
Choose your hero, form your group and battle through dungeons together in a Multiplayer Online Dungeon Adventure. Progress through Leagues, endlessly scaling Dungeons and chase new rewards with every fresh season. With a growing roster of Heroes and content there’s always something new in FELLOWSHIP
Modeled estimate, not a reported figure. How we estimate →
Media

About
FELLOWSHIP is a multiplayer online dungeon adventure set in an exciting fantasy setting, with endlessly scaling dungeon runs. Players must focus on working together as a team, with an emphasis on skill, cooperation, and strategy to defeat bosses, collect loot, and work together to overcome ever-present challenges.
Jump in through matchmaking or team up with friends to take on challenging Dungeons. Choose from a growing roster of Heroes spanning Tank, DPS, and Healer roles, and freely swap between them to tackle each Dungeon your way. Cooperation and strategy are key as you face enemies with unique, complex mechanics.
Every run rewards you with personal loot and account-wide resources, ensuring each victory pushes you toward greater power. As FELLOWSHIP grows, new Heroes encompassing classic archetypes and bold new designs will expand the roster so every player can find their perfect playstyle.
Unlock new Abilities, Talents, and powerful gear as you climb through Contender, Adept, Champion and Paragon Leagues.
Core League Dungeons feature a single Boss and take 10–15 minutes, perfect for fast, focused runs while Capstone Dungeons challenge you with three Bosses and must be conquered before advancing to the next League.
Each League introduces fresh twists with new enemy abilities, added Curses, and tougher encounters. The greater the challenge, the greater the reward: higher-level gear, Legendaries, Set items, Gems, and account-wide upgrades that fuel the progression of all your Heroes.
For players seeking the ultimate test, Eternal offers endlessly scaling Dungeons where strategy, teamwork, and mastery decide how far you can push.
Compete on FELLOWSHIP’s in-game Leaderboards and prove your place among our greatest players.
Every Season brings major content drops with new Heroes, Dungeons, features, and gameplay. Seasonal resets place everyone on a level playing field; perfect for jumping back in with friends.
All cosmetics, mounts, and account flair you've earned across previous Seasons stay with you permanently, letting you showcase your accomplishments throughout the lifetime of FELLOWSHIP.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Japanese*languages with full audio support
Engagement
Hours played at review time, across 93 reviews with recorded playtime.
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
.
Разрабы русофобы. Игру запустить можно. Но на сервер не пускает!
This game is slept on and reviewed negatively in an unfair way. I highly recommend it. It's not perfect. There are occasional bugs and certain things are not polished. I haven't experienced any toxicity from the community, quite the opposite actually. I play a lot solo, I have also convinced 5 friends to start playing. They have since convinced a few others to play without any effort spent on my part. If you don't understand mechanics of the fight, just ask the group. It's not that serious :) or do a lower difficulty or study a little bit. ESPECIALLY in the earlier difficulties, just chill. I carry people all the time. People have carried me, it's really not a big deal and I've never met anyone who would make a big deal out of it. If someone is toxic to you, just leave! However, play within your skill level. If you aren't succeeding in your dungeons again and again after multiple attempts, queue for easier dungeons and re-evaluate your game plan. Discovering what works and what doesn't is part of the journey. If you get frustrated figuring stuff out on your own, this game isn't for you. However, there are guides online. Use them. Or don't, I don't! If you don't feel like you're doing enough on your character, push your buttons a little differently and try stuff out - but always be pushing something Make friends. Say hello when the game starts. Send friend invites. And above all, F*** BLIZZARD. If you want the mythic experience but you're over spending money on blizzard, try this game out. RIP TurtleWoW.
I play this game super casually. Like a few hours every few weeks. Not because I don't like it. I just have a little less free time and loads of other games I'm really into. I can't comment on the deep endgame. What I can say is that the gameplay feels good. Matchmaking works. Progression systems are cool. Low level gameplay is extremely chill. I've never seen anyone be flamed, and I've never been flamed. It scratches an itch that normally costs 11.99 a month.
a
игра не оптимизирована, задумка интересная, реализация достойная, но где фпсы вы оборзели там вообще? и зачем анрил энджин в 2026 для сессионных подземелий? тут графон далеко не первое место занимает, а вот фпс дай боже чтобы каст сбить или задоджить спелл. ПЛОХО
Do you love running Mythic+ Dungeons in World of Warcraft, but absolutely hate the game's community and the elitist ivory tower they've built around the whole system? Do you also wish that Blizzard would get off their lazy asses and actually add solo queue matchmaking to their PvE M+ and raiding endgames. If you answered yes to both of these questions, Fellowship may just be the game for you. Chief Rebel basically made an entire game around running 4-player MMORPG-style dungeons. It's still far from perfect but I like how the game is progressing. One of my initial gripes was lengthy queue times and a lack of incentive to run lower levelled content, but Odd Comp matchmaking (added in their latest content patch as of writing this) is an absolute game-changer. You no longer need the holy trinity of 1 tank, 1 healer and 2 DPS to even run a dungeon. But this game still has a problem with toxicity and players being allowed to abandon groups with total impunity. That, and having gear & talents completely reset with each new season sucks. I get that there needs to be some form of progression, but this game is an absolute drag even from someone who actively played World of Warcraft between Burning Crusade and The War Within.. I nonetheless recommend Fellowship because the devs are listening.
This is THE game if you enjoy mythic + from WoW. Personally, I think Fellowship offers a much more in depth and interesting way to play m+ with lots of different characters and maps to play. Pros: - the entire game cost almost the same as one subscription at wow. - very polished and unique rotations and mechanics Cons: - you never want to quit
Game itself is great, but i think i want a COOP Lobby that i can open myself with friends. That'd be invaluable.
It has the best Idea. A mmo like, where you matchmake fot the raid. Without levels. You can match with anyone, instead of standard mmos where you play alone until you reach max level. But this game lost the way. The item levels does the same, separates the player base. But thats ok. The worse choice was to reset / wipe the items on every season, then you have to restart from the beggining. This requires the players to play only this game so you get high level items to enjoy the recent updates. For me that plays once a week is really horrible. I enjoyed the beggining while it lasted.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Age of Wonders III | $10M | 12.8K | 80% | $29.99 |
| Company of Heroes | $10M | 18.6K | 94% | $19.99 |
| Company of Heroes - Legacy Edition | $10M | 7.3K | 93% | $36.99 |
| Captain of Industry | $10M | 11.2K | 90% | $24.49 |
| Five Nights at Freddy's: Secret of the Mimic | $10M | 11.2K | 86% | $39.99 |
| Metal: Hellsinger | $9.9M | 16.9K | 96% | $11.99 |