
The spriggan known as Van Arkride, an underground professional, accepts any job, acting as detective, negotiator, or bounty hunter. Dive into the Trails series' latest chapter with intense combat, beautiful visuals, and a new alignment system in Calvard!
Modeled estimate, not a reported figure. How we estimate →
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.3Kreviews | 92% | — | $1.7M |
| $129.99 | 3.8Kratings | 95% | — | not modelled | |
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I will split the review for Trails fans and casual JRPG players If you're not a Trails fan... what are you doing here??? Go back and play the damn series from the beginning. Albeit this was clearly intended as a jump point into the series please, do yourself a favor and ignore every recommendation of "where to start?" other than Trails in the Sky 1, in this series EVERY game has many references or are strict sequels to previous games in the series. If you're a Trails fan... Ok, let's begin. I have to be sincere, the story is BAD, most of the new characters are one dimensional/pastiche of previous characters and the music is -for the most part- forgettable. The only redeeming quality are the gameplay (it's a nice evolution) and the writing (it goes back to a slightly more mature tone, still not at the level of Trails in the Sky but one can dream). And now the question I always want to have answered first: Does it advance the metaplot in any way? Nope. I know it's hard to rate a game that's the first part of an arc and we all know Falcom develops the arc in pairs. Do I recommend the game then? Yes, to Trails fans. If you have enjoyed/suffered the 10 previous games then you will find here enough to like. I'm not expecting miracles here -I know it's a shonen- but we know this team can do it, we have seen the sparks before.
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Languages: Japanese*, English**languages with full audio support
| $59.99 |
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| 84%* |
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| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Daybreak was fantastic! Really enjoyed Van, and I loved how his story tied into the bigger Trails lore. Loved the new Calvard crew, and they fit right in with what I'd expect from the rest of the series. This one’s definitely worth your time if you've enjoyed the other trails games.
A*K OYUNUN NİYE %80İNİ SESSİZ YİNE KAFAYI YEDİRTİCEKSİNİZ ADAMA BİR KARAKTER KONUŞUYOR ÖTEKİ KONUŞMUYOR YARIM YAMALAK İŞ YAPMIŞLAR GENE
The worst Trails game I have played. Trails into Reverie is a vastly superior product in comparison to Trails through Daybreak. The story gradually got worse overtime with each subsequent chapter. Daybreak felt more akin to a cheap imitation to previous Trails titles when attempting similar plotlines and characterization. I was bored with the game by the time I reached the final chapter, which didn't help that the combat became tedious and repetitive. Worst of all, Calvard is France and this is not Expedition 33.
Coming off of what I felt was a mediocre game in Trails Into Reverie, I was hoping for Trails Through Daybreak to be a fresh coat of paint on the Trails series, and it delivered in the best way possible. Something I was hoping for was just a slightly darker/more mature arc, and right out of the gate you could tell that the maturity level was raised from the prior arc with the introduction of Van and how his job as a spriggon isn't exactly the most law-abiding profession. The characters were likeable, although some hit harder than others. Van, Agnes, Judith and Aaron were all really great, but Feri, Risette, Quatre, and Bergard took some warming up to. My only major complaint about the characters is that I felt like Bergard joined the party very abruptly, and it felt like he was a guest character from his entrance to the end of the game, to the point where I hardly utilized him. Speaking of characters, it was refreshing to see a few characters from (literally) 8 games prior that you haven't heard from since. That really adds to the world-building that the Trails series is so good at. And even Fie, who I wasn't a huge fan of in the Cold Steel games, was a great cast member in this game. The combat is the best part of this game. There are some people who like action combat, and some people who like turn-based, but in this arc, you get both. While the turn-based combat is where 90% of the focus is, there is still a lot of satisfaction in knowing that you can stay in action-combat mode through underleveled trash mobs to keep the pace of the game moving. Having played the Sky FC Remake, the combat is definitely more refined in that game, but for a first crack at the hybrid-combat, Trails Through Daybreak delivers a fresh combat experience. The story was nothing short of excellent. Falcom (as usual) does an excellent job of leaving several loose ends as you go through the story, but ties them up so well at the end of this game. I love it when Falcom keeps you guessing, and the guessing never stopped in this game. I've heard mixed reviews about the next installment, but regardless I'm excited to jump in, as some games that the community felt were sub-par, I've felt were superb, and vise-versa. I'm sad that I'm almost caught up with these games, as I've found so much joy in this series that I feel like the world of Zemuria is a living-breathing place that's constantly going even when I'm not. After I finished this game, I said to myself that I would absolutely play it over again in a heartbeat, and while Sky SC holds the top spot for me still, Trails Through Daybreak is right below it. In order of least favorite to favorite I would say it's: Zero < CS2 < Reverie < Azure < CS1 < Sky 3rd < CS4 < Sky FC < CS3 < DB < Sky SC.
There's stuff in this JRPG that other games wouldn't even dare dream of depicting or mentioning. I don't know whether I should respect the people that worked on this or be afraid of the whole bunch.
прикольно
Great game, horrible localization though.
Been 4ever Falcom made a Trails game w/o Rean that I barely recognized it
Кратенько: - Вновь у нас главный герой который имеет за собой стержень, от чего у него сформирован характер и за ним явно не будет той же сюжетной импотенции который была присуще Рину Шварцеру из холодной стали. - Республика Колвард мне представлялась сильно другой чем ту какую ее представили в игре, типо я ожидал сильную помесь восточной культуры которая была бы смешана с мигрантами разных мест, а на деле у нас условная Европа, где несколько раз выделяли китайские кварталы, досадно… - Серая зона игрового сюжета вновь дает новизну, т.к. брайсеры, полиция, военные уже были, то теперь нам решили показать около бандитские реалии, где мы будет сотрудничать с типами, что явно не дружат с законом. - Основной сюжет понравился, но главный антогонист и его подсос все же слабоваты, но зато дали вспомнить аниме Блич, где буквально точно такие же архитипы были взяты для них) - Музыка как всегда великолепна, скажу лишь то, что я уже 2 года как до весь саундтрек Trails порой читаю книги) - Но самое приятно это то что бюджет теперь идет на постановки сцен, от чего игра наконец-то стала выглядит как полноценная современная аниме игра без гачи механик ^_^
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