
“FATAL FRAME / PROJECT ZERO: Maiden of Black Water” comes to Steam for the first time to celebrate the 20th anniversary of the horror-adventure series FATAL FRAME / PROJECT ZERO. The game is set on sacred Mt. Hikami, a site of many mysterious and terrifying incidents.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
An immediate (and one of very few) downsides to this port is that its coming from the Wii U version of the game, so the keyboard controls are incredibly strange. Ex: 'a', 'd', 'h', and ';' keys are how you look around, 'J' is to open the map, 'C' is to run, 'i' is to open the camera, 'tab' and 'e' adjust the lens, 'o' is to shoot it, etc. - so you're literally all over the keyboard constantly. Just feels very clunky, but once you get used to it, it's.... alright, I guess. Only really frustrating part I had was trying to spin quickly to keep up with the ghosts. You are SO slow using mouse & keyboard that it does hinder the gameplay. At Drop 4, I did switch to using a ps5 controller which was IMMEDIATELY and IMMENSELY better to navigate. I generally do way worse with controllers, but this was a god send. PlayStation controllers are actually incompatible with the game, so it'll give you Xbox prompts, but you do have several options to work around that if you need to. There are several different mods available at different places (Last one updated looks like it's on Nexus), but I personally chose not to use mods as the devs have a conversion map on their official website just for this game, which I'll include for you here : https://www.koeitecmoamerica.com/manual/fatalframe-mobw/en/2300.html They also really had a thing for making the girls fall in water (it is Maiden of the Black WATER, after all. I'm not sure if the other games have it as bad as this) so you can see through their clothes. Which is immediately apparent, even in the prologue. They put a ton of effort into just seeing the clasp of their bra through their shirts. There's even a bathing suit skin where they're wearing a white t-shirt on top, with the purpose of getting the character wet so you can see through it. Super NOT subtle, lol. They did remove the Japan exclusive Wii U skins though, so the frilly maid bikinis are gone. If you absolutely can't live without that, there are guides on Steam that show you how to reimplement them lolol, as well as for the Samus and Zelda skins that the American version brought. But fear not, gooners- the jiggle physics are also nuts. It literally applies to nothing at all on the girls except their boobs (and every character is stacked). Sometimes they're at a standstill, and other times (mainly when a character opens a door or phases to a new area), them thangs are shaking up and down like they're spring loaded, even if the character is standing perfectly still. It's pretty odd, but considering time, origin, and model of the game, I expected there to be something like that. It's not too egregious, and it's easy to overlook. For celebrating it's 24th anniversary as of '26, the games story is still super unique and really interesting, there's no other franchise that feels like this. And this version, the '21 remaster, absolutely nailed it visually, updating the shadows and textures while still keeping the retro feel to it. Maybe I'm nostalgic, but spooky games just don't feel like this anymore, where it's less about jump scares and dark rooms, and more about building feelings of dread. Sure, the ghosts can be creepy, but the real selling point is the characters and the backstories they're given. I was caught by surprise so many times already. Flashbacks to group suicides, being trapped in boxes, pulled into deep water by long black hair, etc - the horror has a very Japanese feel to it, borrowing a lot of inspiration from classic Yokai. Super well done, and really intriguing. Sometimes the Drops / chapters do feel a bit drawn out, with each one taking roughly an hour or so, but once you get immersed in the story, it goes by pretty fast. You do have to rely on auto saves unless you complete the drop though, so that could be frustrating if you didn't allocate enough time. The cutscenes are really beautiful and gripping though, and as a person who normally looks forward to the gameplay more, I was really invested in the cutscenes. I was genuinely eager to make it to the next batch of the plot. I really, really, REALLY hope that the Fatal Frame 2 remake they just released does well enough that we can potentially see the other games make it to Steam. As of right now Fatal Frame 1, 2 (non- 2026 remake version), and 3 are currently only playable through the ps3 or by emulating them, which is a shame. The devs did say they were interested in remastering and / or remaking them if they get enough interest!! I did play this without playing 1-3 though, and was able to follow along just fine, so don't let that hold you back. I couldn't recommend this enough, it's a super fun time. It was a great entry into the series!
摄影登山爱好者的天堂
THIS IS A CERTIFIED HOOD CLASSIC. The dodge function while you're inside the camera is pretty jank tho.
я так понимаю весь бюджет ушел в желейную анимацию сисяндриков
First FF game I've played all the way through. Some of the levels bored me to tears, but the combat is satisfying to go through.
тяжело было играть одной рукой, без рук вообще супер стало, 10 использованных салфеток из 10
I really wanted to like this game more than I did. I liked the story and the idea behind the game, but the execution falls so, so flat Controls are janky, character movement is sluggish, every ghost encounter simply made me sigh the more I played rather than exciting me because it's kinda the whole point of the game - fighting off ghosts with a camera, but I was not able to enjoy that, it became tedious very, very quickly. The last boss fight is cherry on top, easily the worst thing out of everything this game had to offer, and I'm saying that even with the fact that I experienced technical issues where my game would just crash out of nowhere and I'd have to redo A LOT of the chapter
Good game, Its not worth the purchase unless you have a controller, I personally enjoy the mechanics of the game a bit more on my steam deck then pc, It gets frustrating even with that. A good entry, poorly ported.
beautiful
画面操作都太老玩不下去,红蝶重制就很好,等你重制版再玩
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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