
DreadOut is a third person supernatural horror game where you play as Linda, a high school student trapped in an old abandoned town. Equipped with her trusty smart-phone, she will battle against terrifying encounters and solve mysterious puzzles which will ultimately determine her fate.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Polish, Portuguese - Brazil, Russian, Spanish - Spain, Hungarian, Simplified Chinese, Japanese, Indonesian**languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] Ghosts are afraid of social media [/h1] The game is very scary. Lady in red true face in mirror is the most terrifying of all. The plot twist at the end of the story is brilliant. Some of the 'boss ghosts' were really frightening. The best thing is, the game won't give you any sorts of hints. You have to figure out the puzzles by yourself. All in all I enjoyed it and recommend it to play late at night to get real feel haha the environment was very scary! I like this game :)
The camera barely works, you're given no direction on what to do or where to go, this entire game is just a trial and error sim that's sometimes creepy.
[b]DreadOut[/b] - если коротко, это Fatal Frame по-индонезийски, который не справился. [h1]Graphics - 4/10[/h1] Графически и технически первая DreadOut опоздала на пару поколений ещё в день своего релиза. Она выглядит как игра с PS2, вас ждут размытые текстуры, пустые угловатые комнаты и топорная анимация. Мимика у персонажей отсутствует, а главная героиня бегает так, словно у неё проблемы со спиной. Но при этом атмосфера у игры есть и она работает. Разработчики использовали кромешную темноту и узкий луч фонарика, чтобы скрыть графическую бедность, грамотное решение. Вкупе с отличным и действительно жутким дизайном призраков из реального азиатского фольклора, игра умудряется генерировать густую, липкую атмосферу страха. https://steamcommunity.com/sharedfiles/filedetails/?id=3728911519 [h1]Gameplay - 4/10[/h1] Смартфон и фотоаппарат вместо оружия - звучит круто, но реализовано отвратительно. Кривые хитбоксы и неотзывчивое управление превращают игровой процесс в кривое месиво: ты можешь сделать идеальный снимок в упор, а игра его просто не засчитает. Добавьте к этому пустой бэктрекинг по одинаковым школьным коридорам и пиксель-хантинг в поисках ключевых предметов. Игровой процесс умудряется душить и раздражать гораздо сильнее, чем пугать. [h1]Story - 5/10[/h1] Банальная завязка про школьников, которые заехали не туда. Индонезийский колорит интригует, но подача всё портит. Повествование обрывочное, персонажи абсолютно пустые, а история первой части просто обрывается на полуслове. Манга слегка дополняет историю и проливает свет на то, что заехали они совсем не случайно. А за полноценными ответами и финалом игрокам в любом случае придётся идти во вторую часть. [h1]Audio - 6/10[/h1] С одной стороны, здесь шикарный эмбиент, жуткий шепот нечисти и неплохие треки от индонезийских музыкантов, отлично дополняющие атмосферу. С другой - английская озвучка персонажей звучит максимально дешево и фальшиво. [h1]Game Time: 4 часа.[/h1] Игра короткая, её можно пробежать за один вечер. Если не тупить в пустых коридорах и знать, куда идти, чистый геймплей займёт часа 2-3. [h1]Bugs and optimization - 5/10[/h1] С производительностью у меня проблем не было, но её код всё равно сшит белыми нитками. Будьте готовы к тому, что Линда может внезапно застрять в текстурах, а триггеры появления призраков или скрипты дверей иногда просто отказываются работать. Игра регулярно напоминает о своей бюджетности. [h1]Verdict: 4.8/10[/h1] С оглядкой на инди-статус и самобытность проекта, игра заслуживает внимания только со стороны фанатов азиатской мифологии и преданных ценителей жанра инди-хоррора. Всем остальным лучше пройти мимо - ну, или дождаться скидки от 75%.
