and foes. Devader has a solid basis for its action, and some neat options for upgrades added to spice things up a bit. But it’s the enemies that really steal the show here, from the nigh-countless hordes of mechanical walkers to the massive, spidery crawler to the unfathomable projections of primal force. It’s one of the few arena shooters I’ve stuck with just to see what it could possibly throw at me in later levels, because the scope of these creatures can get plenty wild. All that remains of an advanced alien civilization lies locked away in a cluster of hexagonal vaults. Your ship answers an automated distress call from the site to find the Krin, a mysterious alien force, bearing down on this final bastion. Fortunately you came prepared, deploying your heavily-armed Devader unit to the surface to ward off the attack. You’ll have access to all kinds of weaponry, turrets, bombs, and more in your struggle, and you’re going to need every bit of kit you can find. The Krin are swift, relentless, and bewilderingly varied in their approaches to destruction. Survive long enough and you’ll get access to powers that can devastate whole armies, just in time to have unearthly armies bearing down on you. From the moment you touch down on the planet, you’ll be beset by countless foes appearing from everywhere. The arena is always the same, a barren patch of land marked in the center by the mysterious core. It’s your job to wipe out the invaders before they destroy the entire core, across 49 waves of potential annihilation. Every seven or eight waves you’ll get a little respite to add skill points to your build an unlock a new power, all the way up to the final engagements. This one consideration, introducing new abilities consistently through the game, does a lot to keep motivation high as the battles get trickier. They’re really neat powers, too, like choices between tactical nukes or EMP blasts, assault drones or shield units, or giant glowing balls of destruction or healing. Devader also doesn’t want you to get confused in the face of all these build options, so it helpfully describes everything offered to you and even lets you know which choices are good for novices or experts. By the end of the game you’ll have multiple guns, missiles, drones, deployables, and battlefield features to keep track of, so the detailed tutorial text is a welcome sight. The game can get pretty messy visually as well, much in the way something like SYNTHETIK does with its garish colors, blast marks, particle effects, and so on. Thankfully the controls are tight and responsive, and your targeting reticle is bigger and more garish than anything else. Threats tend to be pretty clearly telegraphed, especially during the more bullet-helly segments, which is another plus. As solid as the gameplay mechanics are, though, it’s the enemies that are the real highlight of Devader. You’re starting out with a pretty interesting look anyway, with the hexagonal core and the chunky machine you’re piloting. Early enemies are mostly mechanical spider-walker things in huge numbers, but your foes are going to get very weird very fast. You might see colored balls pouring into the arena only for them to sprout dozens of legs and start skittering around. Ominous segmented creatures will fall from the sky, spewing dense patterns of starry energy. Sentient black holes, massive energy rings, and screen-filling amalgamations of tentacles are all enemies you might face if you get far enough into the waves. There’s an almost Evangelion quality to foes, especially bosses, where you may be left wondering how these creatures could function or even exist, and marvel at their bizarre nature as they take action against you. Beyond the creativity of the enemies and some of your upgrade options, Devader is a pretty standard twin-stick game. The waves are randomized a bit but a good run will take you less than an hour to run through, leaving little but the different difficulty levels to challenge you. Seeing new monsters and trying new builds is certainly fun, but longevity may be an issue here if discovery isn’t enough of a motivator. Still, I can’t easily dismiss a game with such neat foes and solid gameplay, and neither should you. For intense action and spectacle, Devader is one of the better arena shooters out there, and is definitely worth a look. Did you enjoy this review? I certainly hope so, and I certainly hope you'll check out more of them at https://goldplatedgames.com/ or on my [url=http://store.steampowered.com/curator/11322459/]curation page[/url]!
A brilliant concept mashup of strategy/bullet hell that offers an extremely challenging experience.
Can't recommend to Big Sur MacOS users unfortunately, crashes to desktop very frequently to the point of not being able to progress cuz can't make it thru a mission to get to the autosave. Really fun shooter with rpg-elements from what I've been able to play tho, I'd likely recommend to users not playing on Big Sur MacOS.
Co-op bullet hell defense with leveling and upgrades. Fight giant robot spider tentacle bosses with lasers. Yell at each other to cover the flanks. Excellently difficult and quite a lot of fun. https://youtu.be/5YdQUJzdbd8
This is a bizarre and interesting twin-stick shooter. The enemies are weird and varied, and your methods of fighting them require a good amount of thought and action. If you like this kind of game, it's worth full price, and a steal on sale.
Top-down shooter avec de magnifiques visuels, des ennemis originaux et un système d' upgrades très varié. Se joue très bien avec un ami, que se soit avec un controlleur ou souris et clavier.
