
Command an army of monsters in this all-new action game featuring character designs by famed manga artist Hiro Mashima. Take a stand to free the people of Felicidad as a Farmagia named Ten when monster farming, adventure, and hectic battles come together in an epic tale of rebellion and friendship.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Marvelous and Hiro Mashima team up to present a brand-new adventure full of frantic monster combat and rewarding farming simulation. After the death of Felicidad’s ruler, the despotic overlord Glaza seizes power and imposes an oppressive regime on the world’s inhabitants. As Ten and his fellow Farmagia friends, command an army of monsters as you explore and battle across the treacherous lands of the Underworld, collecting resources to take back to your farm. There you’ll upgrade your skills as a Farmagia, growing more monsters to nurture, and developing their new traits to aid your battle against Glaza and the Oración Seis.
With his signature style, Hiro Mashima brings forth memorable character designs and unique monsters to make Farmagia the ultimate monster-farming and action game!
The Farmagia base game also comes with the Digital Exclusive DLC "Toytan Skin: Jolly Snowtan Set."
Fight your way through the dangerous lands of Felicidad, culminating in huge boss battles. Your weapons are the monsters you grow on your farm. Command your creature army and take down your foes!
Hiro Mashima’s creative genius brings life to Felicidad with unique character and monster designs, endowing Farmagia with his unmistakable style.
Increase the size of your army by harvesting new monsters on your farm, then train them on your ranch to increase their strength, and research new abilities for use in battle.
Befriend the Elemental Spirits living across the world of Felicidad and increase your relationship bonds to unlock new ultimate monsters and transformations, adding new strength to your fight against Glaza.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 88reviews | 59% | — | $83.2K |
| $49.99 | 206ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 怎么RPG战斗也能跟种田搭配在一起。妖尾党大满足! [/h1] 真岛浩可能很多兄弟都没听过,但是说起《妖精的尾巴》想必就都不陌生了,它也算我的启蒙动漫了,最近在追剧的时候,突然看到一月新番有一部叫做《魔农传记》的游戏,整体的画风真的很像妖尾,后来发现,它居然是游戏改编,于是也就有了本期的测评(游戏体验),接下来话不多说,看看它究竟怎么样吧。 [h1] 王道剧情的加持!这才是我熟悉的真岛浩风格~ [/h1] 其实魔农传记的故事很简单,因为魔界的王陨落,然后某位将领又怀有私心,想要统治世界,其他将领怎么能忍呢!于是战争爆发了,而我们的主角只是一个普通的魔农,但是它非常勇敢,甚至敢去前线作战(你小子几斤几两啊!),后来被救下之后,找到一群志同道合的朋友,组建了反抗军,并且一步步战斗的故事(不过详细剧情嘛,就不过多的剧透了),整体来说,我感觉还是充满着真岛浩的风格,这个热血的男主,让我想起了某个纳兹~ 游戏中的角色特点还是非常鲜明的,主线的过度比较平稳,并没有什么过多的转折,给我的感觉就是一场很常规的英雄成长之路,如果说你要是真岛浩的粉丝,那么这段故事肯定不会让你失望,如果不是,那就要看看玩法是否喜欢啦。 [h1] 你的意思是,魔兽是种出来的? [/h1] 我感觉游戏的玩法还是挺有创意的,特别是魔兽是从田里种出来的设定,我们需要去耕种土地,播种,浇水,然后种下魔兽,过个几天,地里就会长出魔兽了,它们不仅可以进行战斗,还能融合!直接玩一手超进化!难道说,这个是宝可梦世界?我是在宝可梦中的魔界??? 不过既然融合了种田玩法,那么有些魔兽,就要卖掉啦, 虽然说它们都是伙伴,但是为了战胜邪恶势力,总归是要付出一点牺牲的~ 在战斗方面,给我的感觉反而是有点平淡,我们在战斗之前需要搭配好自己的魔物,随后就开始战斗,每个怪物都会有克制的关系,并且随着我们的探索,地图中会出现一些宝箱或者是妖精之种,能用来提高我们的能力值,整体的打斗场景还算不错,特别是把魔宠融合在一起,真的非常帅!而且不仅单种魔兽可以融合,还能玩一手多合一,就像我们一开始召唤的独角兽那样,伤害是真的高,但是积攒能量条还是挺枯燥的,真的有点慢~ [h1] 结尾的碎碎念 [/h1] 其实游戏整体的玩法还算不错,特别是这个种出来魔兽的创意,再加上角色的个性鲜明,以及王道的剧情,如果说你喜欢这种题材的游戏,那么千万不要错过,如果你还是妖尾的粉丝!甚至可以把它当作一款粉丝向的游戏来玩,它真的非常有趣,毕竟在人设和声优方面,它是真的花费了大价钱的!但是剧情对我来说有点平淡,你要是对游戏的要求比较严格,那么这款游戏就要多做考虑了。 [quote]关注「 [url=https://store.steampowered.com/curator/45108085/]游戏边界鉴赏组 [/url] 」[/quote] [u][b] “游戏边界”,一个打破游戏界限的地方 [/b][/u]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
not worth the price its at.. its just a simple made game.
