
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
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About
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
While Fatekeeper follows a focused narrative path, the world invites exploration. From ancient battlegrounds, vast underground caverns and serene forests to crumbling sanctuaries forgotten by time, each area rewards curiosity with hidden lore, forgotten relics, and unexpected encounters.
Battle a wide variety of foes, each with distinct patterns, strengths, and weaknesses. Success demands both skill and preparation. Engage in reactive melee combat, unleash spells with precision, and adapt your tactics on the fly. Your build matters—but so does how you wield it.
Fatekeeper offers rich progression mechanics that go far beyond surface-level stats. Build and refine your character with meaningful choices across combat styles, attributes, and spell schools. Whether you lean into raw strength, nimble precision, or devastating sorcery, the game supports a wide range of viable and unique builds.
Discover, loot, and master a wide variety of weapons, armor, and artifacts. Customize your loadout to suit your playstyle, and experiment with powerful combinations to overcome increasingly challenging enemies. Every item matters—and the right gear can be the difference between victory and ruin.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
En la semana lo termine, es cortito por el early acces. Mis primeras impresiones son buenas, excelentes graficos (agregaria mas fisicas realistas como por ejemplo al tomar objetos, el agua fluyendo, como algunos ejemplos), buena ambientacion. Combates muy entretenidos, jugar con el entorno es clave cuando hay muchos enemigos, hace que tengas que pensar un poco antes de mandarte a la pelea (agregaria algun modo de sigilo como agacharse y ejecutar enemigos de forma silenciosa con una daga o algo), poder usar el entorno a tu favor me parece excelente. Puntos negativos que le vi, poca variedad de enemigos (aunque eso se lo atribuyo al early acces), falta de ejecuciones cuando los enemigos no te ven, movimientos mas naturales como al recoger cosas (parece algo tonto pero cada animacion influye en como se ve el juego, le da un toque de realismo), a pesar que los graficos son buenos, agregaria reflejos al agua. Respecto a la sangre en el piso se ven como puntos brillantes blancos al moverse por ahi, debe ser algun pequeño glitch del terreno. Como ultimo, estaria bueno que aparte de materiales para crear elixires, pusieran mejor sistema de looteo donde encontrar armas, armaduras, etc. Generalmente hablando, el juego me encanto y espero mejoras cuando salga la version final, ojala hagan un excelente trabajo y lo pulan todavia mas, aguardo ansioso las novedades. PD: Hace falta compatibilidad con el joystick, poder cambiar las teclas de accion y el lenguaje español. PD2: No se porque se quejan de la optimizacion, a mi me va muy bien xD
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1st Hour Review: The Good: -Beautiful world with stunning views. -Fairly smooth movement and controls on keyboard but can't wait for the controller update. -Combat is fluid with some good hit physics. Need to play a bit more to see if it gets stale. The Bad: -A bit jarring that in this type of game there are no items to loot from the enemies (so far). -The dialogue during scene transitions does take me out of the game a bit. The game seems to want to have a darker tone, but it's voiced as an almost "lighthearted adventure". -No controller support (I know, they're working on it). Wants: -3rd person option. -Controller support (Dual Sense please) -More loot Can't wait to play more!
довольно не плохая игра с интересным древом развития персонажа. приятная графа. прошел всю доступную сюжетку, ни разу не вылетела, ни разу не залагала. даже с моей видюхой на высоких настройках играбельно! жду продолжения! разрабы работайте! единственное в описании указано что исследование мира но по факту пока это линейная игра с секретками.
das Kampfsystem ist ein wenig schwammig und könnte ein wenig mehr Möglichkeiten geben (ich meine du bist ein Heavy XD du könntest ja leute tackeln / mit dem tasten A und D könntest du die schlag Richtung angeben) das game sieht atemberaubend aus läuft aber an einigen stellen sehr auslastend könnte ein wenig optimiert werden wenn man low health ist währe es schön dies zu wissen einige treffer die man bekommt kriegt man nicht mit ... laufe ohne dlss auf ultra (2k) auf so 100 bis minimalste 50 fps doch die lows sind ab und zu unertragbar das spiel braucht auch noch ein wenig liebe ^^ mal schauen was da noch kommt
Feels like so much potential but I've lost my patience for now. I cannot get the hang of combat, it seems to be too slow for me and the character development seems to be so flat. Perhaps adding the difficulty levels will help to at least enjoy the plot and scenery but for now I played about 4h and I'm done.
It's early access and for that price totally worth it!!!!
Huge input lag and fps stutters/ drops since the last patch. No recommendation in the current state...
Bon jeu, visuel très propre, gameplay OK. Dans les points négatifs: - l'arbre de talent: le premier point est important car il détermine la branche vers laquelle vous pourrez mettre des points, sans aucun possibilité de mixer pour mettre des points en augment pv ou augment magie si vous commencez par mettre côté dégat arme. C'est idiot... - Aucun moyen de retourner au hub (ou ce n'est pas clair) - Temps de jeu très limité: pour le prix, c'est ok mais j'ai fini en prenant largement mon temps en moins de deux heures de jeu. On reste sur sa faim
The first thing I noticed was that the gamepad in the menu doesn't work and the game doesn't see it in principle, although during the game itself it works, although some mechanics don't work, for example, F on the keyboard on the gamepad didn't work at all and the command to press F hung on the screen. The rat that starts the story is from 2010 and in the background the environment looked like a 3 out of 10. The environment is top graphics, but the atmosphere and sound are somehow lost in places, for example, when you enter the blacksmith's house, there is no sound, some mechanism is working that does some action too. No less important is the issue of localization. Many players will join from Ukraine when the Ukrainian language appears. This is very important for the community and our region and a great support in this difficult time. No less important is the rejection of the language of the terrorist organization rusia. And there are good reasons for that, the first and most important for you is piracy due to low solvency, most of them steal games and programs from torrents, adding their localization will only increase the number of torrent file downloads (and what else can you expect from thieves of toilets and washing machines? This is an accessible fact that is easy to verify with one query in Google).
Excellent game at this stage in development. It really feels like Dark messiah which is something I didn’t realised I’d so much until playing this. The games no where near done but they make no effort to hide it, it’s a pleasure to try out and see how it develops. 10/10 would find Fire damage axe and kite the boss to death again
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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