What a ♥♥♥♥♥♥♥ badass game The game isn’t for everyone. It can be exhausting with its puzzles and it is easy to get confused, but the visual style is unique and the characters are cute I especially want to mention the music and ambient sound. It is very pleasant and comforting Mocca ♡ It’s a shame that the developers are really fumbling with the continuation, and the new games come out without the same charm or cult feel It looks plastic and poorly made
I'm just going to share my opinions about the game which you may agree or disagree with and can be used to help you who is sitting on the fence trying to decide whether you want to get this game or not. --Positives:-- + There are lots of ghosts and not all of them are aggressive, and those who are aggressive have different mechanics how they fight, such as one being invinsible, or one flies around you, or the other one that is too close to you so you need to reach a mirror and capture it on those mirrors, so the developers were creative how to make the encounters as unique as possible. And after you have seen/defeated a ghost, you can read a little bit about its origin in the Ghostpedia. + There are lot of secrets you can find inside the game, such as exploring the abandoned town at night during Act 1 (and see unique ghosts and even UFOs) instead of going inside the the school to progress the game. Or during Act 2 you will have a conversation with a human possessed by a ghost and you can make different choices (what to say and not what to do later), which is going to change what will happen during that conversation scene, such as that human forces you to look at her (if you are looking elsewhere) or reacts in different ways if you are being AFK (and thinking too much about which choice to make) and even affecting slightly the ending scene. --Disadvantages:-- - What the f##k to do in Act 1?: although the game has a journal that is supposed to help us players what to do, it's not really specific such as "Escape from the school", or "Get the keys from the beast ghost monster", which most of us probably figured out. This is only problematic in Act 1, since Act 0 is very short (although you can get stuck at the puzzle section if you haven't read the manuals before launching the game), and Act 2 has more shorter areas/sections (except for taking a "focus" photo of a bush in "Paradise land"). My advice is to read/use a guide for Act 1, so you can avoid exploring all the rooms again and again which leads to wasting your own time unnecessarily. - The story: while the atmosphere is creepy, the story left me scratching my head. It feels disjointed, and by the time I reached the end, I still didn't fully understand it. I often felt confused about the 'why' and 'how' of the events unfolding. If you are interested getting a short summary what happened in the game, Dreadout 2 can provide that for you. --It's up to you to decide:-- +- Different outfits for Linda: the game doesn't tell you how you can change her outfit. You can't do it in the options menu, instead ONLY at the beginning of Act 1 you can change Linda's clothes by using the car's trunk (press E). However it's a huge positive from me that her current outfit will stay in all cutscenes too (instead of changing it back to the original/default one). +- It's indie game, so expect little clunkiness/jankiness and less detailed facial expression and less great voice acting. For me, they were great, but I know for others they won't be enough. +- There are unsettling ghost designs/atmosphere.
classic fatal frame-like, and here is my review pro: - good indonesian culture representation (down to the last detail, the gerobaks, ghosts, environment, etc) - beautiful world-building - enjoyable gameplay con: - the recovery animation of being getting hit is super slow
The atmosphere of the game is really cool. However, the camera mechanic is extremely broken and frustrating. I wouldn't recommend buying this based off of that.
DreadOut é um jogo independente de terror de sobrevivência (survival horror) em terceira pessoa lançado em 2014 pela desenvolvedora indonésia Digital Happiness. O jogo ganhou muita força na Steam e no YouTube na época devido à sua forte inspiração na clássica franquia Fatal Frame. A jogabilidade é muito similar ao Fatal Frame. o game em si em momentos que parece ser bem parado, mas quando o game decide ter momentos de ação, fica complexo para compreensão. O sistema de conquista não é muito dificil, são poucas conquistas que são muito dificil de obter. Em resumo, o game é bom, para quem quer jogar um terror diferente, DreadOut lhe traz de volta o sistema de jogo de terror clássico com uma temática simples e que faz o que cumpre. Recomendo.
最喜欢的游戏,但是都删光了呀!还有就是,琳达伊拉都是我的老婆
The Good, The Beautiful, and The Ugly. i'm talking about Linda and the Beasts there.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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