魔物都蠻醜的 可愛的沒幾隻 還不是平時能叫出來的 只能放技能的時候出來一下就沒了 劇情無感 老日式劇情 沒甚麼好看的 唯一優點戰鬥還算好玩 但就只有這樣 地圖沒啥變化 魔物幾乎都是換顏色 打久了只覺得作業感 特價買的 沒特價絕對不推薦
ストーリーは王道系で割とすぐ飽きました。プレイヤーのゲーム時間を引き伸ばすために、わざと効率の悪いストーリーの進行にしたような印象を受けました。 戦闘にもこれといった変化がなく、序盤からずっと飽き気味でした。 精霊全員女の子で好感度みたいなものがあり、個人イベントもあるので、ギャルゲーかな?と思いました。個人的に興味ないので、とりあえずスキル強化のためだけにイベント全部飛ばして好感度をMAXにしました。 もう終盤まで来ているけど、正直クリアまでやるモチベがあまりない....
[h1]《魔农传记》:“种田大厂”Marvelous跟《妖精尾巴》作者真岛浩的一次翻车[/h1] 《魔农传记》作为”种田之王“Marvelous(旗下有《牧场物语》跟《符文工房》两大经典系列)推出的一款融合种田+动漫+宝可梦元素的究极缝合怪,同时还请到了《妖精的尾巴》作者真岛浩担任人设,看起来是要摩拳擦掌大展拳脚——然而刚上起跑线就被玩家叛了死刑,发售快一个月只有不到100条评价、46%的好评率,虽然Marvelou重心在主机(霓虹几乎没有PC市场),但咱就是说这个卖相是不是也太磕碜了点?总之,还是让我们一起来看看《魔农传记》都出了哪些问题吧。 [h2]二刺螈漫改依然能打,只不过特效有点old school[/h2] 不得不说,真岛浩作为一名正直“壮年”的漫画家,其画技依然相当能打,而从本作的立绘中也确实可以看到不少《妖精的尾巴》的影子,但问题在于本作一方面不是妖尾正统授权作品,充其量只能说有三分形意;另一方面《妖精的尾巴》自己在Steam上既有官方正作又有粉丝的“精神续作”,阵容质量已经很能打了,所以《魔农传记》在题材上显然不占优势。 不过由于游戏里的建模很拉胯,所以有真岛浩技术力保证的立绘就成了作品的加分项。游戏倾向于传统文字冒险的对话流程也很有AVG的感觉,只不过是在此基础上又加入了种田跟战斗内容,转头就变成了一款JRPG。唯一让我想吐槽的是,游戏的各种立绘特效真的非常old school,明明做个差分立绘就能解决的事,但Marvelous似乎觉得自家技术力不足,最终就是用各种敷衍的特效来做演出效果,玩起来简直年代感满满。 [h2]魔农种田,但地里长出来的是魔物[/h2] 都叫《魔农传记》了,那本作的游玩核心肯定是种田,而它离谱就离谱在于,咱们前期种植都是非常正经的耕地、浇水、施肥,而等到收货的时候突然就从地里长出了魔物!你说它要是《幻兽帕鲁》那种萌宠类型的也就算了,偏偏走的是《真女神转生》路线,关键还全是换皮怪,虽然预算有限,作为一款强调「魔物收集」的作品,好歹在精华部分别这么敷衍吧! 而游戏的种田其实也没有太多乐趣,跟Marvelous自家的作品比起来都要相去甚远,更不要说经典的《牧场物语》以及《符文工房》系列了——在《牧场物语》的肩膀上直接诞生了《星露谷物语》,其玩法优秀程度可见一斑。