Before buying this game i was not sure what i was getting myself into until i seen a demo available for it, which i thought what the heck lets give it a go as i had nothing to loose. After a very short time completing the demo it was enough for me to decide is this game any good or not?. And it was a yes for sure and could not hit the add to cart button fast enough and download it, but i purchased it very late in the evening and did not really much time at all to play it as i had to be up 5.00am for work. So its a arcade twin stick shooter with some extra play mechanics thrown into the mix to keep things fresh to, which it does very well. The last time i played a good twin stick shooter as good as this or close was Assault Cactus which is very good to. But what this has above that is 100 levels of pure madness and all out bangs and booms with a thumping soundtrack to boot, which some say the music is ok and not great, but i would disagree on that one. So the main object of the game is to protect the matrix which is a building in the middle of the map, and 100s of smaller robot spider type enemies are your main concern keeping them away by shooting them before they reach it or do to much damage to it.And if you thought that was it well no its not to be honest, as theres literally loads of other enemy types attacking it the further you progress like the smaller robot type spider things but new enemies get introduced to.And if that was not enough theres the mutations which i call them which come in all shapes and sizes to.These for me look amazing and dont look anything like the normal cannon fodder you will encounter, and look awsome to be honest and well animated the way they shift around the play map.Oh did i not tell you! , theres a even bigger and greater threat to with the good old bosses to take out at the end of a map or level ect, oh boy these are a threat just on there own and look nothing short of amazing like the smaller mutations i call them but far far bigger and take far more damage to kill to.Just to give you a little idea what one is like early on, well its a sort of giant squid type thing which looks amazing and ive also seen a giant spider thing on some youtube videos which when i seen it i thought wow and a couple swear words thrown in to.These evil beasts really are show stoppers, but thats not to say the normal cannon fodder is not as there well animated to, and i really cant wait to see what horors await me further on in the game. So weapons to try and keep the bad guys at bay which ive seen so far are spread weapons, normal shot,nukes,rockets and a few other faster powerful ones.So i have not seen that much at the moment and look forward to more introduced to. Every map or level you complete, before you start the next one you can pick to perks every time you can keep upgrading which is a hard choice but down to the player which one they feel is more important to them, but adds even more depth to the game. You can also deploy attack drones as well which is a cool twist and you can even add a perk to them to if you think they are more important to you and not just yourself.But theres so much to discover in this game ive seen and heard which i have not even scratched the surface so far due to limited time to play games full stop, but oh boy i will be playing this when i do. The asking price for this game is amazing to be honest with the amount of game you are getting for it, and i highly recommend it to.This is one of the best or if not the best arcade indie twin stick shooters ive played this year, and at full price i was more than happy to pay it. The developer or developers so far have been so nice and very open to game changes or fixes as long as it does not change the core gameplay which is understandable as thats what the game is a twin stick shooter.I could go on all day about how good this game is, but as from writhing this i need a shower and cook tea lol. If your still on the fence on this after my review then give the demo ago first even though its short, as it will give you some ideal what the game is all about. But the developers or developer are so talented and creative with this game and i really hope theres some payed dlc on the way in the future as id be happy to pay it to, or even a Devader to as well. Thanks to everyone for reading this rarther long review and give the game a go to. Oh and i just want to say thank you developer for making such a awsome game so far. Kind Regards everyone. P.S Sorry for the spelling mistakes as i was hammering the keyboard fast.
What an amazing, challenging game, I have completed level 4 to let you know, your first play through probably won't get you to win the game, as Normal difficulty can strain even the most mature of Crimsonland/10tons games, players. Very cool graphics, Fantastic soundtrack, Alien Gore, everywhere. You definitely leave behind the trail you set. Core gameplay: Lots of shooting. You can choose to spare ammo, you have a chest cannon, you can pause shooting for 1.5 seconds to do a power-shot and it pierces a few small units. Your right click establishes base items - hedhehog bunkers- like from command and conquer generals, and you can hold right click for 0.3 seconds to transform these hedgehogs into attack turrets. Enemies do target them, you are protecting your defense structures, and your core. Each level has multiple waves. You can use Shift to deploy a supplies pack where your cursor is on the map. On demand. Watch your cooldowns in the bottom left, Each level finish, you choose 2 upgrades, no extra amount per level up, standard 1 slot/per item level up. it can include -1 second missiles cooldown, - increased damage- increased ammo, It's really informative, because it shows you the current value, and what it will become, if you choose that upgrade. You have a minimap guiding you around your core too. Very useful for finding any of the 'hidden' or non-visible enemies remaining on the map. Check out the first 30+ minutes on my youtube: https://youtu.be/IjNS6EIBdlE
難易度ノーマルをコンティニューを駆使して何とかクリアしました。難易度ノーマルでもかなり難しかったです。 弾幕のシューティングゲームが好きで、どうやってクリアするか考えてプレイするのが好きな人にお勧めかもしれません。 日本語への翻訳は一部のみです。説明文が英語のままの部分がかなり残っていました。人によっては操作方法が分かりずらいかもしれません。
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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