
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
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About
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
While Fatekeeper follows a focused narrative path, the world invites exploration. From ancient battlegrounds, vast underground caverns and serene forests to crumbling sanctuaries forgotten by time, each area rewards curiosity with hidden lore, forgotten relics, and unexpected encounters.
Battle a wide variety of foes, each with distinct patterns, strengths, and weaknesses. Success demands both skill and preparation. Engage in reactive melee combat, unleash spells with precision, and adapt your tactics on the fly. Your build matters—but so does how you wield it.
Fatekeeper offers rich progression mechanics that go far beyond surface-level stats. Build and refine your character with meaningful choices across combat styles, attributes, and spell schools. Whether you lean into raw strength, nimble precision, or devastating sorcery, the game supports a wide range of viable and unique builds.
Discover, loot, and master a wide variety of weapons, armor, and artifacts. Customize your loadout to suit your playstyle, and experiment with powerful combinations to overcome increasingly challenging enemies. Every item matters—and the right gear can be the difference between victory and ruin.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 1306 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gençliğime dönmüş ve dark Messiah oynuyor gibi hissettim. Savaşma biraz kötü ama ileride iyileşeceğine inanıyorum. Feels like Im young again and playing dark messiah. Combat is sluggish but it will get better I hope.
Данная игра ну очень красивая и интересная, местами даже забавная. Рекомендую играть в неё на средних или высоких настройках на ультрах смысла почти нет. жду не дождусь полную версию =Р
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mir hat das Spiel sehr gefallen! + Es läuft flüssig ohne FPS Einbrüche. + Auf 4k ein wahrer grafischer Augenschmaus. + Kampfsystem und Kampffeedback + Storyansatz gefällt mir sehr - Bisschen mehr Hilfe für die Orientierung erforderlich. zum Beispiel ein Kompass oder eine Art Wegweiser. {Natürlich kann man sich die Wege meist logisch erschließen, wo man nun lang muss, aber wenn ich alles in dem abschnitt nach Loot absuche, ist das Neuorientieren und weiterkommen sehr anstrengend. [zumindest für mich]} - Das Treten mit dem Fuß ist zu Stark und muss schwächer werden. - Eine gute Lösung als Nahkämpfer gegen Fernkämpfer Ich habe mit einem Zweihänder gespielt und dem entsprechend auch [HEALTH, STAMINA, PHY. ATK and ATK SPEED] geskillt. Gerade im letzten abschnitt hatte ich meine probleme mit dem Giftbombenwerfern und Bogenschützen. Da ich kaum in Magie Investiert hatte, konnte ich recht wenig gegen diese ausrichten, außer mit dem übermächtigen Fußtritt die Gegner zu bekämpfen. [?! Wurfmesser wären Super für Nahkämpfer :) ?!] Das Spiel hat riesiges potenzial. Verderbt es nicht!
Had a nice deja vu while playing this. It strongly reminds me of early Witchfire, which is now a superb game about to go 1.0 Very promising start. I thoroughly enjoyed it and can't wait for more.
Игра которая находится в раннем доступе просто супер !!!
(Bit of Disclaimer first: I have not written a lot of reviews, so you might not find this helpful ENOUGH, XD) For the price of an ealy access game, meaning it is discounted right now, yeah you can buy now, but there are some problems. They are not game breaking for, they might be for someone else. The future looks promising, first time playing this type of game. The story and combat are bit on the cons side for me right now. The healt bar not shown for the smaller enemies is OK for me, but not on the bosses is kinda odd for me. Liked the overall atmosphere, environments, weapons and the artistic (being an artist myself) side for now. Frame drops are here and there, every now and then. I can kind of imagine what a polished and final product would look and feel like. The skill tree will not affect much, right now. But on the final product, it will be awesome to explore the full potential of the skill tree.
Absolutely fantastic early access, performance wise the game runs at a minimum of 60fps on high settings while looking phenomenal. The gameplay is great; the combat system is unique while combat is smooth and feels realistic, with great layout and level design that lacks the modern addiction to "yellow-paint" while still feeling rewarding for figuring it out yourself. Amazing experience for what's available, highly recommend 10/10 across the board.
[b]Fatekeeper ist eines der besseren Spiele[/b] Fatekeeper gefällt mir für den Anfang relativ gut. +Das Spiel läuft flüssig +Die Vertonung ist okay +Relativ gute Grafik +Die Spielzeit ist wahrscheinlich über 3 Stunden lang -Keine deutsche Sprachausgabe -Keine deutschen Untertitel [h3]Ladet mein PS4 Controller-Profil herunter, damit lässt sich das Spiel relativ gut spielen.[/h3] https://www.youtube.com/watch?v=eJP0E75e8do
The game is great so far. My only complaint at the moment would be some audio bugs. There seems to be areas where there is no audio such as the rat coughing or a lack of sound effects when beating the second boss. Small things that I undoubtedly believe will be fixed.
For an early access game, this was probably the most promising content I have played yet. The combat felt somewhat natural to me. It did not give the feeling of I need to sit the a tutorial to learn how to fight, it gives you the basics and then you figure it out on your own. The satisfaction that the combat gave me when fighting...perfection. The graphics of this game honestly blew me away. The fidelity of the graphics was one thing, but how they framed everything in the background, the details of the environments, all made me feel like I was walking through a darker version of Tolkien's realms. The only things I would like to point out to those who are interested in playing this game, the hardware demand is there, my attached specs were able to run this game at about 75-110FPS, but certain environments that had more to them dropped the framerate lower. While the FPS is not as important to this game in my opinion, it serves as a pseudo benchmark, and definitely shows me how demanding this game is, especially since it is leaning heavily into the lighting and textures of Unreal Engine 5. All this being said, I wish there was more to the game. The dialogue had me laughing at points, the boss/elite fights were great, a little frustrating, (but these enemies are not supposed to be fighting fair), and the way to use the environment to your advantage all are more things to ramble on about. Get the game, start kicking enemies over the edge, and hope you enjoy it as much as I have
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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