
Exotica 2: Pet Shop Simulator is a cozy management game where you design and run your own exotic pet shop. Care for over 70 animals, raise babies, breed rare color variants, customize your store, and manage customers and staff.
Modeled estimate, not a reported figure. How we estimate →
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About
Step into Exotica 2: Pet Shop Simulator, where your shop buzzes with life, and every animal is a treasure waiting to be discovered. Grow your business by choosing which creatures to buy, breed, and sell, then reinvest your earnings to watch your cozy store flourish at your own rhythm.
Enjoy a warm, sim-lite adventure where running your pet shop is all about gentle progress, delightful animal encounters, and business growth without any pressure or confusing systems.
Begin with a humble shop and shape its future with every decision you make. Choose your animals, plan your breeding, and set your prices as you welcome customers and watch your profits grow. Each step forward feels satisfying and unrushed, letting your business blossom in its own time.
Animals are the soul of your shop. Nurture them from tiny babies, discover new breeds, and share your favorites with eager customers. As you grow, you meet over 70 unique species, including rare and eye-catching variants that make your store truly special. Pick animals up, hold them, carry them around the shop, and place them in habitats!
Breeding is a natural part of your journey. Pair animals, hatch eggs, and discover rare color or pattern variants over time. Some animals become more special as they grow, giving you exciting moments of discovery and long-term goals.
Shape your pet shop into a space that feels truly yours. Arrange walls, floors, and decorations, tweak lighting and signs, and fill every corner with personality. Watch as your animals explore their surroundings, bringing your unique vision to life.
Customers have different personalities and don’t always accept your suggestions. Handle sales yourself, or hire employees to handle daily tasks such as cashiering, animal care, cleaning, and stock transfers. Each employee has strengths and weaknesses, letting you automate routine work and focus on growth.
Build and run your own exotic pet shop while growing a lively business.
Design your shop freely by shaping the layout, structures, and decorations.
Customize your shop with a wide range of textures and lighting options.
Unlock over 70 animal species, from cats and dogs to reptiles, birds, and fish.
Watch animals roam freely around your shop, bringing it to life.
Breed animals in real time and discover rare color or pattern variations.
Feed animals, clean habitats, maintain spaces, and provide enrichment.
Manage aquariums easily with automatic water filling and draining.
Meet customers with different personalities and reactions.
Use the cash register, handle payments, and review purchase summaries.
Hire employees with unique strengths, weaknesses, and animal phobias.
Earn star points to unlock new animals, items, and objects.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish, French, Simplified Chinese, Italian, German, Japanese, Korean, Polish, Russian, Spanish - Spain, Portuguese - Brazil
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game has a lot going for it while simultaneously leaving a lot to be desired. It scratches that itch in me to consider starting my own pet store venture capitalist dreams without the overhead costs, algae and smell of cedar woodchips. But my main complaints seem to be tied up in what could be referred to the developer(s) swimming halfway to an island, getting tired and swimming back to shore. Things feel a little undercooked in some areas, while overcomplicated in others, which is a strange dichotomy to have for a game. I recommend it if you like management games and animals (which I do), but consider the following if it matters to you at all. My main complaints are as follows. Using AI images for wall decals when plenty of free and creative common animal images exist on places like Pixabay, Pexels, Vecteezy, etc is a choice I guess. Kinda crazy we couldn't just search creative commons animal clipart images lol. The workers are broken some of the time. If you complete a task they're about to do right before they do it, their programming get's caught up and they stand there stuck. The only way to reset them is to change what job they do at the computer. You can also assign workers to prioritize restocking animals in the computer. They don't do this at all. Also what does water consumption mean in their stat list?? Glad we got rid of animals phobias at least so I didn't have to worry about what animals are in the store and which clerk will run away screaming from them. I almost immediately purchase a cashier on all my playthroughs because you can hire them cheap and never have to change them to another job, so I don't know if this is still a thing but what's the point of having a shopper ask for a product you don't have only so you can "suggest a different product"? Seems like extra programming to me, why not just draw from currently available product? Breeding is over complicated and in some cases not working yet. You have to wait for the animal to grow up 100%, then have to wait until their breeding is 100%, while their EXP also needs to be at 100%? What's the point? And sometimes EXP goes down and you can't get it to come back up? To make it frustrating? Also the recent update introduces a bunch more animals, but some of the existing animals present beforehand still aren't able to breed properly and still aren't working yet? Instead of purchasing more assets to put in the game, we should be working on fixing what already exists imo. Cats/dogs have been in the game the whole time I believe and breeding/storing them in their kennels is still wonky/weird. Lights are cool but I feel like if we can customize the sign with emissive lighting we should be able to do the same with the lights we put in the store. Would be cool to have that option where the light colors can be changed. I'd love to see my rows of fish tanks illuminated with nice blue and purple lighting. Would also be nice if it wasn't 1 light switch per light. If we could do 2 or 3 in a nearby area that would be great. My recommendations moving forward: You should be prioritizing ensuring that existing systems work and are deployable to new additions to the game. You're skipping steps with your breeding programming and it seems strange that some animals can breed while others can't, when there should be a standard breeding functionality that's deployable for all animals released after the initial release, especially considering that breeding methods appear to be the same for all animals. Male + female animal together + 100% growth and 100% breeding = creates offspring at random quantity, offspring take x amount of days to grow out of baby state, once out baby state, needs to be put in own enclosure, can then be sold. This should have been something worked out with the initial release of the game or figured out by update #1/2, we're on content update #4. The same could be said for the worker AI. We should not be on content update #4 and adding animals and decor when basic programming that should have been completed by the 1.0 release still isn't working properly. Some of what I mentioned is bug fixing and quality of life, and of course just what I'd like to see in the game, but please don't let it be understated that I do appreciate what you've done here, the game is fun and really appeals to me so I'll be certain to put a lot more hours into it. I'd love to see more reptile/insect love with the variety of species available there but those assets are also hard to come by. Good luck guys!
