
A COMMUNITY CREATED Hack'n Slash RPG where players can team up and tackle exciting adventures made by other community members in our in-game Adventure Construction Kit - It's DIABLO meets LITTLE BIG PLANET!
Modeled estimate, not a reported figure. How we estimate →
Media

About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
игра класс!
1~2P 支援手掣 不含中文
wowowo best game ever i love playing this game with my lilbubba Max
This is the only game in my 10 years of 24-hour charity streams for Extra Life that has made me fall asleep.
Fight through player-generated levels. The controls are kinda clunky and it's easy to get stuck in some places. Inventory management is also somewhat clunky.
A fun and satisfying game while it lasts, but there's definitely a point where progression feels empty. It's here for a good time, not a long time.
TL;DR: Failure is too punishing, success is unrewarding. I liked the idea of this game enough to keep coming back to give it another chance over the years, but ultimately, even after almost 20 hours, I just couldn't find the fun. There are literally only 3-5 levels made by the devs, if I recall correctly. Every other map is made by the community. And there doesn't seem to be any real curation by the devs, so it's hit or miss trying to find quality levels. Even when you do find the fun and interesting ones, they tend to be harder and time consuming, and if it's even slightly too hard and you run out of lives and don't complete the level, you get absolutely zero XP gain (so it's no easier on subsequent attempts), and all your time and effort were for nothing. They introduce you to the dragon fight very early, requiring you to use a consumable (which you earn from completing levels) to attempt the battle. On my first attempt the dragon shot fireballs at me from off the screen and instantly killed me. I didn't even get a shot off at it. I didn't even get to see it. So I did another level to earn another scroll and tried again. I managed to survive a few seconds that time and did a few points of damage to it, reducing its HP from 1,000,000 to 999,99X. This is obviously intended to be hard and something you make gradual progress towards as you play, But in order to fare better you need to be able to level up and get better loot, and in order to level up and get better loot you need to complete levels. But the "easy" maps are low quality, or just don't give much XP, gold, and loot, so it gets boring doing them. And on the "hard" maps you run the risk of dying and not getting anything. If I could keep my XP, gold, and loot even if I fail a level, I'd probably love this game and have a ton more hours logged playing it. Especially if there were a lot more first-party or curated community maps that the game would surface/recommend to guide players through a nice experience. But beyond the first few levels I just never felt like I was making progress toward being able to defeat the dragon, and as a result I could never really find the fun.
It is very action packed and you can choose from different modes. I think this is a very fun game and I highly recommend it!
Broke it by cheating but it was fun
dies ist ein süße spiel in dem man selbst maps bauen kann. es gibt ein level und ausrüstungs system das schön simpel gehalten ist und leicht verständlich. und da alle karten abuen können gibt es hauptsächlich nutzer erstellte karten und abendteuer.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| TrackMania² Valley | $317.5K | 628 | 81% | $19.99 |
| Escape First Alchemist ⚗️ | $317.5K | 1.1K | 83% | $9.99 |
| Act of Aggression - Reboot Edition | $317.5K | 3.3K | 67% | $2.99 |
| Detached | $317.5K | 377 | 56% | $24.99 |
| Serious Sam VR: The First Encounter | $317.4K | 752 | 88% | $19.99 |
| Guacamelee! 2 | $317.4K | 3.3K | 91% | $4.99 |
Related
| Victor Vran ARPG | $3.1M | 6.4K | 86% | $19.99 |
| Dragonkin: The Banished | $1.7M | 2.6K | 74% | $24.99 |
| Wolcen: Lords of Mayhem | $33M | 67.9K | 56% | $29.99 |
| Darksiders Genesis | $7.4M | 13.6K | 82% | $29.99 |
| Barony | $7.1M | 17.2K | 91% | $19.99 |
| Torchlight II | $4M | 45.4K | 93% | $3.99 |