
Welcome to the world's most chaotic place! Play solo or co-op with up to 6 players. Run a fast-food restaurant, and work with your friends to expand your business. Take orders, make burgers, and increase your earnings by dealing with customers.
Modeled estimate, not a reported figure. How we estimate →
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About
Play solo or co-op with up to 6 players. Open your single-player session to other players and friends to play together. Or you can join a game from the lobby and start serving fast food with others via voice and text chat.
Handle everything it takes to keep a fast food joint running smoothly. Experience the realistic operation of authentic drink machines, grills, and fryers.
Explore the chaotic nature of fast-food restaurants where unexpected and bizarre events can occur at any moment, challenging you and your restaurant crew to navigate through teamwork.
Managing your time wisely is critical as you prioritize tasks to keep customers happy and the line moving smoothly. Team coordination is key, so delegate tasks effectively to ensure seamless operations. Get ready to take on the fast-paced world of fast food.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +10 more
Engagement
Hours played at review time, across 100 reviews with recorded playtime.
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This was a fun game but no more updates??? Most devs now seem to be cash grabbing and then forgetting about their game, I understand if they have had real life situations but at least give us an update. Sucks man
No updates for over a year, no end game content. Its only fun with others. I say stay away and stay away from the dev and publisher.
Game isn't bad itself, but a lot of features are unrealistic and they don't update the game anymore. Feels unfinished
It's a simulator game. It's what is says it is on the tin. Come in with the expectation that its simple and you'll get your money's worth.
So the good side of the game. its quite fun and cool, i love the cooking progress and whatever else. i do would like that we could set the prices and make up our onw burgers. But now, the bad part., FIRST wdym you have promised ur working on a update and its coming out "soon". like u havent updated the game since last years OCTOBER!?! the furniture is just sad to see. we were supposed to have a CUSTOMIZATION UPDATE! did it ever come out? ABSOLUTLEY NOT! also the people look deprsessed and sad. i "like" how when we colour teh doors it only paints one and teh other ones stay red???? i wish we could paint the kitchen and have more life in the game. not just some depressed faces we see, like girllllllllll, some random tiktoker is saying its supposed to have an update this years mid july. well atp it probably wont, and what did we learn? that this game is an devouring cash and grab game. buy something else thats actually worth ur money, period
Made it to level 16 out of 30 in about 8 hours. Giving up because this game is just too hard as a solo player. While you can hire a cashier, a waiter, and a busser, these types of restaurant games force you to always be responsible for everything else: grilling patties, assembling burgers, frying fries, pouring drinks, serving ice cream, and placing everything on the correct tray. Even if you prep everything before opening, the orders come way too fast (I averaged 15 customers in a single game day, which lasts 10 real life minutes) and are way too complicated. One customer wants a double burger with 2 pieces of lettuce, 3 tomatoes, 4 pickles, 2 onions, 3 squirts of ketchup, and 2 squirts of mayo (gross!), along with a diet drink with exactly two ice cubes and a vanilla ice cream. Got all that? Great, because another just as complicated order came in before you're even half done with the first, and now you also have to go across the kitchen to grab some fries. And in the span of what feels like two seconds, the drink got warm, the fries got cold, and the ice cream melted into soup. Finally, the first customer got impatient and left, so all that food and effort went to waste. All this chaos might be manageable if we had more adjustable options. I wish there was an option to remove the precise ingredient numbers in favor of a single, set portion per ingredient like other restaurant games do. I also wish we could adjust customer patience levels. AS it is, they'll leave if you take too long to take their order (2.5 minutes) or if you take too long to make it once accepted (3.5 minutes). I actually fired my cashier since she was accepting orders too quickly. Speaking of too many orders, the game enabled the drive thru around level 15 without any notification, so I completely missed five orders that day. Not that I would have had time to complete them! I'm not surprised that only 10% of players have unlocked the "have $5000" achievement; I was halfway there when I gave up.
feels abandoned
Game has tons of potential and is fairly fun, That said there hasn't been any kind of update in a LONG time and Solo play is nearly impossible until they do.. so play with friends or don't buy is my recommendation
Made one of my friends have an anxiety attack because the customers were too demanding. Felt too real so she had to go take a break in the break room and breathe into a paper bag :/
Gave me an anxiety attack. 10/10
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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