
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
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Prices
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Every market we collect.
About
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
While Fatekeeper follows a focused narrative path, the world invites exploration. From ancient battlegrounds, vast underground caverns and serene forests to crumbling sanctuaries forgotten by time, each area rewards curiosity with hidden lore, forgotten relics, and unexpected encounters.
Battle a wide variety of foes, each with distinct patterns, strengths, and weaknesses. Success demands both skill and preparation. Engage in reactive melee combat, unleash spells with precision, and adapt your tactics on the fly. Your build matters—but so does how you wield it.
Fatekeeper offers rich progression mechanics that go far beyond surface-level stats. Build and refine your character with meaningful choices across combat styles, attributes, and spell schools. Whether you lean into raw strength, nimble precision, or devastating sorcery, the game supports a wide range of viable and unique builds.
Discover, loot, and master a wide variety of weapons, armor, and artifacts. Customize your loadout to suit your playstyle, and experiment with powerful combinations to overcome increasingly challenging enemies. Every item matters—and the right gear can be the difference between victory and ruin.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1315 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super good game
man fr this is what games should have been like 10 years ago, not ♥♥♥♥♥♥♥ braindead skyrims but more of dark messiah / dishonored types, anyway, hope you guys make it and this type of games sticks
Love this game, definitely gonna buy it when its complete. The combat is great, the swings have weight to them and the magic and alchemy systems are cool as well. Love the aesthetic. Well worth the 10 bucks.
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Related
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| $2.6M | 5.8K | 89% | $14.99 | |
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| $2.6M | 4.6K | 86% | $24.99 | |
| $2.6M | 4K | 74% | $29.99 | |
| $2.6M | 5.7K | 91% | $19.99 | |
| $2.6M | 5K | 92% | $39.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $552.4K | 9.3K | 90% | $2.49 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $36.1M | 41.2K | 89% | $49.99 | |
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| $13.2K | 71 | 49% | $7.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm excited to see where the DEVs take this game, it has a lot of potential. There are some pain points and balancing issues with enemies specifically ranged AoE enemies that I think can be addressed, but overall it was really fun.
Finished the Early Access areas and am really looking forward to what they do with this game in the future. Currently it feels a little clunky here and there and sometimes I feel like my weapon SHOULD have hit but doesn't. Magic is neat but the versions they give you in this "demo" are pretty weak feeling. But man swinging your sword and kicking people FEELS GOOD. Vibes are immaculate and the more Dark Fantasy we can get, the better. The vistas and atmosphere in the game currently is VERY good. I can't wait to explore this world.
I've only played the initial areas and kind of wandered around fighting things, but this has some HUGE potential if there's additional depth along the way, and maybe more areas to explore. It's like an Unreal Engine tech demo with actual good gameplay. Incredible environments and visuals.
Best of luck to the dev, had fun for 4hrs, died only once at the final boss just before EA ends. Great atmosphere and music.
Fantastic game. The melee has a good feel to it and the pace of combat keeps things interesting. The world is gorgeous and the game runs smooth. I will be getting the game on full release.
С трудом научился драться здесь. Лучники хуесосы. Боссы изи. Ластового просто захуярил со 100 процентов хп. 10 из 10 рук гоблинов
Неплохой релиз. Только я все проклял фаршируя первого Босса и водил по губам разрабам за этих чубриков которые кидаются камнями и почему в игре нету лука? А в целом бои изи особенно толкать их с ноги в любые пропасти. И ветка проокачки скилов мое почтение
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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