总之,本作的种植确实无趣,但是在种出魔物之后的养成方面,《魔农传记》虽然谈不上多好,但确实能给玩家带来些不一样的游戏体验。 [h2]种田与战斗的循环,奔赴战场吧![/h2] 首先要明确一点,游戏的种田有着FP值的限制,并且种田区域并不是无穷无尽,而是为玩家划定好了一个区域,这说明种田玩法只是点缀,游戏的重点还是JRPG那一套:收集、养成、战斗——可以,这很宝可梦。如果玩家在种田回合消耗干净FP点,便可以通过副本战斗来到达下一个阶段,之后FP点也会回复,这就强迫玩家进入一个「种田-战斗」的循环。 在副本战斗方面,则是纯粹的无双ARPG,基本上见人一套技能招呼上去就是了,而游戏里虽然换皮怪不少,甚至连魔物也换皮,但是战斗体验上还算丰富,各种花里胡哨的技能特效堆到一起,还是有那么点割草快感的。 [h2]总结[/h2] 总的来讲,《魔农传记》的优势就是融合了种田+抓宠+二刺螈等多种题材的玩法,重点在于噱头,至于深度什么的还是不要太强求了,能顺利玩下去就算成功。 [quote] 执笔勾墨色,挥毫著文章;阳春布德泽,璞玉生光辉 欢迎关注[url=https://store.steampowered.com/curator/44174077/]吟遊诗人的手札[/url],书游戏特色,写游戏魅力 [/quote]
没什么内容,剧情还分散,刷一关就给一小段,制作组的目的就是为了让玩家疯狂刷刷刷,但是因为没内容就是重复那点东西刷很坐牢。 剧情那块只能说太典了,王道经典剧情典中典,看了开头猜到结局那种。 牧场系统设置个体力限制,没体力睡觉不回复只能去刷关,刷一半出来还只回一点。对于种田玩家来说感觉非常弱智,我都没体力了还叫我去打怪?而且田种到一半水都浇不上就强制你去刷怪,属实种田也不给你种爽。 总的来说缺点太多优点只有“平凡”两字,如果不肝把关卡减少增加每次剧情容量还挺好,问题是还肝,属实坐牢。
这游戏不是符文的代餐(划重点),把它当成轻肉鸽刷刷刷JRPG玩还不错,不过属于明显可以做得更好,却摆烂的那种。全是换皮怪换皮魔物啊喂,剧情玩到中后期了,暂时没有喂shi环节,精灵虽然不能恋爱结婚吧,但剧情属实暧昧,男主就是个魅魔转世(划掉)。 玩的负面流,安逸得一匹,推荐带燃烧、毒、降防、爆破的战斗魔物,战斗buff主选燃烧毒降防这三个的,合体技有无敌帧,善用合体全程满血笑死,防御是什么,妹见过。 想玩的放进愿望单等打折吧┓( ´∀` )┏我是给符文上贡才买来试试的
top
No me gusto.
-80% 我還是覺得不值這價格 故事看幾句就感到很普通 按跳過 種田方面 浪費時間 一鍵可搞定得 還要一直切換按紐 鬼扯
Players by region
Where this game's players are, estimated from review languages.
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