This would be an absolute no brainer favorite game of all time, if they just dropped the generative AI slop from the decor. The game is beautiful!!! We don’t need the wall art I promise, we are better off without the AI. Having said that, this is exactly what I want in a pet shop simulator. The build mechanics are a bit clunky, most furniture cannot be moved, only placed and deleted, but serviceable. The staff system works well, the breeding mechanics are fun, and the satisfaction from growing my store in this game is boundless. I also can appreciate the steady stream of updates along with frequent feedback from developers on bugs and issues. This game is smoothing its edges and really coming together beautifully, I only wish they would drop all of the gen AI and just let the human work shine.
I love this game so so much i love everything about this game apart from one thing and that is it doesnt support controller i mean im not a big pc player i like controller so much better and easier to handle with the buttons but like i said im not a big fan of keyboard and mouse but the game is amazing.
zum aktuellen Zeitpunkt ist es für mich nicht spielbar, denn man kann keinen geordneten aufgeräumten laden sinnvoll führen. für mich macht es den Eindruck die spiele werden nur grösstenteils kopiert und auf den Markt geworfen, hauptsache money. und die tatsache das seit merz kein update mehr kam und sie lieber schauen das es auf konsole raus kommt bestätigt meinen verdacht. Bei den kleinen >Simulatoren gilt hast du einen gesehen kennst du alle!
BEST GAME EVER I'M HAVING SO MUCH FUN THANK YOU SO MUCH! I'm so excited with the new update and can't wait for future updates. Best $20 I have spent. Genuinely enjoying this game and I've been playing everyday.
Na razie nie polecam. Gra ma bagi. Najgorszy bag to kiedy przestawiasz produkt, a na starym miejscu pojawia się nie istniejący produkt. Klienci go biorą, a ja nie mogę zaplacić. Ogólnie nie polecam.
Schönes Game mit einigen Problemen. Positiv: Tolle Tiere, lustige Thematik und vor allem die Schlangenzucht ist total genial ( vielleicht könnte sich jemand das mal ansehen und einen Reptilienzucht Simulator bauen ( es darf auch um andere Tiere gehen) ;) ) Schön gemacht ist, dass die Kunden vernünftige Wünsche haben, die auch zu erfüllen sind und nicht erwarten, dass ein Miniladen alles da hat. Negativ: Man kann einen XXL Shop bauen, aber nur 10 Mitarbeiter haben. Der Plan einfach einen Monstershop zu haben, der alles anbietet scheitert leider daran, dass 10 Mitarbeiter nicht in der Lage sind so viele Tiere und Dinge zu verwalten. Warum in drei Teufels Namen muss denn bitte die Kassiererin alle Sachen einzeln holen? Tiere kann ich verstehen, Habitate vielleicht auch noch ABER Futter oder Zubehör? Die Kunden stehen vorm Regal mit den Bällen für Hunden, rennen dann zur Kasse und sagen: Hund, Ball, Futter und die Kassiererin rennt los. 1. Lauf: Hund. 2. Lauf Futter. 3 Lauf. Ball. Warum nehmen die Kunden den Kram nicht selber mit zur Kasse? Tiere in Tierboxen kann man unendlich lagern. Man bestellt also 500 Vögel und hat eine Box rumliegen...praktisch aber unrealistisch. Errungenschaften: 500 Viecher erwachsen werden lassen. Bei einigen Tierarten kein Ding, aber bei Hunden und Katzen und Spinnen bekommt man da wirklich einen Krampf. Am Ende sah mein Laden nach industrieller Alterungsanlage aus... kleiner Bereich für Shop, großer Bereich nur fürs altern lassen... und 500 Hunde bei maximal 2 Köter pro Box und etwa 2-3 Stunden Realzeit bis sie erwachsen sind.. nun ja, aber Errungenschaften muss man ja nicht machen. Deshalb dieser Punkt auch etwas außer Konkurrenz. Fazit: Ein super Spiel mit einem wirklich tollen Thema, wenn man an den genannten Punkten noch mal arbeitete, dann wäre das wirklich einer der besten Simulatoren mit Tieren, die ich gespielt habe. Und noch mal: Die Idee mit der Schlangenzucht den anderen Farben, Preisen der Tiere und verschiedenen Häufigkeiten war toll! Davon hätte ich mir mehr gewünscht. Mehr Zucht, mehr Möglichkeiten und die Möglichkeit wirklich einen Shop zu bauen, der alles verkaufen kann.
kedilere ırkçılık yapılmış
You can sell otters but not guinea pigs. I riot.
yes its amazing with the update they dropped the other day it makes the game almost perfect just the the auction most thing are super pricey to bid on
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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